Player Matchup

Maui
Maui
 
Maui
Level 271
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
BudgetPanda96
Hera
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 40L
1,513 Elo+
Party 3
Odin
Odin
Mebol1893
Odin
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 34L
1,654 Elo+
Solo
Danzaburou
Danzaburou
SneerfulTuna
Danzaburou
Level 128
God Stats
4W - 4L
1,541 SR
Queue Stats
54W - 47L
1,505 Elo+
Solo
Serqet
Serqet
SoClaN
Serqet
Level 103
God Stats
5W - 6L
1,493 SR
Queue Stats
238W - 225L
1,558 Elo+
Solo
Team Averages
Level 137
1,507 SR
1,546 Elo+

VS

Team Averages
Level 123
1,549 SR
1,526 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GoGo_Broly
Baron Samedi
Level 150
God Stats
4W - 3L
1,744 SR
Queue Stats
206W - 194L
1,460 Elo+
Party 2
Maui
Maui
Riime
Maui
Level 94
God Stats
4W - 4L
1,517 SR
Queue Stats
43W - 30L
1,583 Elo+
Party 1
Thor
Thor
WAspMp4
Thor
Level 123
God Stats
2W - 1L
1,398 SR
Queue Stats
81W - 51L
1,612 Elo+
Party 1
Hou Yi
Hou Yi
iosiif_
Hou Yi
Level 157
God Stats
5W - 3L
1,584 SR
Queue Stats
150W - 148L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
2 / 1 / 8
6,600
600
5,048
9,244
7,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 2 / 3
6,942
631
6,471
4,226
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
13
1 / 0 / 3
7,276
661
3,217
8,040
4,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SneerfulTuna
Danzaburou
12
1 / 1 / 3
6,955
632
5,140
6,950
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
SoClaN
Serqet
13
8 / 1 / 7
7,906
719
9,320
9,379
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 3 / 0
6,169
561
4,465
7,025
5,321
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
GoGo_Broly
Baron Samedi
10
3 / 7 / 1
5,704
519
3,371
8,468
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Riime
Maui
10
1 / 2 / 4
5,998
545
4,019
11,529
6,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
WAspMp4
Thor
10
0 / 2 / 4
5,497
500
4,618
9,283
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
iosiif_
Hou Yi
11
1 / 3 / 1
5,981
544
4,062
8,217
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
5
5
Deaths
17
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
1
8
6
L
Cthulhu
 
Cthulhu
0
3
0
0
W
5
2
3
3.25
L
Baron Samedi
GoGo_Broly
Baron Samedi
3
7
1
0.5
W
Odin
1
0
3
2.5
L
Maui
Riime
Maui
1
2
4
1.5
W
Danzaburou
SneerfulTuna
Danzaburou
1
1
3
2.5
W
Serqet
SoClaN
Serqet
8
1
7
11.5
L
Thor
WAspMp4
Thor
0
2
4
1
L
Hou Yi
iosiif_
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,196
Damage
20,535
37,839
Taken
44,522
19,119
Mitigated
20,602
12,022
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,048
1,377
0
2,344
9,244
7,342
0
2,634
6,610
20,318
0
L
Cthulhu
 
Cthulhu
4,465
188
0
1,957
7,025
5,321
0
0
6,979
38,811
0
W
6,471
1,102
0
447
4,226
1,278
12
1,513
2,713
45,028
1,148
L
Baron Samedi
GoGo_Broly
Baron Samedi
3,371
72
352
1,047
8,468
3,259
0
3,152
5,159
24,721
0
W
Odin
3,217
528
0
851
8,040
4,639
0
4,465
3,575
0
45,809
L
Maui
Riime
Maui
4,019
1,337
1,670
3,308
11,529
6,501
0
3,469
7,776
19,737
0
W
Danzaburou
SneerfulTuna
Danzaburou
5,140
2,107
0
3,882
6,950
2,462
512
2,039
4,911
0
55,320
W
Serqet
SoClaN
Serqet
9,320
2,497
0
4,498
9,379
3,398
0
1,204
8,175
0
46,908
L
Thor
WAspMp4
Thor
4,618
1,079
0
945
9,283
3,100
0
2,582
6,342
0
33,126
L
Hou Yi
iosiif_
Hou Yi
4,062
1,671
0
2,377
8,217
2,421
0
2,270
5,947
0
29,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
29,349
389
Minions Killed
270
0
Camps Cleared
0
1,203,225
Distance Traveled
1,099,496
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,600
600
27
2
0
242,122
0
L
Cthulhu
6,169
561
81
7
0
214,806
0
W
Hera
6,942
631
90
8
0
238,499
0
L
Baron Samedi
5,704
519
46
4
0
207,331
6
W
Odin
7,276
661
103
9
0
198,600
3
L
Maui
5,998
545
26
2
0
230,357
2
W
Danzaburou
6,955
632
94
9
0
220,581
2
W
Serqet
7,906
719
75
7
0
303,423
0
L
Thor
5,497
500
49
4
0
241,453
2
L
Hou Yi
5,981
544
68
6
0
205,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role