Player Matchup

Ah Puch
Ah Puch
Laxus_91
Ah Puch
Level 159
God Stats
22W - 14L
1,482 SR
Queue Stats
204W - 211L
1,456 Elo+
Solo
Thanatos
Thanatos
Rydeak
Thanatos
Level 65
God Stats
2W - 1L
1,211 SR
Queue Stats
48W - 36L
1,387 Elo+
Party 1
Ymir
Ymir
wikzye
Ymir
Level 22
God Stats
36W - 21L
1,548 SR
Queue Stats
104W - 101L
1,382 Elo+
Party 1
Team Averages
Level 82
1,413 SR
1,408 Elo+

VS

Team Averages
Level 119
1,581 SR
1,419 Elo+
Charon
Charon
Alakkai
Charon
Level 135
God Stats
0W - 1L
1,712 SR
Queue Stats
65W - 69L
1,465 Elo+
Solo
Izanami
Izanami
BillTBM
Izanami
Level 121
God Stats
0W - 6L
1,531 SR
Queue Stats
55W - 58L
1,481 Elo+
Solo
Bacchus
Bacchus
KingRangar
Bacchus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Laxus_91
Ah Puch
14
1 / 0 / 3
7,769
777
9,790
2,281
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Rydeak
Thanatos
14
4 / 2 / 2
8,422
842
7,079
5,805
2,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
wikzye
Ymir
14
1 / 0 / 3
7,605
761
3,942
5,244
4,509
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alakkai
Charon
12
0 / 1 / 1
6,814
681
2,596
8,452
5,513
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
BillTBM
Izanami
13
1 / 3 / 1
7,881
788
2,671
7,216
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KingRangar
Bacchus
12
1 / 2 / 1
7,036
704
3,244
8,783
9,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
Alakkai
Charon
0
1
1
0.5
L
Izanami
BillTBM
Izanami
1
3
1
0.5
L
Bacchus
KingRangar
Bacchus
1
2
1
0.75
W
Ah Puch
Laxus_91
Ah Puch
1
0
3
2.5
W
Thanatos
Rydeak
Thanatos
4
2
2
2.5
W
Ymir
wikzye
Ymir
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,811
Damage
8,511
13,330
Taken
24,451
7,558
Mitigated
17,268
5,137
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Alakkai
Charon
2,596
260
0
1,714
8,452
5,513
0
4,633
3,815
16,430
0
L
Izanami
BillTBM
Izanami
2,671
1,379
0
1,092
7,216
2,205
0
2,871
4,341
0
29,607
L
Bacchus
KingRangar
Bacchus
3,244
797
0
376
8,783
9,550
0
6,300
2,479
9,677
0
W
Ah Puch
Laxus_91
Ah Puch
9,790
111
0
242
2,281
932
684
899
1,382
42,591
0
W
Thanatos
Rydeak
Thanatos
7,079
975
0
4,895
5,805
2,117
375
2,882
2,916
0
19,795
W
Ymir
wikzye
Ymir
3,942
1,082
0
0
5,244
4,509
174
2,094
3,143
7,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,796
Gold Earned
21,731
118
Minions Killed
129
0
Camps Cleared
0
554,686
Distance Traveled
529,229
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,814
681
30
3
0
189,884
0
L
Izanami
7,881
788
84
8
0
167,756
0
L
Bacchus
7,036
704
15
2
0
171,589
0
W
Ah Puch
7,769
777
74
7
0
161,814
3
W
Thanatos
8,422
842
26
3
0
199,122
0
W
Ymir
7,605
761
18
2
0
193,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role