Player Matchup

Bake Kujira
Bake Kujira
 
Bake Kujira
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BlackSkull474
Janus
Level 134
God Stats
0W - 2L
1,117 SR
Queue Stats
135W - 127L
1,548 Elo+
Solo
Ymir
Ymir
FlamerWar
Ymir
Level 163
God Stats
15W - 17L
1,530 SR
Queue Stats
402W - 419L
1,521 Elo+
Solo
Charybdis
Charybdis
Hashiyro
Charybdis
Level 142
God Stats
3W - 5L
1,456 SR
Queue Stats
438W - 479L
1,458 Elo+
Party 2
Hun Batz
Hun Batz
X_Gundogan_X
Hun Batz
Level 175
God Stats
8W - 14L
1,412 SR
Queue Stats
646W - 708L
1,486 Elo+
Party 2
Team Averages
Level 158
1,403 SR
1,503 Elo+

VS

Team Averages
Level 141
1,641 SR
1,548 Elo+
Anubis
Anubis
JordanIDyler_
Anubis
Level 126
God Stats
20W - 12L
1,542 SR
Queue Stats
125W - 110L
1,515 Elo+
Solo
Thanatos
Thanatos
MatyRayver
Thanatos
Level 149
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 5L
1,684 Elo+
Party 1
Cerberus
Cerberus
Onaide
Cerberus
Level 155
God Stats
13W - 6L
1,558 SR
Queue Stats
14W - 7L
1,570 Elo+
Party 1
Ullr
Ullr
blackchinit
Ullr
Level 118
God Stats
13W - 13L
1,469 SR
Queue Stats
58W - 55L
1,492 Elo+
Solo
Tiamat
Tiamat
yKronos
Tiamat
Level 156
God Stats
4W - 0L
1,920 SR
Queue Stats
97W - 84L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
6 / 4 / 4
9,189
541
11,167
17,765
14,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 4 / 3
8,150
479
5,769
9,498
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
1 / 4 / 0
9,068
533
4,695
14,798
7,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
Hashiyro
Charybdis
15
1 / 3 / 4
8,986
529
10,327
12,065
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
X_Gundogan_X
Hun Batz
15
2 / 7 / 4
8,421
495
4,730
14,088
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
9,947
585
13,280
11,577
5,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thanatos
MatyRayver
Thanatos
16
8 / 3 / 7
9,792
576
11,207
14,760
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Onaide
Cerberus
13
1 / 3 / 10
8,646
509
8,506
14,294
11,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 1 / 3
9,700
571
9,057
11,014
3,995
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tiamat
yKronos
Tiamat
16
4 / 2 / 6
9,865
580
8,777
8,613
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
12
Kills
22
22
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
6
4
4
2
L
2
4
3
0.88
L
Ymir
1
4
0
0.25
L
Charybdis
Hashiyro
Charybdis
1
3
4
1
W
4
3
3
1.83
W
Thanatos
MatyRayver
Thanatos
8
3
7
3.83
W
Cerberus
Onaide
Cerberus
1
3
10
2
L
Hun Batz
X_Gundogan_X
Hun Batz
2
7
4
0.57
W
5
1
3
6.5
W
Tiamat
yKronos
Tiamat
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,688
Damage
50,827
68,214
Taken
60,258
33,890
Mitigated
32,544
14,235
Healing
31,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
11,167
5,519
0
1,737
17,765
14,997
17
9,079
8,468
31,982
0
L
5,769
148
0
1,352
9,498
2,112
0
4,054
4,978
46,735
0
L
Ymir
4,695
218
0
2,980
14,798
7,949
360
8,303
6,308
59,071
1,133
L
Charybdis
Hashiyro
Charybdis
10,327
5,633
0
6,081
12,065
3,830
530
3,941
8,124
0
80,391
W
13,280
205
0
5,986
11,577
5,181
1,127
4,603
6,574
74,040
2,220
W
Thanatos
MatyRayver
Thanatos
11,207
3,664
0
12,651
14,760
6,718
0
4,226
10,390
148
56,225
W
Cerberus
Onaide
Cerberus
8,506
291
0
4,548
14,294
11,647
115
4,917
9,155
28,281
0
L
Hun Batz
X_Gundogan_X
Hun Batz
4,730
853
0
2,085
14,088
5,002
0
4,025
10,015
0
60,224
W
9,057
2,474
0
5,395
11,014
3,995
0
3,187
7,741
0
75,614
W
Tiamat
yKronos
Tiamat
8,777
977
0
2,467
8,613
5,003
0
4,131
4,257
65,327
1,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
47,950
520
Minions Killed
475
0
Camps Cleared
0
1,640,422
Distance Traveled
1,675,218
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,189
541
44
3
0
342,695
8
L
Janus
8,150
479
109
6
0
360,522
3
L
Ymir
9,068
533
141
8
0
316,596
0
L
Charybdis
8,986
529
140
8
0
287,372
0
W
Anubis
9,947
585
113
7
0
274,085
1
W
Thanatos
9,792
576
89
5
0
367,483
0
W
Cerberus
8,646
509
37
2
0
358,345
2
L
Hun Batz
8,421
495
86
5
0
333,237
0
W
Ullr
9,700
571
114
7
0
333,769
4
W
Tiamat
9,865
580
122
7
0
341,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role