Player Matchup

Cthulhu
Cthulhu
A_Y_S_Omg
Cthulhu
Level 128
God Stats
3W - 7L
1,318 SR
Queue Stats
281W - 290L
1,368 Elo+
Party 1
Ratatoskr
Ratatoskr
ItsHunni
Ratatoskr
Level 49
God Stats
51W - 40L
1,516 SR
Queue Stats
113W - 105L
1,382 Elo+
Solo
Vulcan
Vulcan
skinface420
Vulcan
Level 81
God Stats
27W - 24L
1,567 SR
Queue Stats
40W - 44L
1,423 Elo+
Party 1
Team Averages
Level 86
1,467 SR
1,391 Elo+

VS

Team Averages
Level 88
1,386 SR
1,375 Elo+
Awilix
Awilix
Asher_329
Awilix
Level 45
God Stats
1W - 4L
1,295 SR
Queue Stats
84W - 106L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Veranes5521
Sun Wukong
Level 89
God Stats
15W - 17L
1,448 SR
Queue Stats
114W - 133L
1,399 Elo+
Party 2
Discordia
Discordia
yu-hasabae
Discordia
Level 129
God Stats
11W - 15L
1,415 SR
Queue Stats
620W - 658L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A_Y_S_Omg
Cthulhu
17
8 / 1 / 12
11,201
933
12,504
14,277
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
ItsHunni
Ratatoskr
15
1 / 2 / 11
9,739
812
3,549
8,610
2,881
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
12 / 0 / 8
12,298
1,025
18,719
9,681
3,710
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Asher_329
Awilix
14
2 / 8 / 1
8,426
702
6,023
12,611
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Veranes5521
Sun Wukong
13
0 / 8 / 1
7,786
649
6,343
17,166
15,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Discordia
yu-hasabae
Discordia
14
1 / 5 / 0
8,190
683
7,709
9,409
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
21
Kills
3
3
Deaths
21
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
A_Y_S_Omg
Cthulhu
8
1
12
14
L
Awilix
Asher_329
Awilix
2
8
1
0.31
W
Ratatoskr
ItsHunni
Ratatoskr
1
2
11
3.25
L
Sun Wukong
Veranes5521
Sun Wukong
0
8
1
0.06
W
Vulcan
12
0
8
16
L
Discordia
yu-hasabae
Discordia
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,772
Damage
20,075
32,568
Taken
39,186
19,469
Mitigated
23,330
9,350
Healing
3,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
A_Y_S_Omg
Cthulhu
12,504
651
0
1,603
14,277
12,878
430
3,874
9,328
30,894
2,098
L
Awilix
Asher_329
Awilix
6,023
1,171
71
694
12,611
4,952
0
8,986
3,182
0
19,729
W
Ratatoskr
ItsHunni
Ratatoskr
3,549
1,425
0
2,906
8,610
2,881
466
756
7,416
0
33,183
L
Sun Wukong
Veranes5521
Sun Wukong
6,343
661
155
2,344
17,166
15,645
0
12,399
4,226
0
18,048
W
Vulcan
18,719
715
1,441
3,400
9,681
3,710
839
2,161
6,825
42,771
386
L
Discordia
yu-hasabae
Discordia
7,709
37
0
190
9,409
2,733
0
7,203
1,897
27,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
24,402
167
Minions Killed
95
0
Camps Cleared
0
697,296
Distance Traveled
593,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,201
933
49
4
0
231,802
0
L
Awilix
8,426
702
22
2
0
203,111
0
W
Ratatoskr
9,739
812
42
4
0
242,904
0
L
Sun Wukong
7,786
649
24
2
0
194,588
0
W
Vulcan
12,298
1,025
76
6
0
222,590
0
L
Discordia
8,190
683
49
4
0
196,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role