Player Matchup

Thoth
Thoth
MaoxCZ
Thoth
Level 108
God Stats
0W - 6L
1,238 SR
Queue Stats
139W - 101L
1,469 Elo+
Party 1
Artio
Artio
NewoxCZ
Artio
Level 148
God Stats
2W - 1L
1,809 SR
Queue Stats
189W - 159L
1,466 Elo+
Party 1
Hera
Hera
Sca_the
Hera
Level 156
God Stats
9W - 5L
1,657 SR
Queue Stats
784W - 806L
1,454 Elo+
Solo
Loki
Loki
Smiten1
Loki
Level 108
God Stats
9W - 12L
1,472 SR
Queue Stats
610W - 640L
1,551 Elo+
Solo
Atlas
Atlas
TechnickManCZ
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 45L
1,564 Elo+
Party 1
Team Averages
Level 130
1,535 SR
1,501 Elo+

VS

Team Averages
Level 136
1,466 SR
1,504 Elo+
Surtr
Surtr
 
Surtr
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bimodaldog195
Cthulhu
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,505 Elo+
Party 2
Chernobog
Chernobog
Dokka3bl
Chernobog
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Merlin
Merlin
GreenBot202
Merlin
Level 127
God Stats
1W - 0L
1,330 SR
Queue Stats
66W - 56L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
MaoxCZ
Thoth
6
0 / 2 / 1
4,760
793
863
1,540
495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
NewoxCZ
Artio
11
1 / 1 / 3
5,396
899
3,765
7,089
5,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hera
Sca_the
Hera
10
0 / 3 / 2
5,239
873
3,499
4,149
2,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
Smiten1
Loki
11
1 / 2 / 1
5,476
913
3,891
3,789
1,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
1 / 1 / 1
5,783
964
5,110
4,720
2,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 1 / 6
6,603
1,101
2,737
5,840
4,250
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artio
 
Artio
11
1 / 1 / 7
6,548
1,091
2,241
7,092
3,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cthulhu
10
1 / 1 / 6
6,203
1,034
4,801
6,714
4,535
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Dokka3bl
Chernobog
12
5 / 0 / 3
7,000
1,167
5,143
4,773
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Merlin
11
2 / 1 / 5
6,302
1,050
4,647
3,594
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
3
Kills
9
9
Deaths
4
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
6
3
W
Artio
 
Artio
1
1
7
4.5
W
Cthulhu
1
1
6
4
W
Chernobog
Dokka3bl
Chernobog
5
0
3
6.5
W
Merlin
2
1
5
4.5
L
Thoth
MaoxCZ
Thoth
0
2
1
0.25
L
Artio
NewoxCZ
Artio
1
1
3
2.5
L
Hera
Sca_the
Hera
0
3
2
0.33
L
Loki
Smiten1
Loki
1
2
1
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,128
Damage
19,569
21,287
Taken
28,013
13,082
Mitigated
15,873
7,708
Healing
10,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,737
706
743
1,655
5,840
4,250
47
1,549
4,145
288
10,687
W
Artio
 
Artio
2,241
180
2,560
2,884
7,092
3,859
82
4,403
2,266
3,674
0
W
Cthulhu
4,801
0
781
1,480
6,714
4,535
202
1,971
4,521
8,359
1,417
W
Chernobog
Dokka3bl
Chernobog
5,143
2,572
0
794
4,773
1,934
278
2,081
2,542
0
13,666
W
Merlin
4,647
337
0
0
3,594
1,295
453
2,086
1,239
11,459
0
L
Thoth
MaoxCZ
Thoth
863
51
0
0
1,540
495
0
683
818
2,135
0
L
Artio
NewoxCZ
Artio
3,765
162
875
3,428
7,089
5,906
0
3,176
3,695
5,178
179
L
Hera
Sca_the
Hera
3,499
1,466
0
117
4,149
2,295
0
2,599
1,442
10,561
0
L
Loki
Smiten1
Loki
3,891
134
372
853
3,789
1,581
0
1,291
2,467
0
9,493
L
5,110
884
256
1,807
4,720
2,805
0
2,764
1,847
13,116
323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
32,656
57
Minions Killed
72
0
Camps Cleared
0
453,060
Distance Traveled
619,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,603
1,101
11
2
0
124,083
0
W
Artio
6,548
1,091
2
0
0
118,371
0
W
Cthulhu
6,203
1,034
15
3
0
138,646
0
W
Chernobog
7,000
1,167
31
5
0
130,899
0
W
Merlin
6,302
1,050
13
2
0
107,795
0
L
Thoth
4,760
793
6
1
0
36,102
0
L
Artio
5,396
899
4
1
0
116,204
0
L
Hera
5,239
873
17
3
0
77,968
0
L
Loki
5,476
913
13
2
0
137,649
0
L
Atlas
5,783
964
17
3
0
85,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role