Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Etorian
Bacchus
Level 60
God Stats
3W - 2L
1,368 SR
Queue Stats
45W - 39L
1,462 Elo+
Party 1
Chaac
Chaac
Skunk6996
Chaac
Level 64
God Stats
70W - 59L
1,494 SR
Queue Stats
81W - 69L
1,431 Elo+
Solo
Ix Chel
Ix Chel
Whitewolf190766
Ix Chel
Level 109
God Stats
2W - 2L
1,492 SR
Queue Stats
110W - 110L
1,486 Elo+
Solo
Chernobog
Chernobog
xxjacxx69
Chernobog
Level 49
God Stats
6W - 2L
1,617 SR
Queue Stats
68W - 54L
1,481 Elo+
Solo
Team Averages
Level 81
1,494 SR
1,472 Elo+

VS

Team Averages
Level 113
1,505 SR
1,460 Elo+
Izanami
Izanami
Bibi-2504
Izanami
Level 120
God Stats
8W - 12L
1,385 SR
Queue Stats
104W - 98L
1,460 Elo+
Solo
Erlang Shen
Erlang Shen
DeeleTxd
Erlang Shen
Level 47
God Stats
2W - 5L
1,409 SR
Queue Stats
56W - 43L
1,463 Elo+
Solo
Neith
Neith
Str00dz
Neith
Level 155
God Stats
94W - 96L
1,504 SR
Queue Stats
242W - 239L
1,464 Elo+
Solo
Achilles
Achilles
jostyv009
Achilles
Level 127
God Stats
5W - 4L
1,629 SR
Queue Stats
198W - 192L
1,480 Elo+
Solo
Nu Wa
Nu Wa
lotusedd
Nu Wa
Level 116
God Stats
39W - 39L
1,596 SR
Queue Stats
98W - 98L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 1 / 1
6,377
531
2,655
10,475
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Etorian
Bacchus
10
3 / 1 / 3
6,136
511
2,201
6,925
5,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chaac
Skunk6996
Chaac
13
0 / 1 / 1
7,178
598
4,412
5,192
4,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
1 / 1 / 2
7,121
593
3,381
4,902
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
xxjacxx69
Chernobog
11
0 / 2 / 2
6,202
517
4,917
8,375
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bibi-2504
Izanami
10
2 / 2 / 2
5,975
498
2,052
6,088
1,979
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
DeeleTxd
Erlang Shen
13
3 / 2 / 2
6,968
581
9,018
11,289
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Str00dz
Neith
11
1 / 1 / 1
6,447
537
5,986
6,460
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
jostyv009
Achilles
1
0 / 0 / 0
3,917
326
0
0
0
Nu Wa
lotusedd
Nu Wa
10
0 / 2 / 3
5,928
494
5,398
4,539
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
7
Kills
6
6
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
1
1
3.5
L
Izanami
Bibi-2504
Izanami
2
2
2
1.5
L
Erlang Shen
DeeleTxd
Erlang Shen
3
2
2
2
W
Bacchus
Etorian
Bacchus
3
1
3
4.5
W
Chaac
Skunk6996
Chaac
0
1
1
0.5
L
Neith
Str00dz
Neith
1
1
1
1.5
W
1
1
2
2
L
Achilles
jostyv009
Achilles
0
0
0
0
L
Nu Wa
lotusedd
Nu Wa
0
2
3
0.75
W
Chernobog
xxjacxx69
Chernobog
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,566
Damage
22,454
35,869
Taken
28,376
17,381
Mitigated
10,707
8,956
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,655
1,378
0
3,132
10,475
3,911
0
1,322
9,153
0
48,546
L
Izanami
Bibi-2504
Izanami
2,052
1,746
0
221
6,088
1,979
0
469
5,619
0
32,441
L
Erlang Shen
DeeleTxd
Erlang Shen
9,018
5,924
0
3,131
11,289
5,968
0
2,110
9,100
0
51,603
W
Bacchus
Etorian
Bacchus
2,201
530
0
1,981
6,925
5,363
0
194
6,731
15,707
0
W
Chaac
Skunk6996
Chaac
4,412
343
0
448
5,192
4,552
234
285
4,907
0
51,054
L
Neith
Str00dz
Neith
5,986
1,472
0
2,002
6,460
1,933
716
460
6,000
0
46,263
W
3,381
420
200
1,098
4,902
1,198
0
3,288
1,614
50,516
1,468
L
Achilles
jostyv009
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
lotusedd
Nu Wa
5,398
2,456
0
886
4,539
827
68
2,216
2,075
37,614
0
W
Chernobog
xxjacxx69
Chernobog
4,917
2,866
0
2,097
8,375
2,357
709
309
8,066
0
42,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
29,235
366
Minions Killed
278
0
Camps Cleared
0
1,238,250
Distance Traveled
900,925
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,377
531
70
6
0
284,389
0
L
Izanami
5,975
498
56
5
0
215,117
2
L
Erlang Shen
6,968
581
96
8
0
266,838
0
W
Bacchus
6,136
511
19
2
0
255,968
3
W
Chaac
7,178
598
88
7
0
219,536
0
L
Neith
6,447
537
76
6
0
209,887
0
W
Ix Chel
7,121
593
109
9
0
249,843
0
L
Achilles
3,917
326
0
0
0
0
0
L
Nu Wa
5,928
494
50
4
0
209,083
0
W
Chernobog
6,202
517
80
7
0
228,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role