Player Matchup

Baron Samedi
Baron Samedi
Syaoran58
Baron Samedi
Level 122
God Stats
71W - 50L
1,626 SR
Queue Stats
563W - 457L
1,508 Elo+
Party 1
Yemoja
Yemoja
Thejonaxel21
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,403 Elo+
Party 1
Charybdis
Charybdis
gogonso
Charybdis
Level 103
God Stats
84W - 66L
1,526 SR
Queue Stats
562W - 457L
1,515 Elo+
Party 1
Team Averages
Level 98
1,551 SR
1,476 Elo+

VS

Team Averages
Level 184
1,510 SR
1,492 Elo+
Xing Tian
Xing Tian
Es Cheech
Xing Tian
Level 193
God Stats
18W - 7L
1,482 SR
Queue Stats
218W - 196L
1,485 Elo+
Party 2
Surtr
Surtr
OniHerc
Surtr
Level 176
God Stats
70W - 51L
1,585 SR
Queue Stats
295W - 286L
1,542 Elo+
Solo
Anhur
Anhur
Osideous
Anhur
Level 182
God Stats
143W - 160L
1,462 SR
Queue Stats
200W - 211L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Syaoran58
Baron Samedi
14
0 / 3 / 0
8,109
676
6,044
8,933
5,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
13
0 / 3 / 1
7,958
663
1,722
11,096
9,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
gogonso
Charybdis
16
1 / 1 / 0
9,056
755
10,507
11,542
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Es Cheech
Xing Tian
17
3 / 0 / 4
10,024
835
10,510
16,157
8,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Surtr
OniHerc
Surtr
15
0 / 1 / 5
9,067
756
7,675
11,205
7,872
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
Osideous
Anhur
17
4 / 0 / 3
10,328
861
9,918
7,558
2,801
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Es Cheech
Xing Tian
3
0
4
5
W
Surtr
OniHerc
Surtr
0
1
5
2.5
W
Anhur
Osideous
Anhur
4
0
3
5.5
L
Baron Samedi
Syaoran58
Baron Samedi
0
3
0
0
L
Yemoja
0
3
1
0.17
L
Charybdis
gogonso
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
28,103
31,571
Taken
34,920
18,497
Mitigated
19,407
8,345
Healing
11,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Es Cheech
Xing Tian
10,510
160
0
4,676
16,157
8,734
39
2,860
13,297
32,527
2,458
W
Surtr
OniHerc
Surtr
7,675
2,736
0
3,734
11,205
7,872
63
3,113
8,092
720
30,332
W
Anhur
Osideous
Anhur
9,918
4,761
0
3,559
7,558
2,801
658
1,902
5,656
0
48,477
L
Baron Samedi
Syaoran58
Baron Samedi
6,044
123
908
1,594
8,933
5,352
0
3,427
5,093
24,058
0
L
Yemoja
1,722
423
772
270
11,096
9,653
0
2,816
7,889
5,872
0
L
Charybdis
gogonso
Charybdis
10,507
3,983
0
4,801
11,542
3,492
0
2,921
8,173
0
52,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
29,419
151
Minions Killed
191
0
Camps Cleared
0
627,971
Distance Traveled
740,349
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,024
835
61
5
0
272,512
0
W
Surtr
9,067
756
45
4
0
244,848
2
W
Anhur
10,328
861
85
7
0
222,989
0
L
Baron Samedi
8,109
676
49
4
0
187,102
2
L
Yemoja
7,958
663
8
1
0
203,817
5
L
Charybdis
9,056
755
94
8
0
237,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role