Player Matchup

Xing Tian
Xing Tian
Gold III
JohnHerold1
Xing Tian
Gold III
Level 39
God Stats
20W - 9L
1,643 SR
Queue Stats
26W - 14L
1,765 MMR
Party 1
Ah Puch
Ah Puch
Platinum V
JohnHerold2
Ah Puch
Platinum V
Level 125
God Stats
21W - 9L
1,676 SR
Queue Stats
34W - 19L
1,816 MMR
Party 1
Anhur
Anhur
Platinum V
Xynatic
Anhur
Platinum V
Level 143
God Stats
13W - 9L
1,668 SR
Queue Stats
31W - 18L
1,802 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,662 SR
1,794 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,487 SR
1,431 MMR
Geb
Geb
Bronze IV
 
Geb
Bronze IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
Arsenalx4949
Medusa
Silver III
Level 102
God Stats
9W - 10L
1,512 SR
Queue Stats
104W - 148L
1,119 MMR
Solo
Merlin
Merlin
Gold I
RagingR3
Merlin
Gold I
Level 149
God Stats
33W - 21L
1,448 SR
Queue Stats
335W - 364L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JohnHerold1
Xing Tian
17
3 / 0 / 3
9,364
851
5,940
9,261
8,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ah Puch
JohnHerold2
Ah Puch
15
0 / 1 / 6
8,941
813
9,147
5,463
2,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
Xynatic
Anhur
15
3 / 0 / 2
9,396
854
3,917
8,097
2,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CerberusNe ZhaKumbhakarnaCthulhuKuzenbo

VS

Bans
BacchusRamaThothXbalanqueVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 5 / 0
7,926
721
7,282
12,746
7,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
16
0 / 0 / 1
8,550
777
4,795
5,684
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RagingR3
Merlin
16
0 / 1 / 1
8,568
779
5,084
3,790
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
5
0
0.2
L
Medusa
0
0
1
0.5
W
Xing Tian
JohnHerold1
Xing Tian
3
0
3
4.5
W
Ah Puch
JohnHerold2
Ah Puch
0
1
6
3
L
Merlin
RagingR3
Merlin
0
1
1
0.5
W
Anhur
Xynatic
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
17,161
22,821
Taken
22,220
13,669
Mitigated
9,414
5,543
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,282
147
0
875
12,746
7,201
0
6,545
5,403
20,218
339
L
Medusa
4,795
1,310
0
3,224
5,684
1,342
135
3,248
2,006
0
32,404
W
Xing Tian
JohnHerold1
Xing Tian
5,940
382
0
1,464
9,261
8,750
290
3,350
5,538
22,976
3,882
W
Ah Puch
JohnHerold2
Ah Puch
9,147
406
0
1,869
5,463
2,054
732
3,849
1,398
33,579
0
L
Merlin
RagingR3
Merlin
5,084
0
0
441
3,790
871
0
2,882
623
30,517
12
W
Anhur
Xynatic
Anhur
3,917
2,436
0
2,210
8,097
2,865
124
4,288
3,443
0
35,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,701
Gold Earned
25,044
164
Minions Killed
175
0
Camps Cleared
0
722,184
Distance Traveled
692,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,926
721
25
2
0
239,172
0
L
Medusa
8,550
777
81
7
0
242,218
0
W
Xing Tian
9,364
851
32
3
0
244,712
0
W
Ah Puch
8,941
813
63
6
0
239,718
0
L
Merlin
8,568
779
69
6
0
211,121
0
W
Anhur
9,396
854
69
6
0
237,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role