Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Konkrett
Chaac
Level 158
God Stats
16W - 7L
1,528 SR
Queue Stats
571W - 460L
1,570 Elo+
Party 2
Thoth
Thoth
VitalyCosta
Thoth
Level 93
God Stats
9W - 3L
1,425 SR
Queue Stats
118W - 123L
1,462 Elo+
Party 2
Izanami
Izanami
крыжовник
Izanami
Level 153
God Stats
5W - 3L
1,497 SR
Queue Stats
626W - 359L
1,651 Elo+
Party 2
Team Averages
Level 133
1,490 SR
1,537 Elo+

VS

Team Averages
Level 85
1,489 SR
1,526 Elo+
Morgan Le Fay
Morgan Le Fay
Bóka
Morgan Le Fay
Level 136
God Stats
2W - 9L
1,330 SR
Queue Stats
237W - 233L
1,553 Elo+
Party 3
Tiamat
Tiamat
Gelikka
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Nox
Nox
TalkyComet55381
Nox
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Tupák
Cerberus
Level 128
God Stats
8W - 6L
1,562 SR
Queue Stats
206W - 211L
1,556 Elo+
Party 3
Jing Wei
Jing Wei
ezJingo
Jing Wei
Level 127
God Stats
2W - 3L
1,555 SR
Queue Stats
229W - 209L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 0 / 12
9,822
982
8,357
4,046
1,576
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Persephone
 
Persephone
15
3 / 1 / 13
9,363
936
8,063
7,306
2,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Konkrett
Chaac
14
2 / 4 / 12
8,471
847
7,879
13,143
15,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 0 / 11
10,134
1,013
10,634
7,574
3,597
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

15
7 / 2 / 13
9,641
964
8,840
7,075
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bóka
Morgan Le Fay
14
4 / 4 / 2
7,546
755
11,764
8,514
2,960
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiamat
Gelikka
Tiamat
12
0 / 6 / 2
6,327
633
2,414
8,169
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 8 / 3
6,545
655
2,191
9,126
2,497
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Tupák
Cerberus
13
1 / 3 / 3
7,224
722
3,418
9,802
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jing Wei
ezJingo
Jing Wei
13
1 / 4 / 1
6,522
652
3,836
9,636
4,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
25
Kills
6
7
Deaths
25
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
12
11
W
Persephone
 
Persephone
3
1
13
9.5
L
Morgan Le Fay
Bóka
Morgan Le Fay
4
4
2
1.25
L
Tiamat
Gelikka
Tiamat
0
6
2
0.17
W
Chaac
Konkrett
Chaac
2
4
12
2
L
0
8
3
0.19
L
Cerberus
Tupák
Cerberus
1
3
3
0.83
W
8
0
11
13.5
L
Jing Wei
ezJingo
Jing Wei
1
4
1
0.38
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,773
Damage
23,623
39,144
Taken
45,247
26,306
Mitigated
17,331
15,169
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,357
423
1,213
1,515
4,046
1,576
726
2,264
1,782
19,400
1,247
W
Persephone
 
Persephone
8,063
911
1,229
2,400
7,306
2,877
1,042
2,863
4,374
25,272
0
L
Morgan Le Fay
Bóka
Morgan Le Fay
11,764
837
529
2,390
8,514
2,960
0
4,467
3,924
23,929
676
L
Tiamat
Gelikka
Tiamat
2,414
330
0
474
8,169
2,429
0
4,296
3,727
7,062
0
W
Chaac
Konkrett
Chaac
7,879
442
522
2,502
13,143
15,379
347
5,752
7,391
0
13,289
L
2,191
380
19
356
9,126
2,497
0
5,735
3,355
6,727
0
L
Cerberus
Tupák
Cerberus
3,418
0
315
1,520
9,802
4,856
0
6,329
3,291
7,398
656
W
10,634
199
1,328
1,983
7,574
3,597
1,370
4,004
3,570
17,133
0
L
Jing Wei
ezJingo
Jing Wei
3,836
2,364
373
693
9,636
4,589
0
5,940
3,551
0
10,940
W
8,840
4,836
983
1,494
7,075
2,877
3,378
3,865
3,210
0
17,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
34,164
125
Minions Killed
73
0
Camps Cleared
0
963,528
Distance Traveled
713,647
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,822
982
35
4
0
212,300
0
W
Persephone
9,363
936
35
4
0
196,444
0
L
Morgan Le Fay
7,546
755
23
2
0
152,504
0
L
Tiamat
6,327
633
7
1
0
148,119
0
W
Chaac
8,471
847
13
1
0
196,164
0
L
Nox
6,545
655
13
1
0
117,368
0
L
Cerberus
7,224
722
11
1
0
133,220
0
W
Thoth
10,134
1,013
12
1
0
179,336
0
L
Jing Wei
6,522
652
19
2
0
162,436
0
W
Izanami
9,641
964
30
3
0
179,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role