Player Matchup

Aphrodite
Aphrodite
Gold III
AirKouilßß
Aphrodite
Gold III
Level 156
God Stats
370W - 384L
1,527 SR
Queue Stats
835W - 841L
1,512 MMR
Solo
Anubis
Anubis
Gold IV
BaDSaNtA 09
Anubis
Gold IV
Level 175
God Stats
4W - 8L
1,566 SR
Queue Stats
400W - 408L
1,520 MMR
Solo
Hercules
Hercules
Gold V
ESC4N0R24
Hercules
Gold V
Level 87
God Stats
5W - 9L
1,530 SR
Queue Stats
155W - 161L
1,367 MMR
Party 3
Hun Batz
Hun Batz
Platinum IV
IncaCold
Hun Batz
Platinum IV
Level 62
God Stats
7W - 8L
1,556 SR
Queue Stats
234W - 226L
1,727 MMR
Party 3
Athena
Athena
Gold I
McGhoulDR3AM
Athena
Gold I
Level 176
God Stats
39W - 24L
1,688 SR
Queue Stats
583W - 576L
1,512 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,573 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,631 SR
1,523 MMR
Chronos
Chronos
Silver II
AlogicGuy
Chronos
Silver II
Level 88
God Stats
3W - 1L
1,572 SR
Queue Stats
12W - 7L
1,544 MMR
Party 2
Mulan
Mulan
Gold II
DIRtyD_FROmdA91O
Mulan
Gold II
Level 157
God Stats
10W - 8L
1,549 SR
Queue Stats
252W - 259L
1,591 MMR
Party 1
Artemis
Artemis
Silver I
Notorious3Joker
Artemis
Silver I
Level 106
God Stats
1W - 0L
1,890 SR
Queue Stats
16W - 11L
1,539 MMR
Party 2
Cerberus
Cerberus
Platinum V
TwoCanT
Cerberus
Platinum V
Level 119
God Stats
26W - 17L
1,621 SR
Queue Stats
362W - 355L
1,539 MMR
Solo
Poseidon
Poseidon
Gold V
XcellentVibez
Poseidon
Gold V
Level 127
God Stats
24W - 27L
1,523 SR
Queue Stats
56W - 57L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AirKouilßß
Aphrodite
8
1 / 1 / 0
4,243
707
1,599
4,183
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
8
1 / 1 / 0
4,324
721
2,447
2,955
1,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hercules
ESC4N0R24
Hercules
6
1 / 2 / 0
4,013
669
1,214
5,147
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hun Batz
IncaCold
Hun Batz
8
0 / 0 / 0
3,926
654
860
3,065
950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
2
0 / 0 / 0
2,841
474
0
631
318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Bans
Ao KuangBacchusNu Wa

VS

Bans
ThanatosCupidAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AlogicGuy
Chronos
8
0 / 1 / 1
4,221
704
1,191
2,505
803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
1 / 1 / 1
4,788
798
3,664
3,707
1,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,174
696
1,285
3,650
619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
TwoCanT
Cerberus
7
1 / 0 / 2
4,548
758
1,071
3,771
1,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
XcellentVibez
Poseidon
8
1 / 0 / 0
4,145
691
1,056
2,576
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
3
Kills
4
4
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AirKouilßß
Aphrodite
1
1
0
1
W
Chronos
AlogicGuy
Chronos
0
1
1
0.5
L
Anubis
1
1
0
1
W
1
1
1
1.5
L
Hercules
ESC4N0R24
Hercules
1
2
0
0.5
L
Hun Batz
IncaCold
Hun Batz
0
0
0
0
L
Athena
0
0
0
0
W
1
1
0
1
W
Cerberus
TwoCanT
Cerberus
1
0
2
2
W
Poseidon
XcellentVibez
Poseidon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,120
Damage
8,267
15,981
Taken
16,209
5,464
Mitigated
5,438
5,562
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AirKouilßß
Aphrodite
1,599
191
52
3,023
4,183
1,112
0
1,799
2,384
21,589
1,016
W
Chronos
AlogicGuy
Chronos
1,191
926
0
680
2,505
803
0
1,327
1,178
23,180
0
L
Anubis
2,447
103
0
872
2,955
1,212
0
975
1,980
25,935
1,453
W
3,664
1,019
0
2,106
3,707
1,634
0
0
3,707
0
24,867
L
Hercules
ESC4N0R24
Hercules
1,214
398
0
1,341
5,147
1,872
0
445
4,406
0
13,937
L
Hun Batz
IncaCold
Hun Batz
860
305
0
250
3,065
950
0
99
2,966
0
25,884
L
Athena
0
0
0
24
631
318
0
0
631
2,088
0
W
1,285
513
0
1,125
3,650
619
0
1,831
1,819
0
19,866
W
Cerberus
TwoCanT
Cerberus
1,071
171
0
1,903
3,771
1,881
0
799
2,972
16,501
0
W
Poseidon
XcellentVibez
Poseidon
1,056
279
0
2,218
2,576
501
0
72
2,504
23,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,347
Gold Earned
21,876
187
Minions Killed
204
0
Camps Cleared
0
534,737
Distance Traveled
687,404
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,243
707
49
8
0
110,311
0
W
Chronos
4,221
704
50
8
0
129,905
0
L
Anubis
4,324
721
52
9
0
120,872
1
W
Mulan
4,788
798
37
6
0
127,035
0
L
Hercules
4,013
669
29
5
0
118,279
0
L
Hun Batz
3,926
654
55
9
0
159,145
0
L
Athena
2,841
474
2
0
0
26,130
0
W
Artemis
4,174
696
44
7
0
132,334
0
W
Cerberus
4,548
758
22
4
0
144,040
1
W
Poseidon
4,145
691
51
9
0
154,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role