Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigRayVT
Danzaburou
Level 104
God Stats
7W - 3L
1,419 SR
Queue Stats
67W - 66L
1,458 Elo+
Solo
Bacchus
Bacchus
Sisso_Stoned
Bacchus
Level 100
God Stats
8W - 10L
1,403 SR
Queue Stats
198W - 219L
1,384 Elo+
Solo
Scylla
Scylla
StickyRicky1096
Scylla
Level 45
God Stats
50W - 89L
1,387 SR
Queue Stats
139W - 178L
1,399 Elo+
Solo
Agni
Agni
VexGrazy
Agni
Level 103
God Stats
19W - 14L
1,708 SR
Queue Stats
599W - 430L
1,594 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,467 Elo+

VS

Team Averages
Level 41
1,502 SR
1,415 Elo+
Bastet
Bastet
Climb IV
Bastet
Level 28
God Stats
0W - 6L
1,165 SR
Queue Stats
4W - 15L
1,398 Elo+
Party 2
Sol
Sol
SteasyIV
Sol
Level 39
God Stats
1W - 1L
1,773 SR
Queue Stats
4W - 15L
1,398 Elo+
Party 2
Loki
Loki
Th3r3ald3al9727
Loki
Level 88
God Stats
43W - 34L
1,540 SR
Queue Stats
827W - 844L
1,414 Elo+
Solo
Ix Chel
Ix Chel
XxBlushedRookXx
Ix Chel
Level 12
God Stats
1W - 1L
1,719 SR
Queue Stats
16W - 27L
1,468 Elo+
Party 1
Persephone
Persephone
ewshesanerd
Persephone
Level 38
God Stats
0W - 2L
1,313 SR
Queue Stats
17W - 26L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 1 / 7
7,798
1,114
8,282
5,763
2,791
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
BigRayVT
Danzaburou
13
2 / 0 / 5
7,886
1,127
4,183
3,531
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Sisso_Stoned
Bacchus
13
0 / 1 / 10
8,052
1,150
4,448
7,128
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 0 / 6
7,937
1,134
12,989
2,452
685
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
13
5 / 0 / 4
8,597
1,228
2,858
2,357
780
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

388

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Climb IV
Bastet
12
0 / 3 / 1
6,982
997
4,039
6,867
1,783
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 2
7,110
1,016
4,441
8,958
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
6,837
977
635
1,028
260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 1
7,180
1,026
4,322
8,430
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
ewshesanerd
Persephone
12
0 / 2 / 1
7,130
1,019
2,794
9,225
2,190
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
11
Kills
2
2
Deaths
11
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
7
5.5
W
Danzaburou
BigRayVT
Danzaburou
2
0
5
4.5
L
Bastet
Climb IV
Bastet
0
3
1
0.17
W
Bacchus
Sisso_Stoned
Bacchus
0
1
10
5
L
0
4
2
0.25
W
2
0
6
5
L
1
1
0
1
W
Agni
5
0
4
7
L
1
1
1
1.5
L
Persephone
ewshesanerd
Persephone
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,760
Damage
16,231
21,231
Taken
34,508
12,916
Mitigated
8,782
4,884
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,282
231
815
419
5,763
2,791
0
3,195
2,568
17,741
249
W
Danzaburou
BigRayVT
Danzaburou
4,183
1,011
175
1,866
3,531
1,200
0
1,754
1,777
0
18,032
L
Bastet
Climb IV
Bastet
4,039
976
0
612
6,867
1,783
0
5,848
1,019
0
9,303
W
Bacchus
Sisso_Stoned
Bacchus
4,448
620
0
1,178
7,128
7,460
0
4,008
3,120
9,512
208
L
4,441
1,340
0
432
8,958
2,445
0
6,893
2,065
20,169
1,844
W
12,989
224
0
431
2,452
685
0
1,470
982
20,268
0
L
635
184
0
150
1,028
260
0
473
555
0
3,584
W
Agni
2,858
292
0
0
2,357
780
0
915
1,442
27,894
274
L
4,322
859
757
755
8,430
2,104
0
7,075
1,355
12,573
0
L
Persephone
ewshesanerd
Persephone
2,794
133
117
223
9,225
2,190
0
8,116
1,100
12,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
35,239
148
Minions Killed
105
7
Camps Cleared
5
685,455
Distance Traveled
532,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,798
1,114
20
3
0
149,048
0
W
Danzaburou
7,886
1,127
46
7
3
123,511
0
L
Bastet
6,982
997
15
2
3
137,388
0
W
Bacchus
8,052
1,150
10
1
1
127,432
0
L
Sol
7,110
1,016
40
6
2
119,450
0
W
Scylla
7,937
1,134
12
2
2
145,868
0
L
Loki
6,837
977
6
1
0
28,671
0
W
Agni
8,597
1,228
60
9
1
139,596
0
L
Ix Chel
7,180
1,026
25
4
0
128,423
0
L
Persephone
7,130
1,019
19
3
0
118,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role