Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
SGUOSDISSUS
Janus
Level 83
God Stats
22W - 25L
1,460 SR
Queue Stats
227W - 244L
1,373 Elo+
Party 1
Sobek
Sobek
VrtG DEATH
Sobek
Level 3
God Stats
1W - 2L
1,508 SR
Queue Stats
1W - 2L
1,496 Elo+
Party 3
Skadi
Skadi
XOXURaViTy
Skadi
Level 29
God Stats
16W - 17L
1,411 SR
Queue Stats
101W - 120L
1,372 Elo+
Party 1
Loki
Loki
churkopte
Loki
Level 67
God Stats
4W - 7L
1,426 SR
Queue Stats
173W - 182L
1,391 Elo+
Solo
Team Averages
Level 54
1,461 SR
1,426 Elo+

VS

Team Averages
Level 94
1,544 SR
1,454 Elo+
Baron Samedi
Baron Samedi
MadShark45
Baron Samedi
Level 145
God Stats
11W - 6L
1,690 SR
Queue Stats
170W - 151L
1,548 Elo+
Solo
Shiva
Shiva
Sweet5507
Shiva
Level 87
God Stats
101W - 96L
1,469 SR
Queue Stats
380W - 388L
1,446 Elo+
Solo
Odin
Odin
TBB L1fline
Odin
Level 25
God Stats
17W - 8L
1,568 SR
Queue Stats
78W - 73L
1,371 Elo+
Party 2
Erlang Shen
Erlang Shen
stickylizard900
Erlang Shen
Level 108
God Stats
9W - 4L
1,479 SR
Queue Stats
71W - 76L
1,373 Elo+
Party 2
Chang'e
Chang'e
xJaydenLx
Chang'e
Level 106
God Stats
5W - 4L
1,514 SR
Queue Stats
172W - 98L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 1 / 1
6,559
1,093
2,932
3,739
1,073
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 2
6,747
1,125
7,351
4,472
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
11
0 / 1 / 0
6,044
1,007
209
1,350
716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
11
0 / 4 / 2
6,492
1,082
5,654
7,778
1,920
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
12
2 / 2 / 0
7,139
1,190
2,918
4,834
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

309

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MadShark45
Baron Samedi
12
2 / 0 / 5
7,432
1,239
2,626
1,513
488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Sweet5507
Shiva
12
2 / 0 / 4
6,893
1,149
3,858
3,960
2,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 7
6,702
1,117
2,540
5,792
3,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
stickylizard900
Erlang Shen
13
4 / 1 / 4
7,995
1,333
3,994
7,538
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
xJaydenLx
Chang'e
13
1 / 0 / 7
7,624
1,271
6,391
4,250
1,229
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
2
Kills
9
9
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
Baron Samedi
MadShark45
Baron Samedi
2
0
5
4.5
L
0
1
2
1
W
Shiva
Sweet5507
Shiva
2
0
4
4
W
0
1
7
3.5
L
Sobek
0
1
0
0
L
Skadi
0
4
2
0.25
L
Loki
2
2
0
1
W
Erlang Shen
stickylizard900
Erlang Shen
4
1
4
6
W
Chang'e
xJaydenLx
Chang'e
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
19,409
22,173
Taken
23,053
6,422
Mitigated
13,293
534
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,932
138
0
0
3,739
1,073
0
1,410
2,173
13,839
0
W
Baron Samedi
MadShark45
Baron Samedi
2,626
125
1,049
81
1,513
488
0
817
696
15,851
1,564
L
7,351
24
0
0
4,472
1,264
0
1,666
2,649
24,090
0
W
Shiva
Sweet5507
Shiva
3,858
110
28
1,734
3,960
2,118
0
1,939
2,021
0
9,508
W
2,540
369
0
306
5,792
3,500
0
3,331
2,461
3,361
3,664
L
Sobek
209
32
0
226
1,350
716
0
461
792
675
0
L
Skadi
5,654
1,998
0
117
7,778
1,920
0
4,437
3,139
0
10,531
L
Loki
2,918
13
0
191
4,834
1,449
0
1,530
3,025
0
15,325
W
Erlang Shen
stickylizard900
Erlang Shen
3,994
2,177
0
2,521
7,538
5,958
0
2,937
4,601
0
12,200
W
Chang'e
xJaydenLx
Chang'e
6,391
153
882
3,024
4,250
1,229
0
1,468
2,782
25,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,981
Gold Earned
36,646
107
Minions Killed
126
3
Camps Cleared
7
546,400
Distance Traveled
596,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,559
1,093
24
4
0
116,751
0
W
Baron Samedi
7,432
1,239
51
9
3
112,357
0
L
Janus
6,747
1,125
45
8
1
122,549
0
W
Shiva
6,893
1,149
14
2
0
80,268
0
W
Odin
6,702
1,117
3
1
0
132,250
0
L
Sobek
6,044
1,007
0
0
0
33,087
0
L
Skadi
6,492
1,082
5
1
1
114,666
0
L
Loki
7,139
1,190
33
6
1
159,347
0
W
Erlang Shen
7,995
1,333
12
2
3
131,903
0
W
Chang'e
7,624
1,271
46
8
1
139,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role