Player Matchup

Neith
Neith
ObeyDavid31
Neith
Level 149
God Stats
0W - 3L
1,237 SR
Queue Stats
257W - 243L
1,469 Elo+
Solo
Anubis
Anubis
SUCCESSISPAIN
Anubis
Level 96
God Stats
18W - 28L
1,488 SR
Queue Stats
177W - 157L
1,539 Elo+
Solo
Surtr
Surtr
bertolucci5
Surtr
Level 88
God Stats
7W - 10L
1,595 SR
Queue Stats
219W - 185L
1,507 Elo+
Solo
Bacchus
Bacchus
namechanged8777
Bacchus
Level 127
God Stats
17W - 12L
1,692 SR
Queue Stats
259W - 249L
1,480 Elo+
Solo
Kumbhakarna
Kumbhakarna
wowie_woah-
Kumbhakarna
Level 117
God Stats
31W - 25L
1,557 SR
Queue Stats
145W - 148L
1,485 Elo+
Solo
Team Averages
Level 115
1,514 SR
1,496 Elo+

VS

Team Averages
Level 134
1,385 SR
1,476 Elo+
Anhur
Anhur
HomieJ54
Anhur
Level 149
God Stats
11W - 7L
1,652 SR
Queue Stats
402W - 336L
1,548 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hoppy115
Tsukuyomi
Level 129
God Stats
3W - 7L
1,329 SR
Queue Stats
184W - 151L
1,542 Elo+
Party 1
Ymir
Ymir
JETSnGUNS
Ymir
Level 159
God Stats
1W - 1L
1,337 SR
Queue Stats
39W - 38L
1,498 Elo+
Solo
Eset
Eset
SaulEMR05
Eset
Level 124
God Stats
4W - 2L
1,534 SR
Queue Stats
174W - 149L
1,557 Elo+
Solo
Amaterasu
Amaterasu
craftyjester
Amaterasu
Level 108
God Stats
1W - 3L
1,072 SR
Queue Stats
4W - 11L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,155
516
2,682
6,036
1,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
2 / 4 / 0
5,789
579
4,534
7,836
3,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 0
6,395
640
7,012
9,278
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 0
5,453
545
3,876
4,976
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
wowie_woah-
Kumbhakarna
1
0 / 0 / 0
3,476
348
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HomieJ54
Anhur
12
2 / 0 / 1
6,443
644
3,984
5,068
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Hoppy115
Tsukuyomi
12
3 / 2 / 2
6,106
611
4,096
7,663
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
10
2 / 0 / 3
6,080
608
1,951
2,677
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
10
1 / 3 / 2
5,661
566
5,232
5,903
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
craftyjester
Amaterasu
11
3 / 2 / 1
6,472
647
4,548
10,475
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
7
Kills
11
11
Deaths
7
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
HomieJ54
Anhur
2
0
1
2.5
W
Tsukuyomi
Hoppy115
Tsukuyomi
3
2
2
2
W
Ymir
2
0
3
3.5
L
0
3
0
0
L
2
4
0
0.5
W
Eset
1
3
2
0.67
L
3
4
0
0.75
W
Amaterasu
craftyjester
Amaterasu
3
2
1
1.75
L
2
0
0
2
L
Kumbhakarna
wowie_woah-
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,104
Damage
19,811
28,126
Taken
31,786
11,536
Mitigated
11,030
10,039
Healing
13,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
HomieJ54
Anhur
3,984
1,898
0
2,785
5,068
1,684
282
0
5,068
0
56,107
W
Tsukuyomi
Hoppy115
Tsukuyomi
4,096
859
0
2,862
7,663
1,971
43
3,529
4,134
0
40,897
W
Ymir
1,951
387
0
1,191
2,677
1,735
0
307
2,336
16,422
630
L
2,682
801
0
1,110
6,036
1,145
0
741
5,295
0
31,007
L
4,534
61
0
2,874
7,836
3,065
0
3,791
3,685
40,051
872
W
Eset
5,232
612
204
1,918
5,903
1,791
0
3,287
2,580
30,451
572
L
7,012
3,053
0
3,483
9,278
4,920
0
903
8,351
1,175
36,994
W
Amaterasu
craftyjester
Amaterasu
4,548
2,846
0
4,428
10,475
3,849
241
1,731
8,303
0
34,480
L
3,876
458
0
2,572
4,976
2,406
0
1,033
3,724
37,465
0
L
Kumbhakarna
wowie_woah-
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
30,762
285
Minions Killed
323
0
Camps Cleared
0
793,153
Distance Traveled
991,767
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,443
644
98
10
0
183,410
0
W
Tsukuyomi
6,106
611
77
8
0
218,693
0
W
Ymir
6,080
608
24
2
0
198,273
4
L
Neith
5,155
516
61
6
0
184,738
0
L
Anubis
5,789
579
78
8
0
164,796
0
W
Eset
5,661
566
57
6
0
203,288
3
L
Surtr
6,395
640
75
8
0
206,510
0
W
Amaterasu
6,472
647
67
7
0
188,103
1
L
Bacchus
5,453
545
71
7
0
237,109
0
L
Kumbhakarna
3,476
348
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role