Player Matchup

Heimdallr
Heimdallr
Jwhite14157
Heimdallr
Level 157
God Stats
47W - 37L
1,652 SR
Queue Stats
720W - 635L
1,532 Elo+
Party 1
Discordia
Discordia
NotMrNiceGuy536
Discordia
Level 115
God Stats
12W - 14L
1,579 SR
Queue Stats
911W - 928L
1,442 Elo+
Party 1
Aphrodite
Aphrodite
ZigzagHarbor86
Aphrodite
Level 155
God Stats
1W - 2L
1,084 SR
Queue Stats
35W - 40L
1,433 Elo+
Party 1
Atlas
Atlas
saucyjay
Atlas
Level 28
God Stats
11W - 6L
1,755 SR
Queue Stats
383W - 254L
1,532 Elo+
Party 1
Ganesha
Ganesha
z Prodigy z
Ganesha
Level 213
God Stats
5W - 3L
1,477 SR
Queue Stats
404W - 364L
1,569 Elo+
Party 1
Team Averages
Level 134
1,509 SR
1,502 Elo+

VS

Team Averages
Level 137
1,400 SR
1,532 Elo+
Camazotz
Camazotz
 
Camazotz
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CrimZenCATI
Ares
Level 140
God Stats
0W - 2L
1,489 SR
Queue Stats
256W - 222L
1,525 Elo+
Solo
Yemoja
Yemoja
D0CT0R_STR8N9E
Yemoja
Level 153
God Stats
4W - 6L
1,304 SR
Queue Stats
222W - 198L
1,573 Elo+
Solo
Sol
Sol
TrulyOAK
Sol
Level 125
God Stats
0W - 8L
1,154 SR
Queue Stats
441W - 414L
1,535 Elo+
Solo
Chernobog
Chernobog
amPar
Chernobog
Level 108
God Stats
4W - 6L
1,550 SR
Queue Stats
196W - 179L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jwhite14157
Heimdallr
15
6 / 2 / 12
9,585
871
16,305
13,367
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
NotMrNiceGuy536
Discordia
14
2 / 1 / 12
8,690
790
7,900
9,170
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
ZigzagHarbor86
Aphrodite
17
5 / 1 / 13
9,683
880
8,327
11,246
7,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Atlas
saucyjay
Atlas
16
7 / 1 / 12
10,633
967
14,517
15,256
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
z Prodigy z
Ganesha
16
0 / 2 / 21
9,757
887
7,292
19,150
18,724
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
15
1 / 3 / 4
7,545
686
7,879
13,597
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 6 / 2
7,220
656
7,327
12,796
13,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
1 / 3 / 3
7,578
689
12,581
11,455
11,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 5 / 3
7,918
720
11,727
11,975
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chernobog
amPar
Chernobog
15
3 / 4 / 3
8,690
790
12,479
9,751
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
20
Kills
7
7
Deaths
21
70
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
3
4
1
L
0
6
2
0.17
L
1
3
3
0.83
W
Heimdallr
Jwhite14157
Heimdallr
6
2
12
6
W
Discordia
NotMrNiceGuy536
Discordia
2
1
12
8
L
2
5
3
0.7
W
Aphrodite
ZigzagHarbor86
Aphrodite
5
1
13
11.5
L
Chernobog
amPar
Chernobog
3
4
3
1.13
W
Atlas
saucyjay
Atlas
7
1
12
13
W
Ganesha
z Prodigy z
Ganesha
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,341
Damage
51,993
68,189
Taken
59,574
54,119
Mitigated
47,243
37,316
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,879
827
431
4,005
13,597
13,775
0
8,139
5,458
0
15,451
L
7,327
199
589
1,628
12,796
13,245
0
8,085
4,711
13,699
982
L
12,581
593
5,047
3,355
11,455
11,391
172
8,001
3,454
22,226
0
W
Heimdallr
Jwhite14157
Heimdallr
16,305
3,124
0
1,933
13,367
6,567
2,970
7,947
5,335
0
28,279
W
Discordia
NotMrNiceGuy536
Discordia
7,900
348
1,891
1,085
9,170
4,337
314
4,891
4,279
20,630
0
L
11,727
2,251
1,175
3,648
11,975
4,880
459
7,445
4,530
20,872
0
W
Aphrodite
ZigzagHarbor86
Aphrodite
8,327
494
12,021
6,369
11,246
7,609
168
5,391
5,689
16,183
0
L
Chernobog
amPar
Chernobog
12,479
3,817
296
985
9,751
3,952
428
5,975
3,746
0
25,059
W
Atlas
saucyjay
Atlas
14,517
5,755
1,802
2,336
15,256
16,882
0
5,471
9,303
27,429
0
W
Ganesha
z Prodigy z
Ganesha
7,292
376
4,454
5,425
19,150
18,724
58
7,472
11,350
15,256
1,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,348
Gold Earned
38,951
124
Minions Killed
106
0
Camps Cleared
0
1,167,630
Distance Traveled
1,087,975
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,545
686
7
1
0
279,816
0
L
Ares
7,220
656
14
1
0
178,440
0
L
Yemoja
7,578
689
18
2
0
190,450
0
W
Heimdallr
9,585
871
27
2
0
207,284
0
W
Discordia
8,690
790
22
2
0
242,007
0
L
Sol
7,918
720
34
3
0
211,802
0
W
Aphrodite
9,683
880
49
4
0
258,138
0
L
Chernobog
8,690
790
33
3
0
227,467
0
W
Atlas
10,633
967
24
2
0
234,974
0
W
Ganesha
9,757
887
2
0
0
225,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role