Player Matchup

Cthulhu
Cthulhu
DxSpark
Cthulhu
Level 129
God Stats
6W - 10L
1,400 SR
Queue Stats
190W - 202L
1,456 Elo+
Solo
Artio
Artio
Samexican19
Artio
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
103W - 96L
1,445 Elo+
Party 1
Hera
Hera
UmbralNebula
Hera
Level 112
God Stats
0W - 1L
1,335 SR
Queue Stats
21W - 13L
1,538 Elo+
Party 1
Camazotz
Camazotz
plushy-twig5
Camazotz
Level 40
God Stats
1W - 1L
1,751 SR
Queue Stats
75W - 85L
1,425 Elo+
Solo
Cliodhna
Cliodhna
xXPOLARBEAR77Xx
Cliodhna
Level 29
God Stats
0W - 5L
1,106 SR
Queue Stats
44W - 50L
1,474 Elo+
Solo
Team Averages
Level 87
1,464 SR
1,468 Elo+

VS

Team Averages
Level 81
1,563 SR
1,451 Elo+
Xing Tian
Xing Tian
Deathbringet
Xing Tian
Level 42
God Stats
6W - 2L
1,835 SR
Queue Stats
134W - 119L
1,419 Elo+
Solo
Kali
Kali
Jr_Donato
Kali
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 146L
1,413 Elo+
Solo
Atlas
Atlas
MagicDuck33
Atlas
Level 81
God Stats
9W - 5L
1,503 SR
Queue Stats
199W - 189L
1,484 Elo+
Solo
Ah Puch
Ah Puch
Sky X L1ght
Ah Puch
Level 127
God Stats
1W - 1L
1,458 SR
Queue Stats
27W - 22L
1,521 Elo+
Solo
Olorun
Olorun
Tbear17Forrest
Olorun
Level 89
God Stats
17W - 12L
1,518 SR
Queue Stats
675W - 724L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DxSpark
Cthulhu
13
2 / 7 / 7
8,570
779
12,420
16,723
14,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 5 / 1
7,208
655
7,233
15,161
14,824
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 4 / 3
8,229
748
10,791
6,013
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
plushy-twig5
Camazotz
16
1 / 6 / 3
8,171
743
5,002
16,382
11,360
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cliodhna
13
4 / 6 / 4
8,152
741
12,744
11,078
3,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Deathbringet
Xing Tian
16
4 / 1 / 14
9,619
874
11,708
19,953
17,343
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
14
3 / 3 / 15
8,769
797
7,461
10,052
4,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
4 / 2 / 13
9,165
833
8,327
10,925
10,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Puch
Sky X L1ght
Ah Puch
17
7 / 3 / 14
9,956
905
18,601
10,732
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 3 / 9
9,648
877
10,245
9,854
5,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
12
Kills
28
28
Deaths
12
18
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Deathbringet
Xing Tian
4
1
14
11
L
Cthulhu
DxSpark
Cthulhu
2
7
7
0.79
W
Kali
3
3
15
3.5
W
4
2
13
5.25
L
2
5
1
0.5
W
Ah Puch
Sky X L1ght
Ah Puch
7
3
14
4.67
W
10
3
9
4.83
L
3
4
3
1.13
L
Camazotz
plushy-twig5
Camazotz
1
6
3
0.42
L
Cliodhna
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,190
Damage
56,342
65,357
Taken
61,516
46,402
Mitigated
41,927
18,261
Healing
27,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Deathbringet
Xing Tian
11,708
804
454
7,758
19,953
17,343
506
7,889
11,561
24,501
2,041
L
Cthulhu
DxSpark
Cthulhu
12,420
618
716
2,328
16,723
14,870
0
11,180
5,543
19,418
856
W
Kali
7,461
2,646
625
3,718
10,052
4,034
63
6,178
3,829
0
11,679
W
8,327
3,845
897
2,233
10,925
10,944
0
4,318
6,499
11,928
0
L
7,233
644
1,948
4,708
15,161
14,824
0
9,854
5,307
11,027
0
W
Ah Puch
Sky X L1ght
Ah Puch
18,601
82
425
4,122
10,732
4,134
0
4,535
6,021
42,963
0
W
10,245
3,546
3,550
3,986
9,854
5,472
1,022
5,754
4,018
16,781
0
L
10,791
1,368
177
478
6,013
1,891
0
5,137
876
19,945
0
L
Camazotz
plushy-twig5
Camazotz
5,002
1,273
0
5,270
16,382
11,360
0
12,544
3,838
0
20,380
L
Cliodhna
12,744
613
1,249
1,387
11,078
3,457
144
9,483
1,595
0
20,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,330
Gold Earned
47,157
92
Minions Killed
119
0
Camps Cleared
0
1,002,727
Distance Traveled
1,161,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,619
874
25
2
0
227,464
0
L
Cthulhu
8,570
779
8
1
0
175,316
0
W
Kali
8,769
797
22
2
0
247,886
0
W
Atlas
9,165
833
5
0
0
232,017
0
L
Artio
7,208
655
6
1
0
175,612
0
W
Ah Puch
9,956
905
50
5
0
235,686
0
W
Olorun
9,648
877
17
2
0
217,973
0
L
Hera
8,229
748
27
2
0
219,705
0
L
Camazotz
8,171
743
34
3
0
221,356
0
L
Cliodhna
8,152
741
17
2
0
210,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role