Player Matchup

King Arthur
King Arthur
Platinum III
 
King Arthur
Platinum III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond V
BoItLightning
Chronos
Diamond V
Level 168
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 204L
1,879 MMR
Solo
Awilix
Awilix
Platinum II
Kazookazoo
Awilix
Platinum II
Level 148
God Stats
3W - 2L
1,861 SR
Queue Stats
277W - 251L
1,871 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
NChooch
Hou Yi
Platinum II
Level 307
God Stats
1W - 3L
1,529 SR
Queue Stats
372W - 344L
1,860 MMR
Party 1
Cernunnos
Cernunnos
Diamond V
NotFamaz
Cernunnos
Diamond V
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
788W - 790L
1,932 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 184
1,578 SR
1,809 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 162
1,675 SR
1,819 MMR
Cu Chulainn
Cu Chulainn
Diamond II
 
Cu Chulainn
Diamond II
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Platinum I
Bruhking-_
Nemesis
Platinum I
Level 214
God Stats
3W - 3L
1,723 SR
Queue Stats
209W - 204L
1,807 MMR
Solo
Hel
Hel
Platinum IV
DarkAntonio014
Hel
Platinum IV
Level 124
God Stats
10W - 5L
1,921 SR
Queue Stats
215W - 221L
1,826 MMR
Solo
Rama
Rama
Platinum II
Tripston
Rama
Platinum II
Level 152
God Stats
6W - 7L
1,733 SR
Queue Stats
192W - 168L
1,879 MMR
Solo
Persephone
Persephone
Diamond III
duapinga
Persephone
Diamond III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
2,083 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 3 / 0
6,904
493
3,640
11,750
8,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
14
1 / 4 / 0
7,663
547
4,595
10,955
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Awilix
Kazookazoo
Awilix
14
1 / 4 / 4
7,516
537
6,892
12,059
4,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
NChooch
Hou Yi
13
3 / 2 / 3
7,401
529
7,483
9,673
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
NotFamaz
Cernunnos
14
4 / 5 / 2
8,183
585
11,216
12,577
3,686
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
ThanatosCerberusChang'eAthenaCthulhu

VS

Bans
CharonNu WaArachneKumbhakarnaRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
6 / 1 / 0
10,508
751
10,221
12,015
11,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Bruhking-_
Nemesis
13
1 / 2 / 5
7,642
546
5,497
10,114
4,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 0 / 6
9,312
665
6,040
10,981
7,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Rama
15
4 / 5 / 2
8,731
624
8,591
13,654
3,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
duapinga
Persephone
16
3 / 2 / 4
9,789
699
7,916
8,415
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
10
Kills
17
18
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Cu Chulainn
 
Cu Chulainn
6
1
0
6
L
Chronos
1
4
0
0.25
W
Nemesis
Bruhking-_
Nemesis
1
2
5
1.75
W
3
0
6
6
L
Awilix
Kazookazoo
Awilix
1
4
4
0.75
L
Hou Yi
NChooch
Hou Yi
3
2
3
2.25
L
Cernunnos
NotFamaz
Cernunnos
4
5
2
1
W
Rama
4
5
2
1
W
Persephone
duapinga
Persephone
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,826
Damage
38,265
57,014
Taken
55,179
22,918
Mitigated
29,758
12,489
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,640
404
0
3,026
11,750
8,131
0
539
11,211
0
41,579
W
Cu Chulainn
 
Cu Chulainn
10,221
1,510
0
3,319
12,015
11,339
0
0
12,015
1,610
77,429
L
Chronos
4,595
1,099
0
2,034
10,955
3,265
476
4,644
5,879
70,296
2,891
W
Nemesis
Bruhking-_
Nemesis
5,497
1,930
0
2,055
10,114
4,869
120
1,163
8,951
0
55,077
W
6,040
418
5,179
7,234
10,981
7,283
459
1,002
9,979
35,805
569
L
Awilix
Kazookazoo
Awilix
6,892
2,399
0
360
12,059
4,522
0
3,789
8,054
0
69,441
L
Hou Yi
NChooch
Hou Yi
7,483
2,925
0
2,526
9,673
3,314
0
3,100
6,573
0
45,076
L
Cernunnos
NotFamaz
Cernunnos
11,216
5,383
0
4,543
12,577
3,686
544
1,954
10,623
0
60,795
W
Rama
8,591
7,033
0
3,116
13,654
3,688
2,721
50
13,604
0
60,941
W
Persephone
duapinga
Persephone
7,916
602
0
1,755
8,415
2,579
197
2,423
5,990
67,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,667
Gold Earned
45,982
504
Minions Killed
497
0
Camps Cleared
0
1,344,685
Distance Traveled
1,562,067
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,904
493
84
6
0
199,997
2
W
Cu Chulainn
10,508
751
138
10
0
300,898
1
L
Chronos
7,663
547
129
9
0
264,582
0
W
Nemesis
7,642
546
70
5
0
344,661
3
W
Hel
9,312
665
58
4
0
330,289
2
L
Awilix
7,516
537
115
8
0
337,441
0
L
Hou Yi
7,401
529
71
5
0
274,234
0
L
Cernunnos
8,183
585
105
8
0
268,431
2
W
Rama
8,731
624
104
7
0
275,531
2
W
Persephone
9,789
699
127
9
0
310,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role