Player Matchup

Horus
Horus
Silver III
DeathMole
Horus
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,468 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze V
Mr Nick J T
Erlang Shen
Bronze V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,497 MMR
Party 1
Thoth
Thoth
Gold III
Pepear500
Thoth
Gold III
Level 124
God Stats
55W - 53L
1,597 SR
Queue Stats
292W - 332L
1,540 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,532 SR
1,502 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,723 SR
2,005 MMR
Hou Yi
Hou Yi
Grandmaster
 
Hou Yi
Grandmaster
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Gold V
 
Athena
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Grandmaster
Вrаt
Persephone
Grandmaster
Level 155
God Stats
23W - 2L
2,169 SR
Queue Stats
122W - 30L
3,016 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DeathMole
Horus
13
1 / 4 / 1
7,674
767
5,879
15,821
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
Mr Nick J T
Erlang Shen
13
1 / 6 / 1
7,482
748
3,566
13,286
13,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Pepear500
Thoth
13
0 / 6 / 2
7,650
765
5,320
9,227
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
MulanKuzenboCthulhuSerqetFenrir

VS

Bans
Ne ZhaAchillesAresOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
9 / 0 / 6
10,716
1,072
17,807
8,518
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
 
Athena
14
2 / 2 / 11
8,710
871
4,868
12,485
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Persephone
Вrаt
Persephone
17
5 / 0 / 10
10,875
1,088
12,316
6,765
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
16
16
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
0
6
12
W
Athena
 
Athena
2
2
11
3.75
L
Horus
DeathMole
Horus
1
4
1
0.38
L
Erlang Shen
Mr Nick J T
Erlang Shen
1
6
1
0.25
L
Thoth
Pepear500
Thoth
0
6
2
0.17
W
Persephone
Вrаt
Persephone
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,765
Damage
34,991
38,334
Taken
27,768
31,619
Mitigated
15,075
5,611
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,807
10,541
0
4,423
8,518
2,976
1,782
1,895
6,034
0
57,301
W
Athena
 
Athena
4,868
1,314
0
1,137
12,485
10,051
393
1,164
10,302
12,449
286
L
Horus
DeathMole
Horus
5,879
1,870
794
2,767
15,821
15,478
0
7,365
8,087
0
13,210
L
Erlang Shen
Mr Nick J T
Erlang Shen
3,566
1,467
0
1,770
13,286
13,038
0
5,765
7,227
0
14,222
L
Thoth
Pepear500
Thoth
5,320
35
0
280
9,227
3,103
0
2,820
6,214
33,367
0
W
Persephone
Вrаt
Persephone
12,316
536
0
2,026
6,765
2,048
640
1,614
4,845
50,922
1,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,806
Gold Earned
30,301
106
Minions Killed
178
0
Camps Cleared
0
582,103
Distance Traveled
623,252
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,716
1,072
71
7
0
194,548
0
W
Athena
8,710
871
9
1
0
213,779
0
L
Horus
7,674
767
16
2
0
212,066
2
L
Erlang Shen
7,482
748
22
2
0
181,745
0
L
Thoth
7,650
765
68
7
0
188,292
0
W
Persephone
10,875
1,088
98
10
0
214,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role