Player Matchup

Nu Wa
Nu Wa
Chelhell
Nu Wa
Level 161
God Stats
11W - 11L
1,486 SR
Queue Stats
1,317W - 1,381L
1,509 Elo+
Solo
Erlang Shen
Erlang Shen
Chiefgoham
Erlang Shen
Level 124
God Stats
1W - 1L
1,547 SR
Queue Stats
92W - 96L
1,439 Elo+
Solo
Kuzenbo
Kuzenbo
EzioKtanho
Kuzenbo
Level 126
God Stats
2W - 0L
1,721 SR
Queue Stats
55W - 57L
1,517 Elo+
Solo
Persephone
Persephone
SirJesticles
Persephone
Level 95
God Stats
3W - 0L
1,763 SR
Queue Stats
80W - 76L
1,529 Elo+
Party 1
Fafnir
Fafnir
brownr
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 69L
1,487 Elo+
Party 1
Team Averages
Level 107
1,603 SR
1,496 Elo+

VS

Team Averages
Level 151
1,522 SR
1,547 Elo+
Amaterasu
Amaterasu
BaddEggWee
Amaterasu
Level 215
God Stats
2W - 2L
1,465 SR
Queue Stats
352W - 328L
1,533 Elo+
Solo
Tyr
Tyr
ZenakuShinigami
Tyr
Level 161
God Stats
3W - 3L
1,587 SR
Queue Stats
277W - 248L
1,580 Elo+
Solo
Raijin
Raijin
blancosenpai
Raijin
Level 156
God Stats
5W - 2L
1,463 SR
Queue Stats
485W - 468L
1,461 Elo+
Solo
Ares
Ares
naviyx
Ares
Level 64
God Stats
3W - 2L
1,594 SR
Queue Stats
268W - 279L
1,477 Elo+
Solo
Maui
Maui
pr1m0rdial
Maui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 25L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Chelhell
Nu Wa
16
4 / 1 / 8
9,457
946
15,744
5,731
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Chiefgoham
Erlang Shen
15
6 / 2 / 5
9,227
923
12,100
12,114
9,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
EzioKtanho
Kuzenbo
16
2 / 1 / 11
9,429
943
6,072
15,910
12,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
SirJesticles
Persephone
15
3 / 2 / 8
8,949
895
6,638
4,909
2,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
brownr
Fafnir
15
1 / 2 / 13
9,733
973
6,088
13,303
16,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BaddEggWee
Amaterasu
13
1 / 5 / 4
7,223
722
7,099
13,254
11,492
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
2 / 4 / 4
7,831
783
10,630
12,131
11,176
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
8
1 / 1 / 0
6,605
661
976
1,846
231
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
naviyx
Ares
15
2 / 4 / 4
7,943
794
8,574
15,091
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
2 / 2 / 6
8,405
841
8,802
12,299
8,464
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
26
16
Kills
8
8
Deaths
16
45
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BaddEggWee
Amaterasu
1
5
4
0.6
W
Nu Wa
Chelhell
Nu Wa
4
1
8
8
W
Erlang Shen
Chiefgoham
Erlang Shen
6
2
5
4.25
W
Kuzenbo
EzioKtanho
Kuzenbo
2
1
11
7.5
W
Persephone
SirJesticles
Persephone
3
2
8
3.5
L
2
4
4
1
L
Raijin
1
1
0
1
W
Fafnir
brownr
Fafnir
1
2
13
3.75
L
Ares
naviyx
Ares
2
4
4
1
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,642
Damage
36,081
51,967
Taken
54,621
43,306
Mitigated
46,760
23,600
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BaddEggWee
Amaterasu
7,099
1,821
915
4,003
13,254
11,492
0
6,206
6,687
0
19,070
W
Nu Wa
Chelhell
Nu Wa
15,744
5,778
152
614
5,731
2,672
608
2,848
2,759
35,731
771
W
Erlang Shen
Chiefgoham
Erlang Shen
12,100
4,543
975
3,864
12,114
9,051
1,067
3,362
8,561
0
16,923
W
Kuzenbo
EzioKtanho
Kuzenbo
6,072
3,003
3,377
7,629
15,910
12,758
216
4,770
10,621
8,358
0
W
Persephone
SirJesticles
Persephone
6,638
757
171
653
4,909
2,042
1,093
1,891
2,917
21,995
384
L
10,630
777
647
2,876
12,131
11,176
0
7,675
4,263
0
28,329
L
Raijin
976
0
200
149
1,846
231
0
1,846
0
2,642
69
W
Fafnir
brownr
Fafnir
6,088
1,283
2,732
3,433
13,303
16,783
476
4,371
8,480
8,112
2,036
L
Ares
naviyx
Ares
8,574
682
707
3,671
15,091
15,397
0
8,673
6,067
16,798
740
L
8,802
1,906
556
4,151
12,299
8,464
0
8,876
3,253
21,393
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
38,007
107
Minions Killed
110
0
Camps Cleared
0
959,459
Distance Traveled
731,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,223
722
29
3
0
166,052
0
W
Nu Wa
9,457
946
44
4
0
179,705
0
W
Erlang Shen
9,227
923
17
2
0
201,595
0
W
Kuzenbo
9,429
943
5
1
0
215,158
0
W
Persephone
8,949
895
25
3
0
165,205
0
L
Tyr
7,831
783
37
4
0
191,485
0
L
Raijin
6,605
661
1
0
0
11,948
0
W
Fafnir
9,733
973
16
2
0
197,796
0
L
Ares
7,943
794
9
1
0
168,080
0
L
Maui
8,405
841
34
3
0
193,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role