Player Matchup

Ymir
Ymir
DDREADHEADMUSIC
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,219 Elo+
Solo
Bastet
Bastet
Mr bigtipper344
Bastet
Level 64
God Stats
5W - 4L
1,557 SR
Queue Stats
47W - 40L
1,422 Elo+
Party 2
Vulcan
Vulcan
akaTedy
Vulcan
Level 87
God Stats
14W - 3L
1,482 SR
Queue Stats
26W - 25L
1,349 Elo+
Party 2
Team Averages
Level 79
1,513 SR
1,330 Elo+

VS

Team Averages
Level 89
1,504 SR
1,408 Elo+
Merlin
Merlin
Asmodeuslust
Merlin
Level 107
God Stats
156W - 155L
1,452 SR
Queue Stats
193W - 192L
1,377 Elo+
Solo
Chiron
Chiron
TheOmegaKage
Chiron
Level 119
God Stats
35W - 32L
1,534 SR
Queue Stats
494W - 454L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Tswaggs91
Jormungandr
Level 41
God Stats
60W - 56L
1,525 SR
Queue Stats
83W - 101L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,233
804
1,522
5,686
4,765
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 0 / 1
8,599
955
4,516
6,131
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
akaTedy
Vulcan
14
2 / 2 / 2
8,106
901
5,428
5,413
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 4 / 0
7,929
881
4,498
6,072
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
9
0 / 1 / 1
6,367
707
2,593
2,979
791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Tswaggs91
Jormungandr
9
0 / 1 / 2
6,371
708
1,394
3,980
2,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
5
Kills
3
3
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
4
0
0.75
W
0
1
3
1.5
W
3
0
1
3.5
L
Chiron
0
1
1
0.5
L
Jormungandr
Tswaggs91
Jormungandr
0
1
2
1
W
Vulcan
akaTedy
Vulcan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,466
Damage
8,485
17,230
Taken
13,031
8,312
Mitigated
5,198
3,325
Healing
1,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,498
209
0
170
6,072
1,750
0
3,671
2,359
24,623
0
W
1,522
50
0
440
5,686
4,765
525
1,509
4,081
9,469
350
W
4,516
883
0
2,198
6,131
1,967
0
1,513
4,602
0
33,089
L
Chiron
2,593
313
299
847
2,979
791
0
714
2,265
0
12,966
L
Jormungandr
Tswaggs91
Jormungandr
1,394
434
0
454
3,980
2,657
0
2,391
1,552
6,087
0
W
Vulcan
akaTedy
Vulcan
5,428
193
0
687
5,413
1,580
1,484
2,713
2,611
29,690
1,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,938
Gold Earned
20,667
138
Minions Killed
96
0
Camps Cleared
0
521,084
Distance Traveled
353,197
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,929
881
48
5
0
161,855
0
W
Ymir
7,233
804
23
3
0
162,272
1
W
Bastet
8,599
955
54
6
0
213,104
1
L
Chiron
6,367
707
30
3
0
95,753
0
L
Jormungandr
6,371
708
18
2
0
95,589
0
W
Vulcan
8,106
901
61
7
0
145,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role