Player Matchup

Surtr
Surtr
DuhBear
Surtr
Level 61
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 36L
1,427 Elo+
Party 1
Hel
Hel
MissTrader_T_
Hel
Level 54
God Stats
5W - 6L
1,451 SR
Queue Stats
92W - 92L
1,474 Elo+
Solo
Nemesis
Nemesis
MrRazz1159
Nemesis
Level 87
God Stats
5W - 6L
1,503 SR
Queue Stats
120W - 117L
1,491 Elo+
Solo
Nu Wa
Nu Wa
hagganLL
Nu Wa
Level 39
God Stats
4W - 8L
1,183 SR
Queue Stats
57W - 62L
1,372 Elo+
Party 1
Sol
Sol
taheer45
Sol
Level 74
God Stats
142W - 135L
1,427 SR
Queue Stats
184W - 205L
1,376 Elo+
Solo
Team Averages
Level 63
1,413 SR
1,428 Elo+

VS

Team Averages
Level 101
1,539 SR
1,497 Elo+
Ratatoskr
Ratatoskr
AnubisDoge70
Ratatoskr
Level 89
God Stats
60W - 55L
1,557 SR
Queue Stats
62W - 66L
1,500 Elo+
Solo
Yemoja
Yemoja
CURTIS490
Yemoja
Level 89
God Stats
22W - 9L
1,656 SR
Queue Stats
67W - 37L
1,548 Elo+
Solo
Odin
Odin
Spiderverse7
Odin
Level 96
God Stats
2W - 3L
1,313 SR
Queue Stats
322W - 304L
1,499 Elo+
Solo
Chiron
Chiron
freebandz352
Chiron
Level 172
God Stats
28W - 28L
1,471 SR
Queue Stats
775W - 754L
1,438 Elo+
Solo
Janus
Janus
jamiel_Pendragon
Janus
Level 60
God Stats
3W - 0L
1,696 SR
Queue Stats
216W - 230L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DuhBear
Surtr
12
4 / 5 / 0
7,142
549
6,196
11,598
10,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 0
6,653
512
4,004
10,897
7,036
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
MrRazz1159
Nemesis
13
3 / 4 / 0
7,593
584
5,397
10,769
3,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
hagganLL
Nu Wa
10
0 / 8 / 3
5,989
461
7,989
8,813
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,300
485
12,737
13,501
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnubisDoge70
Ratatoskr
15
9 / 1 / 7
8,909
685
7,902
8,684
2,897
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yemoja
CURTIS490
Yemoja
12
3 / 0 / 6
7,785
599
6,527
12,234
7,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
3 / 3 / 3
8,257
635
6,792
9,489
5,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
12
3 / 2 / 5
6,829
525
9,222
11,263
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

13
7 / 3 / 6
8,579
660
9,651
8,546
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
9
Kills
25
25
Deaths
9
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AnubisDoge70
Ratatoskr
9
1
7
12.5
W
Yemoja
CURTIS490
Yemoja
3
0
6
6
L
Surtr
DuhBear
Surtr
4
5
0
0.8
L
1
4
0
0.25
L
Nemesis
MrRazz1159
Nemesis
3
4
0
0.75
W
3
3
3
1.5
W
Chiron
3
2
5
2.75
L
Nu Wa
hagganLL
Nu Wa
0
8
3
0.19
W
7
3
6
3.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,323
Damage
40,094
55,578
Taken
50,216
27,001
Mitigated
21,368
18,878
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AnubisDoge70
Ratatoskr
7,902
1,896
0
2,821
8,684
2,897
568
1,794
6,666
0
45,550
W
Yemoja
CURTIS490
Yemoja
6,527
776
4,226
4,398
12,234
7,068
201
9,068
2,940
28,827
1,786
L
Surtr
DuhBear
Surtr
6,196
2,749
0
3,443
11,598
10,152
0
723
10,823
1,617
36,933
L
4,004
0
3,434
5,199
10,897
7,036
0
3,673
7,161
28,443
0
L
Nemesis
MrRazz1159
Nemesis
5,397
1,857
0
1,118
10,769
3,470
0
3,905
6,620
0
44,395
W
6,792
2,357
0
1,981
9,489
5,258
0
1,377
7,968
178
57,690
W
Chiron
9,222
2,767
684
2,821
11,263
3,634
626
8,510
2,605
0
41,399
L
Nu Wa
hagganLL
Nu Wa
7,989
1,016
0
580
8,813
2,411
0
3,618
4,953
37,526
0
W
9,651
413
0
2,571
8,546
2,511
0
3,118
5,029
50,841
837
L
12,737
4,336
0
5,104
13,501
3,932
459
3,523
9,938
47,872
4,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
40,359
325
Minions Killed
372
0
Camps Cleared
0
1,175,894
Distance Traveled
1,317,648
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,909
685
72
6
0
332,168
0
W
Yemoja
7,785
599
37
3
0
244,614
0
L
Surtr
7,142
549
63
5
0
204,056
0
L
Hel
6,653
512
33
3
0
246,741
1
L
Nemesis
7,593
584
95
7
0
284,538
0
W
Odin
8,257
635
114
9
0
255,376
2
W
Chiron
6,829
525
54
4
0
230,924
5
L
Nu Wa
5,989
461
59
5
0
210,183
2
W
Janus
8,579
660
95
7
0
254,566
2
L
Sol
6,300
485
75
6
0
230,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role