Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DopierThunder46
Chiron
Level 126
God Stats
3W - 1L
1,619 SR
Queue Stats
716W - 726L
1,494 Elo+
Solo
Ganesha
Ganesha
Marshmallownip
Ganesha
Level 156
God Stats
3W - 0L
1,783 SR
Queue Stats
289W - 278L
1,506 Elo+
Solo
Scylla
Scylla
a_used_napkin456
Scylla
Level 107
God Stats
9W - 4L
1,707 SR
Queue Stats
249W - 238L
1,550 Elo+
Solo
Team Averages
Level 141
1,622 SR
1,510 Elo+

VS

Team Averages
Level 142
1,462 SR
1,491 Elo+
Chaac
Chaac
FastXBlaze
Chaac
Level 108
God Stats
1W - 2L
1,572 SR
Queue Stats
61W - 59L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
MMAROX101
Ao Kuang
Level 98
God Stats
1W - 2L
1,491 SR
Queue Stats
138W - 136L
1,417 Elo+
Solo
Geb
Geb
ceraphic
Geb
Level 186
God Stats
4W - 6L
1,328 SR
Queue Stats
277W - 233L
1,540 Elo+
Solo
Odin
Odin
killslikewhoa
Odin
Level 159
God Stats
3W - 4L
1,421 SR
Queue Stats
105W - 117L
1,500 Elo+
Solo
Nut
Nut
xXSkRibLeXx
Nut
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 402L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
3 / 2 / 1
6,061
1,212
1,623
2,784
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
 
Nemesis
10
2 / 0 / 3
5,867
1,173
5,351
5,088
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
0 / 2 / 4
5,343
1,069
2,185
2,849
994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 5
5,904
1,181
1,976
5,492
4,241
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 0 / 5
5,780
1,156
2,825
3,731
1,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
2 / 2 / 3
5,847
1,169
3,936
4,132
3,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
MMAROX101
Ao Kuang
1
0 / 0 / 0
1,330
266
0
0
0
11
0 / 1 / 5
5,407
1,081
5,341
4,493
2,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
2 / 1 / 3
5,498
1,100
3,323
4,027
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
1 / 1 / 2
5,351
1,070
5,013
3,631
1,300
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
5
Kills
5
5
Deaths
5
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
2
1
1.75
W
Nemesis
 
Nemesis
2
0
3
3.5
W
0
2
4
1
L
Chaac
2
2
3
1.75
L
Ao Kuang
MMAROX101
Ao Kuang
0
0
0
0
W
0
1
5
2.5
W
0
0
5
2.5
L
0
1
5
2.5
L
2
1
3
3.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,960
Damage
17,613
19,944
Taken
16,283
12,444
Mitigated
10,905
8,740
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,623
223
305
117
2,784
908
215
621
2,126
4,076
0
W
Nemesis
 
Nemesis
5,351
401
831
1,963
5,088
4,819
162
629
4,306
2,048
4,850
W
2,185
607
722
324
2,849
994
796
892
1,855
0
6,220
L
Chaac
3,936
96
245
1,014
4,132
3,338
0
2,086
1,942
0
9,525
L
Ao Kuang
MMAROX101
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
1,976
143
574
1,746
5,492
4,241
78
1,493
3,999
6,193
308
W
2,825
188
750
1,408
3,731
1,482
140
1,346
2,385
12,676
189
L
5,341
254
399
1,216
4,493
2,802
0
1,502
2,734
10,487
778
L
3,323
313
301
1,216
4,027
3,465
0
2,465
1,460
0
5,736
L
5,013
2,031
0
1,158
3,631
1,300
0
1,489
1,965
0
12,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,955
Gold Earned
23,433
51
Minions Killed
46
0
Camps Cleared
0
523,069
Distance Traveled
386,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,061
1,212
4
1
0
73,116
0
W
Nemesis
5,867
1,173
13
3
0
137,214
0
W
Chiron
5,343
1,069
11
2
0
94,734
0
L
Chaac
5,847
1,169
14
3
0
82,241
0
L
Ao Kuang
1,330
266
0
0
0
0
0
W
Ganesha
5,904
1,181
0
0
0
102,267
0
W
Scylla
5,780
1,156
23
5
0
115,738
0
L
Geb
5,407
1,081
6
1
0
98,418
0
L
Odin
5,498
1,100
9
2
0
110,811
0
L
Nut
5,351
1,070
17
3
0
95,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role