Player Matchup

Nox
Nox
 
Nox
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Finecky
Ganesha
Level 206
God Stats
15W - 30L
1,481 SR
Queue Stats
92W - 152L
1,454 Elo+
Party 2
Hera
Hera
ImikE735
Hera
Level 42
God Stats
2W - 3L
1,644 SR
Queue Stats
176W - 192L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
Swineflu6274
Zhong Kui
Level 156
God Stats
43W - 24L
1,569 SR
Queue Stats
586W - 588L
1,545 Elo+
Party 2
Vamana
Vamana
yoyoth3king
Vamana
Level 54
God Stats
6W - 12L
1,454 SR
Queue Stats
26W - 38L
1,418 Elo+
Solo
Team Averages
Level 127
1,530 SR
1,482 Elo+

VS

Team Averages
Level 120
1,484 SR
1,687 Elo+
Arachne
Arachne
BurritoFTW
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,762 Elo+
Party 1
Neith
Neith
ColdRain04
Neith
Level 41
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 13L
1,452 Elo+
Solo
Tyr
Tyr
FuriousSquid
Tyr
Level 118
God Stats
2W - 0L
1,752 SR
Queue Stats
9W - 5L
1,903 Elo+
Party 1
King Arthur
King Arthur
ZICK ASOD
King Arthur
Level 183
God Stats
24W - 48L
1,404 SR
Queue Stats
365W - 383L
1,466 Elo+
Solo
Merlin
Merlin
redtiger708
Merlin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,853 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 0
5,448
1,090
846
826
245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Finecky
Ganesha
12
0 / 5 / 3
6,502
1,300
3,305
11,323
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hera
10
1 / 7 / 0
5,991
1,198
2,688
6,833
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Swineflu6274
Zhong Kui
11
3 / 6 / 0
6,923
1,385
5,822
8,609
7,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vamana
10
0 / 4 / 2
6,104
1,221
2,507
8,524
6,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

260

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BurritoFTW
Arachne
13
10 / 0 / 7
8,633
1,727
9,997
3,989
1,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Neith
12
2 / 1 / 13
7,303
1,461
5,910
2,735
707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 0 / 11
7,654
1,531
5,822
2,572
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

King Arthur
ZICK ASOD
King Arthur
12
3 / 1 / 8
7,086
1,417
6,045
4,470
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
13
3 / 2 / 11
7,315
1,463
5,877
3,954
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
4
Kills
22
22
Deaths
4
5
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
Arachne
BurritoFTW
Arachne
10
0
7
13.5
W
Neith
2
1
13
8.5
L
Ganesha
Finecky
Ganesha
0
5
3
0.3
W
4
0
11
9.5
L
Hera
1
7
0
0.14
L
Zhong Kui
Swineflu6274
Zhong Kui
3
6
0
0.5
W
King Arthur
ZICK ASOD
King Arthur
3
1
8
7
W
Merlin
3
2
11
4.25
L
Vamana
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,168
Damage
33,651
36,115
Taken
17,720
26,366
Mitigated
8,416
2,205
Healing
2,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
846
41
0
70
826
245
0
97
729
2,210
0
W
Arachne
BurritoFTW
Arachne
9,997
7,614
0
1,918
3,989
1,640
0
2,378
1,535
0
16,812
W
Neith
5,910
2,811
0
485
2,735
707
0
2,188
507
0
14,034
L
Ganesha
Finecky
Ganesha
3,305
79
0
303
11,323
10,573
0
1,971
9,232
15,841
0
W
5,822
931
0
487
2,572
1,623
0
1,763
780
0
10,264
L
Hera
2,688
1,015
0
127
6,833
2,166
0
587
6,169
9,772
0
L
Zhong Kui
Swineflu6274
Zhong Kui
5,822
334
133
848
8,609
7,143
0
2,261
6,238
20,078
0
W
King Arthur
ZICK ASOD
King Arthur
6,045
529
0
0
4,470
2,981
0
3,000
1,400
0
15,648
W
Merlin
5,877
407
0
0
3,954
1,465
0
3,083
837
20,661
0
L
Vamana
2,507
696
0
724
8,524
6,239
0
961
7,459
0
7,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,968
Gold Earned
37,991
85
Minions Killed
99
3
Camps Cleared
7
419,133
Distance Traveled
569,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,448
1,090
3
1
0
34,788
0
W
Arachne
8,633
1,727
7
1
4
108,733
0
W
Neith
7,303
1,461
25
5
0
108,260
0
L
Ganesha
6,502
1,300
0
0
0
115,007
0
W
Tyr
7,654
1,531
11
2
1
127,153
0
L
Hera
5,991
1,198
25
5
0
70,033
0
L
Zhong Kui
6,923
1,385
42
8
0
91,545
0
W
King Arthur
7,086
1,417
25
5
0
121,037
0
W
Merlin
7,315
1,463
31
6
2
104,572
0
L
Vamana
6,104
1,221
15
3
3
107,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role