Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
StormApproaching
Bakasura
Level 157
God Stats
1W - 1L
1,144 SR
Queue Stats
351W - 197L
1,603 Elo+
Solo
Ra
Ra
Szudahh
Ra
Level 79
God Stats
51W - 55L
1,524 SR
Queue Stats
510W - 570L
1,544 Elo+
Solo
Rama
Rama
øgBig
Rama
Level 147
God Stats
2W - 1L
1,765 SR
Queue Stats
10W - 12L
1,566 Elo+
Solo
Team Averages
Level 137
1,487 SR
1,543 Elo+

VS

Team Averages
Level 154
1,551 SR
1,572 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LadyMagnifique
Fafnir
Level 157
God Stats
4W - 2L
1,883 SR
Queue Stats
1,028W - 301L
1,836 Elo+
Solo
Hera
Hera
SuperMario9999
Hera
Level 87
God Stats
1W - 2L
1,436 SR
Queue Stats
52W - 52L
1,491 Elo+
Solo
Ullr
Ullr
Thunderr6
Ullr
Level 144
God Stats
41W - 51L
1,436 SR
Queue Stats
318W - 356L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 0 / 1
6,160
1,232
2,601
2,303
1,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
 
Ah Puch
11
1 / 0 / 2
6,107
1,221
6,922
1,425
504
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
1 / 1 / 2
6,844
1,369
3,373
5,349
3,238
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 0 / 2
5,921
1,184
1,939
1,073
322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
øgBig
Rama
11
0 / 0 / 3
6,046
1,209
5,081
2,554
911
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

430

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 1 / 1
6,144
1,229
1,863
5,440
2,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
 
Tyr
10
1 / 0 / 0
5,981
1,196
1,941
7,368
4,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 0 / 0
5,295
1,059
0
0
0
10
0 / 1 / 0
5,487
1,097
974
1,195
274
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
0 / 1 / 1
5,879
1,176
3,776
9,109
2,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
3
Kills
1
1
Deaths
3
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
1
1.5
W
Ah Puch
 
Ah Puch
1
0
2
2
L
Aphrodite
 
Aphrodite
0
1
1
0.5
L
Tyr
 
Tyr
1
0
0
1
L
0
0
0
0
W
1
1
2
2
L
0
1
0
0
W
0
0
2
1
L
Ullr
0
1
1
0.5
W
Rama
øgBig
Rama
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,916
Damage
8,554
12,704
Taken
23,112
6,743
Mitigated
9,574
3,746
Healing
3,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,601
0
0
130
2,303
1,768
0
635
1,668
0
9,593
W
Ah Puch
 
Ah Puch
6,922
82
0
39
1,425
504
0
182
1,243
10,924
470
L
Aphrodite
 
Aphrodite
1,863
0
1,564
1,213
5,440
2,452
0
2,313
2,923
10,328
0
L
Tyr
 
Tyr
1,941
131
0
801
7,368
4,067
0
1,813
5,247
0
9,266
L
0
0
0
0
0
0
0
0
0
0
0
W
3,373
2,166
0
1,582
5,349
3,238
0
1,407
3,942
0
6,201
L
974
183
0
0
1,195
274
0
119
874
4,310
0
W
1,939
65
580
628
1,073
322
0
318
755
16,468
535
L
Ullr
3,776
960
0
258
9,109
2,781
0
3,907
4,811
0
17,164
W
Rama
øgBig
Rama
5,081
4,195
0
787
2,554
911
0
295
2,259
0
14,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
28,786
115
Minions Killed
80
7
Camps Cleared
3
602,332
Distance Traveled
345,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,160
1,232
23
5
0
129,163
0
W
Ah Puch
6,107
1,221
9
2
0
117,306
0
L
Aphrodite
6,144
1,229
26
5
0
92,778
0
L
Tyr
5,981
1,196
17
3
2
110,276
0
L
Fafnir
5,295
1,059
0
0
0
0
0
W
Bakasura
6,844
1,369
22
4
4
120,167
0
L
Hera
5,487
1,097
6
1
0
38,654
0
W
Ra
5,921
1,184
35
7
0
129,236
0
L
Ullr
5,879
1,176
31
6
1
103,585
0
W
Rama
6,046
1,209
26
5
3
106,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role