Player Matchup

Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum IV
WorldlyDesires
Pele
Platinum IV
Level 156
God Stats
12W - 19L
1,554 SR
Queue Stats
282W - 283L
1,803 MMR
Solo
Ishtar
Ishtar
Gold IV
Y4BADOU
Ishtar
Gold IV
Level 148
God Stats
1W - 1L
1,637 SR
Queue Stats
55W - 62L
1,454 MMR
Solo
Sobek
Sobek
Gold III
ejstj3412
Sobek
Gold III
Level 158
God Stats
4W - 2L
1,766 SR
Queue Stats
83W - 88L
1,450 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
xmerchand
Cu Chulainn
Gold IV
Level 103
God Stats
2W - 2L
1,731 SR
Queue Stats
59W - 64L
1,471 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,638 SR
1,536 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,611 SR
1,728 MMR
Achilles
Achilles
Masters
DragonOnyx
Achilles
Masters
Level 212
God Stats
26W - 7L
1,839 SR
Queue Stats
543W - 503L
2,171 MMR
Party 1
Hera
Hera
Gold V
FullSender
Hera
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,524 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
MC-Palpabeat
Cthulhu
Silver IV
Level 154
God Stats
4W - 2L
1,494 SR
Queue Stats
12W - 16L
1,359 MMR
Party 2
Medusa
Medusa
Diamond II
Simplexleo
Medusa
Diamond II
Level 158
God Stats
16W - 16L
1,589 SR
Queue Stats
429W - 419L
2,249 MMR
Party 1
Bake Kujira
Bake Kujira
Gold V
hungry_sponge677
Bake Kujira
Gold V
Level 127
God Stats
29W - 18L
1,630 SR
Queue Stats
255W - 264L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 6 / 3
10,535
554
14,956
10,975
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 6 / 7
11,104
584
13,123
17,557
6,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
Y4BADOU
Ishtar
18
1 / 5 / 1
10,487
552
5,620
12,309
4,705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ejstj3412
Sobek
11
2 / 4 / 2
7,805
411
6,353
17,436
14,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
xmerchand
Cu Chulainn
16
3 / 4 / 6
10,484
552
10,159
19,713
14,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
AthenaKumbhakarnaZhong KuiSerqet

VS

Bans
SurtrSusanoNoxHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragonOnyx
Achilles
19
8 / 3 / 4
11,163
588
13,151
18,418
9,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 13
9,968
525
12,379
8,961
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cthulhu
MC-Palpabeat
Cthulhu
18
5 / 6 / 2
10,961
577
10,082
17,405
14,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Simplexleo
Medusa
14
4 / 3 / 3
9,298
489
9,748
8,453
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
hungry_sponge677
Bake Kujira
18
6 / 5 / 1
10,779
567
10,450
22,583
18,989
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
48
18
Kills
25
25
Deaths
18
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
6
3
0.92
W
Achilles
DragonOnyx
Achilles
8
3
4
3.33
W
2
1
13
8.5
W
Cthulhu
MC-Palpabeat
Cthulhu
5
6
2
1
W
Medusa
Simplexleo
Medusa
4
3
3
1.83
L
8
6
7
1.92
L
Ishtar
Y4BADOU
Ishtar
1
5
1
0.3
L
Sobek
ejstj3412
Sobek
2
4
2
0.75
W
Bake Kujira
hungry_sponge677
Bake Kujira
6
5
1
1.3
L
Cu Chulainn
xmerchand
Cu Chulainn
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,211
Damage
55,810
77,990
Taken
75,820
44,289
Mitigated
51,053
18,519
Healing
13,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
14,956
2,150
0
676
10,975
3,609
105
5,139
5,836
78,285
292
W
Achilles
DragonOnyx
Achilles
13,151
3,727
0
4,802
18,418
9,867
0
3,241
15,177
0
105,847
W
12,379
2,534
0
1,558
8,961
5,419
1,206
2,167
6,794
49,664
0
W
Cthulhu
MC-Palpabeat
Cthulhu
10,082
263
204
2,522
17,405
14,271
376
5,149
12,256
67,739
1,161
W
Medusa
Simplexleo
Medusa
9,748
4,489
0
628
8,453
2,507
802
2,102
6,351
0
58,970
L
13,123
2,900
0
4,550
17,557
6,676
0
7,033
10,524
0
80,620
L
Ishtar
Y4BADOU
Ishtar
5,620
3,492
0
5,786
12,309
4,705
2,101
3,994
8,315
0
106,133
L
Sobek
ejstj3412
Sobek
6,353
292
135
5,297
17,436
14,607
0
8,214
9,222
18,609
1,010
W
Bake Kujira
hungry_sponge677
Bake Kujira
10,450
3,877
0
3,623
22,583
18,989
535
8,478
14,105
65,461
1,560
L
Cu Chulainn
xmerchand
Cu Chulainn
10,159
1,298
0
2,075
19,713
14,692
0
7,973
11,740
0
61,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,415
Gold Earned
52,169
533
Minions Killed
534
0
Camps Cleared
0
1,825,330
Distance Traveled
1,898,822
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,535
554
124
7
0
369,430
5
W
Achilles
11,163
588
139
7
0
470,110
1
W
Hera
9,968
525
74
4
0
373,785
0
W
Cthulhu
10,961
577
119
6
0
399,127
6
W
Medusa
9,298
489
90
5
0
267,680
0
L
Pele
11,104
584
117
6
0
415,063
0
L
Ishtar
10,487
552
177
9
0
376,122
9
L
Sobek
7,805
411
19
1
0
330,908
2
W
Bake Kujira
10,779
567
112
6
0
388,120
0
L
Cu Chulainn
10,484
552
96
5
0
333,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role