Player Matchup

Horus
Horus
 
Horus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
AidenBlack064
Persephone
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 54L
1,439 Elo+
Party 1
Zhong Kui
Zhong Kui
CaStLoST
Zhong Kui
Level 146
God Stats
16W - 10L
1,661 SR
Queue Stats
155W - 160L
1,480 Elo+
Party 3
Medusa
Medusa
DR4G4L
Medusa
Level 69
God Stats
8W - 7L
1,386 SR
Queue Stats
136W - 118L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
HODEI37
Guan Yu
Level 47
God Stats
29W - 21L
1,637 SR
Queue Stats
134W - 121L
1,463 Elo+
Party 1
Team Averages
Level 100
1,537 SR
1,469 Elo+

VS

Team Averages
Level 54
1,607 SR
1,391 Elo+
Neith
Neith
AuditoreGameplay
Neith
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 56L
1,379 Elo+
Party 2
Ymir
Ymir
Casquinha2
Ymir
Level 17
God Stats
15W - 21L
1,463 SR
Queue Stats
17W - 34L
1,357 Elo+
Party 2
King Arthur
King Arthur
GabizinGameplays
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 19L
1,268 Elo+
Party 2
Persephone
Persephone
MBIone49
Persephone
Level 126
God Stats
4W - 1L
1,798 SR
Queue Stats
162W - 171L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
ablaze-rasher11
Ratatoskr
Level 66
God Stats
63W - 58L
1,772 SR
Queue Stats
521W - 526L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
8 / 1 / 10
8,062
620
10,554
10,793
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Persephone
AidenBlack064
Persephone
12
1 / 6 / 1
6,931
533
2,508
7,458
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
CaStLoST
Zhong Kui
15
8 / 1 / 3
9,770
752
8,195
5,768
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
DR4G4L
Medusa
12
9 / 3 / 4
7,443
573
8,483
7,910
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
HODEI37
Guan Yu
12
1 / 1 / 11
7,181
552
4,868
13,478
6,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
5,945
457
6,116
7,962
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 6 / 4
5,802
446
4,565
13,055
8,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
GabizinGameplays
King Arthur
8
0 / 11 / 1
5,130
395
4,376
13,458
6,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Persephone
MBIone49
Persephone
13
4 / 3 / 3
8,312
639
7,403
8,250
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ablaze-rasher11
Ratatoskr
13
5 / 3 / 1
7,212
555
4,645
11,491
3,572
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
27
Kills
12
12
Deaths
27
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
8
1
10
13
W
Persephone
AidenBlack064
Persephone
1
6
1
0.25
L
3
4
2
1
W
Zhong Kui
CaStLoST
Zhong Kui
8
1
3
9.5
L
0
6
4
0.33
W
Medusa
DR4G4L
Medusa
9
3
4
3.67
L
King Arthur
GabizinGameplays
King Arthur
0
11
1
0.05
W
Guan Yu
HODEI37
Guan Yu
1
1
11
6.5
L
Persephone
MBIone49
Persephone
4
3
3
1.83
L
Ratatoskr
ablaze-rasher11
Ratatoskr
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,608
Damage
27,105
45,407
Taken
54,216
20,366
Mitigated
23,310
17,374
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,554
4,110
528
2,432
10,793
4,903
0
3,212
7,581
0
45,766
W
Persephone
AidenBlack064
Persephone
2,508
429
0
1,052
7,458
2,099
250
2,560
4,856
29,922
1,444
L
6,116
1,634
0
1,182
7,962
2,385
96
893
7,069
0
33,722
W
Zhong Kui
CaStLoST
Zhong Kui
8,195
2,926
0
3,383
5,768
4,073
2,181
770
4,998
55,435
11,918
L
4,565
1,478
0
1,500
13,055
8,324
0
2,683
10,372
21,293
0
W
Medusa
DR4G4L
Medusa
8,483
4,190
0
3,004
7,910
2,326
660
2,256
5,654
0
30,847
L
King Arthur
GabizinGameplays
King Arthur
4,376
633
0
542
13,458
6,863
52
2,597
10,861
0
18,784
W
Guan Yu
HODEI37
Guan Yu
4,868
917
509
6,466
13,478
6,965
416
3,081
10,397
0
26,236
L
Persephone
MBIone49
Persephone
7,403
533
75
2,930
8,250
2,166
276
2,231
6,007
46,948
817
L
Ratatoskr
ablaze-rasher11
Ratatoskr
4,645
1,133
0
5,506
11,491
3,572
511
1,523
9,968
0
50,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,387
Gold Earned
32,401
327
Minions Killed
288
0
Camps Cleared
0
1,252,755
Distance Traveled
1,216,355
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,062
620
68
5
0
287,112
0
W
Persephone
6,931
533
47
4
0
222,814
0
L
Neith
5,945
457
59
5
0
226,111
4
W
Zhong Kui
9,770
752
130
10
0
211,872
2
L
Ymir
5,802
446
17
1
0
215,998
0
W
Medusa
7,443
573
46
4
0
252,586
0
L
King Arthur
5,130
395
30
2
0
251,972
1
W
Guan Yu
7,181
552
36
3
0
278,371
0
L
Persephone
8,312
639
87
7
0
240,785
0
L
Ratatoskr
7,212
555
95
7
0
281,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role