Player Matchup

Sol
Sol
 
Sol
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
ALΞXツ
He Bo
Level 85
God Stats
3W - 1L
1,342 SR
Queue Stats
43W - 4L
1,927 Elo+
Party 2
Awilix
Awilix
Hitzu
Awilix
Level 166
God Stats
18W - 33L
1,438 SR
Queue Stats
297W - 244L
1,533 Elo+
Solo
Artio
Artio
IcedStarfish831
Artio
Level 139
God Stats
3W - 4L
1,499 SR
Queue Stats
67W - 59L
1,534 Elo+
Solo
Team Averages
Level 140
1,456 SR
1,599 Elo+

VS

Team Averages
Level 155
1,427 SR
1,568 Elo+
Athena
Athena
Chatterous
Athena
Level 163
God Stats
1W - 2L
1,512 SR
Queue Stats
263W - 229L
1,542 Elo+
Solo
Medusa
Medusa
NThundurus
Medusa
Level 139
God Stats
0W - 2L
1,273 SR
Queue Stats
71W - 57L
1,593 Elo+
Party 1
Nox
Nox
P4P3S
Nox
Level 115
God Stats
6W - 10L
1,542 SR
Queue Stats
104W - 95L
1,583 Elo+
Party 1
Bellona
Bellona
ShawnJoker
Bellona
Level 152
God Stats
0W - 3L
1,296 SR
Queue Stats
147W - 109L
1,597 Elo+
Solo
Scylla
Scylla
sirme4
Scylla
Level 206
God Stats
48W - 51L
1,512 SR
Queue Stats
696W - 653L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 0 / 4
6,726
673
9,340
6,122
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Chiron
 
Chiron
11
4 / 0 / 0
6,513
651
5,510
6,577
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

He Bo
ALΞXツ
He Bo
14
8 / 0 / 2
7,584
758
5,121
4,942
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Hitzu
Awilix
11
2 / 3 / 0
6,282
628
7,231
10,916
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 5
5,811
581
1,516
5,317
3,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chatterous
Athena
8
1 / 5 / 1
4,678
468
3,384
10,053
4,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
NThundurus
Medusa
8
0 / 5 / 0
4,598
460
4,156
8,163
2,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nox
P4P3S
Nox
6
0 / 2 / 0
4,506
451
1,992
4,451
2,765
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
ShawnJoker
Bellona
9
1 / 1 / 1
5,106
511
6,448
8,798
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
sirme4
Scylla
9
1 / 4 / 0
4,925
493
1,524
6,937
1,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
17
Kills
3
3
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
4
5
W
Chiron
 
Chiron
4
0
0
4
W
He Bo
ALΞXツ
He Bo
8
0
2
9
L
Athena
Chatterous
Athena
1
5
1
0.3
W
Awilix
Hitzu
Awilix
2
3
0
0.67
W
0
0
5
2.5
L
Medusa
NThundurus
Medusa
0
5
0
0
L
Nox
P4P3S
Nox
0
2
0
0
L
Bellona
ShawnJoker
Bellona
1
1
1
1.5
L
Scylla
sirme4
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,718
Damage
17,504
33,874
Taken
38,402
12,365
Mitigated
16,256
13,249
Healing
7,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,340
5,461
0
2,674
6,122
1,898
2,928
2,497
3,513
37,962
6,789
W
Chiron
 
Chiron
5,510
2,430
261
1,796
6,577
2,099
0
858
5,719
0
47,029
W
He Bo
ALΞXツ
He Bo
5,121
753
0
3,704
4,942
1,309
0
1,070
3,792
57,884
0
L
Athena
Chatterous
Athena
3,384
1,217
0
1,891
10,053
4,526
0
4,985
5,068
20,575
0
W
Awilix
Hitzu
Awilix
7,231
2,692
0
2,655
10,916
3,637
0
1,283
9,002
0
39,748
W
1,516
56
164
1,995
5,317
3,422
0
924
4,393
10,394
0
L
Medusa
NThundurus
Medusa
4,156
2,039
0
764
8,163
2,087
0
3,123
5,040
0
29,667
L
Nox
P4P3S
Nox
1,992
420
0
1,244
4,451
2,765
0
1,795
2,656
9,344
1,397
L
Bellona
ShawnJoker
Bellona
6,448
1,457
0
2,471
8,798
4,964
0
87
8,711
0
28,327
L
Scylla
sirme4
Scylla
1,524
229
0
780
6,937
1,914
0
5,042
1,895
25,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
23,813
337
Minions Killed
198
0
Camps Cleared
0
1,047,901
Distance Traveled
938,767
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,726
673
71
7
0
189,293
0
W
Chiron
6,513
651
78
8
0
189,152
0
W
He Bo
7,584
758
100
10
0
258,420
0
L
Athena
4,678
468
50
5
0
205,619
0
W
Awilix
6,282
628
69
7
0
195,032
0
W
Artio
5,811
581
19
2
0
216,004
2
L
Medusa
4,598
460
42
4
0
177,957
0
L
Nox
4,506
451
16
2
0
139,343
0
L
Bellona
5,106
511
43
4
0
219,639
2
L
Scylla
4,925
493
47
5
0
196,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role