Player Matchup

Anhur
Anhur
Platinum V
ARAGOSTA237
Anhur
Platinum V
Level 129
God Stats
20W - 28L
1,486 SR
Queue Stats
222W - 217L
1,770 MMR
Solo
Arachne
Arachne
Gold IV
Illussion666
Arachne
Gold IV
Level 123
God Stats
7W - 6L
1,544 SR
Queue Stats
255W - 264L
1,598 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
Jonny99
Nu Wa
Platinum IV
Level 157
God Stats
204W - 173L
1,650 SR
Queue Stats
454W - 443L
1,773 MMR
Solo
Ymir
Ymir
Platinum V
Kotorizos
Ymir
Platinum V
Level 185
God Stats
21W - 17L
1,593 SR
Queue Stats
331W - 311L
1,672 MMR
Solo
Lancelot
Lancelot
Silver I
xXAndyPandiXx
Lancelot
Silver I
Level 148
God Stats
4W - 9L
1,725 SR
Queue Stats
18W - 21L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,599 SR
1,686 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,697 SR
1,641 MMR
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
Ken__Kaneki___12
Zhong Kui
Gold IV
Level 145
God Stats
11W - 3L
1,747 SR
Queue Stats
26W - 27L
1,732 MMR
Solo
Zeus
Zeus
Platinum V
Proctore
Zeus
Platinum V
Level 158
God Stats
4W - 1L
1,996 SR
Queue Stats
224W - 222L
1,805 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
unknownmandax
Ao Kuang
Platinum III
Level 94
God Stats
2W - 2L
1,726 SR
Queue Stats
80W - 81L
1,532 MMR
Solo
Hou Yi
Hou Yi
Platinum V
xxMoridinxx
Hou Yi
Platinum V
Level 155
God Stats
12W - 13L
1,518 SR
Queue Stats
255W - 237L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,240
648
1,419
4,073
886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Illussion666
Arachne
6
2 / 3 / 0
3,665
733
1,321
4,449
1,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
Jonny99
Nu Wa
7
1 / 1 / 0
4,072
814
2,615
3,144
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
5
0 / 3 / 0
3,288
658
874
5,065
2,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
xXAndyPandiXx
Lancelot
6
0 / 1 / 1
3,363
673
1,424
3,833
2,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesAwilixMedusaSusano

VS

Bans
Chang'eCthulhuSun WukongAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
3 / 0 / 3
4,088
818
2,886
3,122
1,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
7
0 / 1 / 2
4,080
816
1,749
3,258
1,549
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Zeus
7
2 / 1 / 1
4,106
821
2,793
2,846
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
unknownmandax
Ao Kuang
8
4 / 1 / 2
4,368
874
2,338
4,086
1,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
7
2 / 1 / 4
4,458
892
4,220
2,917
787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
11
11
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
3
4.5
L
0
3
1
0.17
L
Arachne
Illussion666
Arachne
2
3
0
0.67
L
Nu Wa
Jonny99
Nu Wa
1
1
0
1
W
Zhong Kui
0
1
2
1
L
Ymir
0
3
0
0
W
Zeus
2
1
1
2.5
W
Ao Kuang
unknownmandax
Ao Kuang
4
1
2
5
L
Lancelot
xXAndyPandiXx
Lancelot
0
1
1
0.5
W
Hou Yi
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,653
Damage
13,986
20,564
Taken
16,229
7,297
Mitigated
5,357
4,674
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,886
1,744
374
1,361
3,122
1,190
0
558
2,524
10,208
5,809
L
1,419
715
0
1,245
4,073
886
0
1,202
2,871
0
14,128
L
Arachne
Illussion666
Arachne
1,321
996
0
896
4,449
1,111
0
1,765
2,626
0
13,950
L
Nu Wa
Jonny99
Nu Wa
2,615
630
0
696
3,144
810
0
2,360
565
19,339
350
W
Zhong Kui
1,749
379
0
1,269
3,258
1,549
0
76
2,922
19,413
1,021
L
Ymir
874
373
0
802
5,065
2,189
0
1,495
3,570
7,000
167
W
Zeus
2,793
607
0
904
2,846
646
0
1,369
1,352
20,566
0
W
Ao Kuang
unknownmandax
Ao Kuang
2,338
675
0
1,284
4,086
1,185
34
786
3,233
19,181
739
L
Lancelot
xXAndyPandiXx
Lancelot
1,424
47
0
1,035
3,833
2,301
0
2,070
1,763
0
12,787
W
Hou Yi
4,220
2,414
0
1,130
2,917
787
128
381
2,521
0
23,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,628
Gold Earned
21,100
131
Minions Killed
188
0
Camps Cleared
0
590,681
Distance Traveled
556,243
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,088
818
25
5
0
104,656
1
L
Anhur
3,240
648
18
4
0
115,037
0
L
Arachne
3,665
733
28
6
0
138,775
0
L
Nu Wa
4,072
814
49
10
0
112,357
1
W
Zhong Kui
4,080
816
43
9
0
103,629
1
L
Ymir
3,288
658
17
3
0
92,184
2
W
Zeus
4,106
821
44
9
0
104,423
0
W
Ao Kuang
4,368
874
41
8
0
136,422
0
L
Lancelot
3,363
673
19
4
0
132,328
0
W
Hou Yi
4,458
892
35
7
0
107,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role