Player Matchup

Chaac
Chaac
Crabdabbler
Chaac
Level 44
God Stats
18W - 14L
1,581 SR
Queue Stats
83W - 75L
1,458 Elo+
Party 1
Hou Yi
Hou Yi
HepC Kali
Hou Yi
Level 107
God Stats
8W - 8L
1,544 SR
Queue Stats
86W - 80L
1,456 Elo+
Party 1
Anubis
Anubis
xxVocalApplexx
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,436 Elo+
Party 1
Team Averages
Level 59
1,541 SR
1,450 Elo+

VS

Team Averages
Level 111
1,540 SR
1,476 Elo+
Kumbhakarna
Kumbhakarna
By_ruboWarrior
Kumbhakarna
Level 109
God Stats
22W - 14L
1,482 SR
Queue Stats
290W - 308L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
FoggyFS
Ah Puch
Level 135
God Stats
2W - 2L
1,592 SR
Queue Stats
201W - 170L
1,615 Elo+
Solo
Medusa
Medusa
KukulkAM
Medusa
Level 88
God Stats
16W - 13L
1,547 SR
Queue Stats
231W - 250L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,044
704
4,640
9,060
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
HepC Kali
Hou Yi
13
0 / 2 / 0
7,416
742
3,234
6,952
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
6,984
698
3,706
7,949
3,505
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
By_ruboWarrior
Kumbhakarna
14
0 / 0 / 9
7,938
794
4,183
9,400
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Puch
FoggyFS
Ah Puch
16
6 / 0 / 3
9,285
929
11,185
3,000
939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
KukulkAM
Medusa
16
4 / 0 / 5
9,255
926
6,003
5,592
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
10
10
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
By_ruboWarrior
Kumbhakarna
0
0
9
4.5
L
0
3
0
0
W
Ah Puch
FoggyFS
Ah Puch
6
0
3
7.5
L
Hou Yi
HepC Kali
Hou Yi
0
2
0
0
W
Medusa
KukulkAM
Medusa
4
0
5
6.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,580
Damage
21,371
23,961
Taken
17,992
10,214
Mitigated
12,026
2,541
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
By_ruboWarrior
Kumbhakarna
4,183
123
0
434
9,400
9,129
0
2,137
7,263
9,940
380
L
4,640
129
0
1,076
9,060
4,837
0
5,138
3,396
0
20,455
W
Ah Puch
FoggyFS
Ah Puch
11,185
0
0
1,059
3,000
939
304
558
2,442
35,248
0
L
Hou Yi
HepC Kali
Hou Yi
3,234
899
0
785
6,952
1,872
0
4,338
2,050
0
24,779
W
Medusa
KukulkAM
Medusa
6,003
2,097
0
2,130
5,592
1,958
797
1,071
4,521
0
39,050
L
3,706
0
0
680
7,949
3,505
0
3,944
3,471
17,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,444
Gold Earned
26,478
125
Minions Killed
149
0
Camps Cleared
0
551,515
Distance Traveled
591,720
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,938
794
17
2
0
199,989
0
L
Chaac
7,044
704
36
4
0
193,878
0
W
Ah Puch
9,285
929
66
7
0
193,525
1
L
Hou Yi
7,416
742
55
6
0
194,575
0
W
Medusa
9,255
926
66
7
0
198,206
0
L
Anubis
6,984
698
34
3
0
163,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role