Player Matchup

Nox
Nox
 
Nox
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BIackPanther911
King Arthur
Level 155
God Stats
1W - 2L
1,838 SR
Queue Stats
31W - 21L
1,629 Elo+
Party 1
Xbalanque
Xbalanque
SsRLeulRomaniei
Xbalanque
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,412 Elo+
Party 2
Susano
Susano
jendras___
Susano
Level 128
God Stats
1W - 1L
1,934 SR
Queue Stats
24W - 18L
1,646 Elo+
Party 1
Poseidon
Poseidon
weaKypedia
Poseidon
Level 63
God Stats
15W - 10L
1,776 SR
Queue Stats
293W - 287L
1,539 Elo+
Party 2
Team Averages
Level 83
1,709 SR
1,545 Elo+

VS

Team Averages
Level 129
1,561 SR
1,447 Elo+
Sylvanus
Sylvanus
Diman156
Sylvanus
Level 66
God Stats
3W - 2L
1,488 SR
Queue Stats
77W - 78L
1,385 Elo+
Solo
Jormungandr
Jormungandr
Dom morgan4631
Jormungandr
Level 136
God Stats
12W - 8L
1,367 SR
Queue Stats
367W - 354L
1,475 Elo+
Party 3
Charybdis
Charybdis
Qraoxxxx
Charybdis
Level 69
God Stats
20W - 17L
1,540 SR
Queue Stats
147W - 178L
1,461 Elo+
Party 3
Vulcan
Vulcan
Rexivity
Vulcan
Level 194
God Stats
12W - 7L
1,653 SR
Queue Stats
368W - 397L
1,431 Elo+
Party 3
Thor
Thor
kikou59xdlolmdr
Thor
Level 181
God Stats
5W - 6L
1,755 SR
Queue Stats
688W - 658L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 4 / 1
6,251
447
2,298
8,507
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
BIackPanther911
King Arthur
13
3 / 4 / 0
7,597
543
10,118
15,403
15,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
SsRLeulRomaniei
Xbalanque
12
0 / 3 / 2
5,909
422
5,258
9,135
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
jendras___
Susano
11
1 / 4 / 3
6,636
474
4,694
10,571
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
weaKypedia
Poseidon
14
4 / 6 / 1
8,391
599
5,093
9,230
2,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Diman156
Sylvanus
14
2 / 2 / 6
8,308
593
5,119
9,186
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
Dom morgan4631
Jormungandr
14
0 / 3 / 5
8,694
621
8,496
15,212
13,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
Qraoxxxx
Charybdis
14
2 / 2 / 3
7,930
566
5,193
6,534
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Rexivity
Vulcan
16
8 / 0 / 4
9,708
693
10,345
4,572
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
8 / 2 / 5
8,733
624
7,484
10,589
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
20
21
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
4
1
0.38
L
King Arthur
BIackPanther911
King Arthur
3
4
0
0.75
W
Sylvanus
Diman156
Sylvanus
2
2
6
2.5
W
Jormungandr
Dom morgan4631
Jormungandr
0
3
5
0.83
W
Charybdis
Qraoxxxx
Charybdis
2
2
3
1.75
W
Vulcan
Rexivity
Vulcan
8
0
4
10
L
Xbalanque
SsRLeulRomaniei
Xbalanque
0
3
2
0.33
L
Susano
jendras___
Susano
1
4
3
0.63
W
8
2
5
5.25
L
Poseidon
weaKypedia
Poseidon
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,461
Damage
36,637
52,846
Taken
46,093
25,039
Mitigated
26,997
10,497
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,298
434
0
1,250
8,507
2,008
0
3,533
4,954
36,746
0
L
King Arthur
BIackPanther911
King Arthur
10,118
1,742
0
2,358
15,403
15,319
0
8,122
7,269
0
54,035
W
Sylvanus
Diman156
Sylvanus
5,119
1,211
875
3,376
9,186
6,745
253
2,725
6,371
24,319
584
W
Jormungandr
Dom morgan4631
Jormungandr
8,496
3,186
0
5,747
15,212
13,246
291
0
15,212
64,119
1,211
W
Charybdis
Qraoxxxx
Charybdis
5,193
3,266
0
2,026
6,534
2,131
800
1,892
4,598
0
68,597
W
Vulcan
Rexivity
Vulcan
10,345
103
0
1,255
4,572
1,532
583
1,103
3,355
65,556
2,759
L
Xbalanque
SsRLeulRomaniei
Xbalanque
5,258
2,567
0
1,461
9,135
2,267
0
3,931
5,147
0
36,260
L
Susano
jendras___
Susano
4,694
827
0
3,748
10,571
3,002
0
2,019
8,452
0
41,080
W
7,484
2,252
0
3,956
10,589
3,343
0
1,223
9,166
0
52,935
L
Poseidon
weaKypedia
Poseidon
5,093
961
0
1,680
9,230
2,443
804
5,081
3,789
64,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
43,373
428
Minions Killed
487
0
Camps Cleared
0
1,307,024
Distance Traveled
1,381,153
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,251
447
80
6
0
243,759
2
L
King Arthur
7,597
543
87
6
0
262,550
0
W
Sylvanus
8,308
593
31
2
0
253,207
2
W
Jormungandr
8,694
621
111
8
0
247,142
0
W
Charybdis
7,930
566
131
9
0
250,715
0
W
Vulcan
9,708
693
130
9
0
320,588
0
L
Xbalanque
5,909
422
67
5
0
246,285
0
L
Susano
6,636
474
75
5
0
291,651
0
W
Thor
8,733
624
84
6
0
309,501
0
L
Poseidon
8,391
599
119
9
0
262,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role