Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ChubbyScreamer
Ah Muzen Cab
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,124 Elo+
Party 3
Discordia
Discordia
evanEVAN0
Discordia
Level 119
God Stats
4W - 0L
1,783 SR
Queue Stats
53W - 49L
1,560 Elo+
Party 2
Surtr
Surtr
lowkagg
Surtr
Level 116
God Stats
3W - 0L
1,722 SR
Queue Stats
25W - 23L
1,575 Elo+
Party 2
Guan Yu
Guan Yu
turf14
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,484 Elo+
Solo
Team Averages
Level 143
1,601 SR
1,449 Elo+

VS

Team Averages
Level 153
1,556 SR
1,504 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Lolimtim1
Ix Chel
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 157L
1,428 Elo+
Party 1
Neith
Neith
Sasori680
Neith
Level 221
God Stats
6W - 5L
1,550 SR
Queue Stats
396W - 435L
1,542 Elo+
Solo
Fafnir
Fafnir
WheelieSmalls
Fafnir
Level 158
God Stats
3W - 8L
1,506 SR
Queue Stats
586W - 564L
1,511 Elo+
Party 1
Hachiman
Hachiman
sabrex15
Hachiman
Level 176
God Stats
5W - 3L
1,722 SR
Queue Stats
175W - 133L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
3 / 5 / 13
10,222
786
16,794
14,511
7,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
ChubbyScreamer
Ah Muzen Cab
17
1 / 1 / 15
9,938
764
6,189
9,260
4,396
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Discordia
evanEVAN0
Discordia
18
14 / 4 / 10
11,892
915
29,081
9,483
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
lowkagg
Surtr
16
2 / 2 / 13
9,910
762
7,470
13,354
13,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
turf14
Guan Yu
19
7 / 1 / 15
11,124
856
8,971
13,789
15,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 1 / 3
7,090
545
4,474
6,543
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ix Chel
Lolimtim1
Ix Chel
14
2 / 9 / 4
8,148
627
4,394
14,255
3,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Sasori680
Neith
14
2 / 6 / 3
7,995
615
6,634
12,797
3,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 7 / 7
10,700
823
11,007
25,271
30,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
sabrex15
Hachiman
17
3 / 4 / 7
9,441
726
20,349
13,234
3,477
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
27
Kills
12
13
Deaths
27
66
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
5
13
1.9
L
Ne Zha
 
Ne Zha
0
1
3
1.5
W
Ah Muzen Cab
ChubbyScreamer
Ah Muzen Cab
1
1
15
8.5
L
Ix Chel
Lolimtim1
Ix Chel
2
9
4
0.44
L
Neith
Sasori680
Neith
2
6
3
0.58
L
5
7
7
1.21
W
Discordia
evanEVAN0
Discordia
14
4
10
4.75
W
Surtr
lowkagg
Surtr
2
2
13
4.25
L
Hachiman
sabrex15
Hachiman
3
4
7
1.63
W
Guan Yu
turf14
Guan Yu
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,505
Damage
46,858
60,397
Taken
72,100
45,867
Mitigated
44,153
29,748
Healing
19,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,794
1,731
1,125
1,833
14,511
7,563
1,034
3,250
11,261
0
37,735
L
Ne Zha
 
Ne Zha
4,474
115
573
1,971
6,543
3,034
0
2,921
3,622
0
10,134
W
Ah Muzen Cab
ChubbyScreamer
Ah Muzen Cab
6,189
2,173
987
811
9,260
4,396
2,442
1,532
7,728
0
19,871
L
Ix Chel
Lolimtim1
Ix Chel
4,394
245
1,562
1,196
14,255
3,385
0
6,625
7,630
15,667
0
L
Neith
Sasori680
Neith
6,634
1,441
549
2,636
12,797
3,287
0
4,724
8,073
0
17,470
L
11,007
1,599
3,417
5,384
25,271
30,970
0
10,078
15,193
19,511
737
W
Discordia
evanEVAN0
Discordia
29,081
1,035
2,609
1,295
9,483
3,944
1,670
3,739
5,685
43,502
0
W
Surtr
lowkagg
Surtr
7,470
2,900
1,190
3,152
13,354
13,982
555
2,847
10,428
1,134
17,447
L
Hachiman
sabrex15
Hachiman
20,349
9,659
832
1,849
13,234
3,477
0
5,302
7,932
0
43,007
W
Guan Yu
turf14
Guan Yu
8,971
742
9,810
6,936
13,789
15,982
775
3,616
10,063
0
19,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,086
Gold Earned
43,374
143
Minions Killed
143
0
Camps Cleared
0
1,291,303
Distance Traveled
904,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,222
786
36
3
0
223,110
0
L
Ne Zha
7,090
545
15
1
0
77,609
0
W
Ah Muzen Cab
9,938
764
30
2
0
242,948
0
L
Ix Chel
8,148
627
35
3
0
197,666
0
L
Neith
7,995
615
21
2
0
198,749
0
L
Fafnir
10,700
823
8
1
0
214,075
0
W
Discordia
11,892
915
30
2
0
259,186
0
W
Surtr
9,910
762
20
2
0
266,004
0
L
Hachiman
9,441
726
64
5
0
216,024
0
W
Guan Yu
11,124
856
27
2
0
300,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role