Player Matchup

Horus
Horus
HighSocksFoo_
Horus
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 55L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Royal Turdle
Danzaburou
Level 140
God Stats
16W - 9L
1,764 SR
Queue Stats
186W - 188L
1,550 Elo+
Solo
Bacchus
Bacchus
lil_rascle91
Bacchus
Level 84
God Stats
63W - 45L
1,548 SR
Queue Stats
121W - 114L
1,422 Elo+
Party 1
Hel
Hel
undeadking1260
Hel
Level 159
God Stats
4W - 6L
1,466 SR
Queue Stats
182W - 156L
1,511 Elo+
Solo
Ne Zha
Ne Zha
xghostsiderx
Ne Zha
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,421 Elo+
Party 1
Team Averages
Level 90
1,555 SR
1,469 Elo+

VS

Team Averages
Level 105
1,475 SR
1,495 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
LisoelVerga
Lancelot
Level 100
God Stats
3W - 2L
1,800 SR
Queue Stats
22W - 32L
1,473 Elo+
Party 2
Sylvanus
Sylvanus
MrTrzhard
Sylvanus
Level 85
God Stats
1W - 3L
1,195 SR
Queue Stats
60W - 69L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MsTrzhardcita
Nu Wa
Level 78
God Stats
29W - 19L
1,671 SR
Queue Stats
88W - 100L
1,492 Elo+
Party 2
Martichoras
Martichoras
xXKIRANCIAXx
Martichoras
Level 84
God Stats
1W - 1L
1,207 SR
Queue Stats
365W - 333L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,671
436
3,593
9,040
5,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Royal Turdle
Danzaburou
12
0 / 1 / 0
6,215
478
4,256
7,694
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
lil_rascle91
Bacchus
9
1 / 3 / 2
6,076
467
3,352
8,904
7,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 3 / 1
7,438
572
3,958
8,042
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
10
0 / 3 / 2
5,756
443
2,346
8,017
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
6 / 0 / 1
7,481
575
4,155
10,046
4,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
LisoelVerga
Lancelot
13
2 / 1 / 1
7,123
548
2,993
8,237
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sylvanus
MrTrzhard
Sylvanus
13
4 / 2 / 0
8,022
617
5,961
8,028
5,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 5
6,628
510
6,675
5,905
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
xXKIRANCIAXx
Martichoras
13
2 / 0 / 6
7,967
613
7,578
6,074
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
14
14
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
1
6.5
L
1
4
1
0.38
W
Lancelot
LisoelVerga
Lancelot
2
1
1
2.5
W
Sylvanus
MrTrzhard
Sylvanus
4
2
0
2
W
0
2
5
1.25
L
Danzaburou
Royal Turdle
Danzaburou
0
1
0
0
L
Bacchus
lil_rascle91
Bacchus
1
3
2
0.67
L
3
3
1
1.17
W
Martichoras
xXKIRANCIAXx
Martichoras
2
0
6
5
L
Ne Zha
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
27,362
41,697
Taken
38,290
20,959
Mitigated
17,102
13,432
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,155
684
1,897
4,589
10,046
4,964
102
1,633
8,374
0
34,025
L
3,593
1,876
0
2,935
9,040
5,122
0
4,736
4,304
0
20,838
W
Lancelot
LisoelVerga
Lancelot
2,993
635
0
4,701
8,237
3,092
62
1,854
6,383
0
58,071
W
Sylvanus
MrTrzhard
Sylvanus
5,961
1,787
0
2,980
8,028
5,377
0
735
6,977
46,526
1,389
W
6,675
1,219
16
880
5,905
1,512
297
2,207
3,659
44,625
0
L
Danzaburou
Royal Turdle
Danzaburou
4,256
820
0
3,544
7,694
2,473
0
602
7,092
0
53,469
L
Bacchus
lil_rascle91
Bacchus
3,352
265
0
2,068
8,904
7,766
0
1,444
7,460
10,299
923
L
3,958
167
834
3,315
8,042
2,759
0
3,858
4,184
53,351
1,406
W
Martichoras
xXKIRANCIAXx
Martichoras
7,578
2,834
0
1,728
6,074
2,157
272
1,246
4,828
0
59,883
L
Ne Zha
2,346
915
0
736
8,017
2,839
0
1,885
6,132
0
28,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,156
Gold Earned
37,221
317
Minions Killed
403
0
Camps Cleared
0
1,252,497
Distance Traveled
1,336,850
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,481
575
43
3
0
270,433
0
L
Horus
5,671
436
35
3
0
204,905
0
W
Lancelot
7,123
548
99
8
0
339,796
0
W
Sylvanus
8,022
617
77
6
0
204,060
0
W
Nu Wa
6,628
510
68
5
0
262,562
1
L
Danzaburou
6,215
478
98
8
0
252,145
3
L
Bacchus
6,076
467
17
1
0
272,773
4
L
Hel
7,438
572
123
9
0
247,659
0
W
Martichoras
7,967
613
116
9
0
259,999
2
L
Ne Zha
5,756
443
44
3
0
275,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role