Player Matchup

Mulan
Mulan
 
Mulan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
BurgerZz_SENPAI
Ymir
Level 78
God Stats
15W - 10L
1,602 SR
Queue Stats
41W - 42L
1,466 Elo+
Party 3
Anubis
Anubis
ElyasBeat
Anubis
Level 51
God Stats
19W - 15L
1,530 SR
Queue Stats
30W - 40L
1,392 Elo+
Party 3
Cupid
Cupid
The-Moinux
Cupid
Level 129
God Stats
48W - 39L
1,528 SR
Queue Stats
513W - 513L
1,459 Elo+
Solo
Nemesis
Nemesis
spearG90
Nemesis
Level 54
God Stats
16W - 19L
1,501 SR
Queue Stats
72W - 64L
1,395 Elo+
Party 2
Team Averages
Level 79
1,532 SR
1,442 Elo+

VS

Team Averages
Level 62
1,464 SR
1,377 Elo+
Terra
Terra
AuditoreGameplay
Terra
Level 45
God Stats
0W - 3L
1,261 SR
Queue Stats
34W - 56L
1,381 Elo+
Party 1
Thanatos
Thanatos
Casquinha2
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 34L
1,362 Elo+
Party 1
Neith
Neith
Curliewizze
Neith
Level 104
God Stats
2W - 1L
1,603 SR
Queue Stats
40W - 40L
1,468 Elo+
Solo
Erlang Shen
Erlang Shen
GabizinGameplays
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,292 Elo+
Party 1
Sol
Sol
thelunaticisback
Sol
Level 127
God Stats
274W - 267L
1,455 SR
Queue Stats
274W - 267L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
8 / 0 / 1
8,418
765
8,570
7,458
5,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
2 / 2 / 6
6,228
566
3,733
8,642
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anubis
ElyasBeat
Anubis
11
6 / 0 / 3
6,866
624
6,076
4,747
1,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
11
0 / 0 / 4
6,022
547
3,963
5,337
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Nemesis
spearG90
Nemesis
11
3 / 1 / 3
6,104
555
4,579
8,055
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,448
495
3,369
10,627
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Casquinha2
Thanatos
7
0 / 7 / 0
4,421
402
2,368
8,157
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,093
554
5,156
6,337
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
GabizinGameplays
Erlang Shen
9
1 / 8 / 0
5,266
479
3,490
11,334
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,985
544
3,267
4,819
1,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
3
3
Deaths
19
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
0
1
8.5
L
0
2
1
0.25
W
2
2
6
2.5
L
Thanatos
Casquinha2
Thanatos
0
7
0
0
L
1
0
0
1
W
Anubis
ElyasBeat
Anubis
6
0
3
7.5
L
Erlang Shen
GabizinGameplays
Erlang Shen
1
8
0
0.13
W
Cupid
0
0
4
2
W
Nemesis
spearG90
Nemesis
3
1
3
4.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
17,650
34,239
Taken
41,274
16,964
Mitigated
15,646
13,953
Healing
13,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,570
1,767
0
3,414
7,458
5,193
0
371
7,087
0
52,681
L
3,369
649
2,733
3,481
10,627
5,415
0
3,809
6,818
18,107
0
W
3,733
253
0
2,159
8,642
5,225
24
3,910
4,732
14,180
1,569
L
Thanatos
Casquinha2
Thanatos
2,368
716
0
1,845
8,157
2,338
0
2,545
5,612
0
16,209
L
5,156
1,767
0
1,281
6,337
2,094
0
717
5,620
0
49,468
W
Anubis
ElyasBeat
Anubis
6,076
184
0
2,498
4,747
1,994
156
1,309
3,438
43,234
1,425
L
Erlang Shen
GabizinGameplays
Erlang Shen
3,490
1,771
0
2,413
11,334
4,787
0
0
11,334
0
23,430
W
Cupid
3,963
1,779
506
2,853
5,337
1,708
0
688
4,649
0
50,300
W
Nemesis
spearG90
Nemesis
4,579
2,382
0
2,523
8,055
2,844
235
358
7,697
0
36,095
L
3,267
1,212
0
1,249
4,819
1,012
1,022
2,503
2,316
37,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
27,213
357
Minions Killed
260
0
Camps Cleared
0
1,161,771
Distance Traveled
1,026,677
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,418
765
100
9
0
237,699
0
L
Terra
5,448
495
30
3
0
222,858
7
W
Ymir
6,228
566
26
2
0
210,064
1
L
Thanatos
4,421
402
27
2
0
205,120
0
L
Neith
6,093
554
90
8
0
191,681
2
W
Anubis
6,866
624
82
7
0
234,468
7
L
Erlang Shen
5,266
479
41
4
0
216,372
0
W
Cupid
6,022
547
88
8
0
211,581
0
W
Nemesis
6,104
555
61
6
0
267,959
0
L
Sol
5,985
544
72
7
0
190,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role