Player Matchup

Nut
Nut
BLJx2273x
Nut
Level 128
God Stats
0W - 1L
1,323 SR
Queue Stats
31W - 28L
1,492 Elo+
Solo
Fenrir
Fenrir
Hunter220
Fenrir
Level 51
God Stats
0W - 3L
1,187 SR
Queue Stats
29W - 29L
1,403 Elo+
Party 2
Sol
Sol
Joules_Mountain
Sol
Level 115
God Stats
1W - 1L
1,291 SR
Queue Stats
31W - 22L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
MidBog55
Kuzenbo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,086 Elo+
Solo
Sun Wukong
Sun Wukong
TTVMidge202025
Sun Wukong
Level 18
God Stats
3W - 5L
1,459 SR
Queue Stats
27W - 26L
1,399 Elo+
Party 2
Team Averages
Level 84
1,352 SR
1,389 Elo+

VS

Team Averages
Level 115
1,561 SR
1,490 Elo+
Nike
Nike
 
Nike
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Belezamon
Serqet
Level 52
God Stats
5W - 3L
1,279 SR
Queue Stats
27W - 22L
1,511 Elo+
Party 1
Anubis
Anubis
X4ND3RDR4G
Anubis
Level 121
God Stats
251W - 211L
1,581 SR
Queue Stats
383W - 325L
1,537 Elo+
Solo
Fafnir
Fafnir
adrianthetoast
Fafnir
Level 87
God Stats
3W - 1L
1,773 SR
Queue Stats
14W - 12L
1,434 Elo+
Party 1
Charybdis
Charybdis
franklate
Charybdis
Level 144
God Stats
27W - 18L
1,674 SR
Queue Stats
205W - 199L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,097
535
2,184
8,934
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Hunter220
Fenrir
15
4 / 6 / 1
8,266
486
6,830
15,739
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 4 / 3
7,558
445
10,588
9,562
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kuzenbo
MidBog55
Kuzenbo
13
0 / 4 / 2
7,716
454
4,948
15,376
15,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
TTVMidge202025
Sun Wukong
15
3 / 1 / 0
8,475
499
8,482
10,176
6,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
3 / 1 / 4
10,498
618
10,831
14,342
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
Belezamon
Serqet
14
7 / 2 / 3
9,150
538
5,679
9,961
4,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
X4ND3RDR4G
Anubis
16
3 / 3 / 8
9,925
584
11,471
11,407
5,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 0 / 8
9,744
573
5,164
11,872
14,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
franklate
Charybdis
14
4 / 3 / 1
8,845
520
9,495
11,085
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
19
19
Deaths
9
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
4
5
L
1
4
3
0.63
W
Serqet
Belezamon
Serqet
7
2
3
4.25
L
Fenrir
Hunter220
Fenrir
4
6
1
0.75
L
0
4
3
0.38
L
Kuzenbo
MidBog55
Kuzenbo
0
4
2
0.25
L
Sun Wukong
TTVMidge202025
Sun Wukong
3
1
0
3
W
Anubis
X4ND3RDR4G
Anubis
3
3
8
2.33
W
2
0
8
6
W
Charybdis
franklate
Charybdis
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,032
Damage
42,640
59,787
Taken
58,667
33,452
Mitigated
37,927
12,467
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,831
1,891
0
3,843
14,342
10,035
703
726
12,862
0
81,519
L
2,184
699
0
2,047
8,934
2,074
0
5,316
3,291
0
67,755
W
Serqet
Belezamon
Serqet
5,679
1,096
0
225
9,961
4,335
119
1,013
8,902
196
56,232
L
Fenrir
Hunter220
Fenrir
6,830
159
0
2,119
15,739
6,679
0
3,112
12,347
0
60,002
L
10,588
5,685
0
3,036
9,562
2,601
0
2,566
6,996
61,724
0
L
Kuzenbo
MidBog55
Kuzenbo
4,948
1,559
192
2,925
15,376
15,309
18
5,465
9,689
20,606
136
L
Sun Wukong
TTVMidge202025
Sun Wukong
8,482
1,639
0
2,148
10,176
6,789
0
372
9,730
0
53,206
W
Anubis
X4ND3RDR4G
Anubis
11,471
306
0
5,223
11,407
5,510
1,376
1,385
9,977
71,983
1,089
W
5,164
1,744
0
4,685
11,872
14,222
28
6,162
5,618
16,108
0
W
Charybdis
franklate
Charybdis
9,495
5,394
0
5,795
11,085
3,825
325
6,366
4,673
0
74,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
48,162
444
Minions Killed
491
0
Camps Cleared
0
1,651,744
Distance Traveled
1,634,948
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,498
618
136
8
0
307,057
4
L
Nut
9,097
535
122
7
0
308,080
0
W
Serqet
9,150
538
80
5
0
400,249
2
L
Fenrir
8,266
486
99
6
0
361,336
0
L
Sol
7,558
445
118
7
0
292,190
1
L
Kuzenbo
7,716
454
17
1
0
318,457
6
L
Sun Wukong
8,475
499
88
5
0
371,681
7
W
Anubis
9,925
584
122
7
0
296,287
6
W
Fafnir
9,744
573
20
1
0
338,050
0
W
Charybdis
8,845
520
133
8
0
293,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role