Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Cio_054
Chernobog
Level 118
God Stats
8W - 6L
1,571 SR
Queue Stats
574W - 577L
1,516 Elo+
Solo
Merlin
Merlin
DaisyMay97
Merlin
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Pepsy0770
Cthulhu
Level 149
God Stats
3W - 0L
1,640 SR
Queue Stats
24W - 30L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
jan019313
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,360 Elo+
Party 1
Team Averages
Level 123
1,542 SR
1,443 Elo+

VS

Team Averages
Level 146
1,568 SR
1,460 Elo+
Xbalanque
Xbalanque
All3xHunterRo
Xbalanque
Level 157
God Stats
5W - 6L
1,554 SR
Queue Stats
540W - 537L
1,463 Elo+
Party 2
Achilles
Achilles
FreewayIceTee
Achilles
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 99L
1,241 Elo+
Solo
Medusa
Medusa
LordSamosa
Medusa
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 93L
1,548 Elo+
Solo
Hun Batz
Hun Batz
Masquerade7
Hun Batz
Level 232
God Stats
1W - 8L
1,591 SR
Queue Stats
1,198W - 1,190L
1,476 Elo+
Party 2
Merlin
Merlin
stg-krypton
Merlin
Level 174
God Stats
5W - 3L
1,697 SR
Queue Stats
276W - 221L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 5 / 14
10,746
827
15,662
14,965
22,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
Cio_054
Chernobog
14
3 / 5 / 13
9,496
730
8,527
11,445
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
DaisyMay97
Merlin
16
1 / 3 / 17
9,679
745
7,480
7,725
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Pepsy0770
Cthulhu
18
10 / 3 / 16
12,020
925
13,951
14,106
19,727
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
jan019313
Nu Wa
18
13 / 1 / 13
12,113
932
16,140
9,061
4,136
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
All3xHunterRo
Xbalanque
14
0 / 9 / 10
8,699
669
6,414
13,806
3,955
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
FreewayIceTee
Achilles
11
2 / 9 / 6
8,117
624
4,533
14,623
7,334
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
LordSamosa
Medusa
16
3 / 5 / 6
9,768
751
8,341
12,987
4,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Masquerade7
Hun Batz
16
7 / 5 / 3
9,605
739
8,575
11,997
5,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
18
2 / 4 / 5
10,006
770
11,963
11,486
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
32
Kills
14
17
Deaths
32
73
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
5
14
2.4
L
Xbalanque
All3xHunterRo
Xbalanque
0
9
10
0.56
W
Chernobog
Cio_054
Chernobog
3
5
13
1.9
W
Merlin
DaisyMay97
Merlin
1
3
17
3.17
L
Achilles
FreewayIceTee
Achilles
2
9
6
0.56
L
Medusa
LordSamosa
Medusa
3
5
6
1.2
L
Hun Batz
Masquerade7
Hun Batz
7
5
3
1.7
W
Cthulhu
Pepsy0770
Cthulhu
10
3
16
6
W
Nu Wa
jan019313
Nu Wa
13
1
13
19.5
L
Merlin
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,760
Damage
39,826
57,302
Taken
64,899
55,312
Mitigated
25,743
13,777
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,662
1,407
1,974
2,490
14,965
22,161
636
3,571
11,394
2,325
23,825
L
Xbalanque
All3xHunterRo
Xbalanque
6,414
2,607
279
1,285
13,806
3,955
0
10,002
3,804
0
14,993
W
Chernobog
Cio_054
Chernobog
8,527
3,772
771
1,580
11,445
5,456
485
3,439
8,006
0
25,714
W
Merlin
DaisyMay97
Merlin
7,480
230
271
12
7,725
3,832
1,711
1,037
6,688
23,583
0
L
Achilles
FreewayIceTee
Achilles
4,533
1,500
205
336
14,623
7,334
0
8,412
6,211
0
6,475
L
Medusa
LordSamosa
Medusa
8,341
2,492
365
1,524
12,987
4,301
0
8,879
4,108
0
33,335
L
Hun Batz
Masquerade7
Hun Batz
8,575
705
1,175
1,442
11,997
5,531
0
7,164
4,833
0
18,327
W
Cthulhu
Pepsy0770
Cthulhu
13,951
234
1,884
1,877
14,106
19,727
1,077
2,297
11,809
25,777
0
W
Nu Wa
jan019313
Nu Wa
16,140
4,104
906
2,012
9,061
4,136
3,186
1,383
7,678
33,351
160
L
Merlin
11,963
193
1,060
4,264
11,486
4,622
54
4,410
7,076
38,039
490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,054
Gold Earned
46,195
159
Minions Killed
140
0
Camps Cleared
0
1,128,353
Distance Traveled
992,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,746
827
32
2
0
216,100
0
L
Xbalanque
8,699
669
11
1
0
155,714
0
W
Chernobog
9,496
730
39
3
0
210,492
0
W
Merlin
9,679
745
32
2
0
224,230
0
L
Achilles
8,117
624
8
1
0
184,132
0
L
Medusa
9,768
751
57
4
0
239,371
0
L
Hun Batz
9,605
739
10
1
0
192,112
0
W
Cthulhu
12,020
925
26
2
0
220,244
0
W
Nu Wa
12,113
932
30
2
0
257,287
0
L
Merlin
10,006
770
54
4
0
221,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role