Player Matchup

Cerberus
Cerberus
H3r3Tic4rchiT3CT
Cerberus
Level 109
God Stats
4W - 0L
1,869 SR
Queue Stats
106W - 68L
1,513 Elo+
Solo
Nut
Nut
Oradaga4829
Nut
Level 132
God Stats
9W - 12L
1,465 SR
Queue Stats
261W - 257L
1,458 Elo+
Solo
Tsukuyomi
Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
Level 69
God Stats
3W - 2L
1,429 SR
Queue Stats
14W - 13L
1,504 Elo+
Party 1
Chang'e
Chang'e
xBlaatina
Chang'e
Level 144
God Stats
3W - 3L
1,503 SR
Queue Stats
41W - 43L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
ztuNzeeDMD
Sun Wukong
Level 118
God Stats
1W - 0L
1,644 SR
Queue Stats
31W - 16L
1,634 Elo+
Solo
Team Averages
Level 114
1,582 SR
1,509 Elo+

VS

Team Averages
Level 105
1,577 SR
1,496 Elo+
Skadi
Skadi
FlawedDesign712
Skadi
Level 129
God Stats
5W - 2L
1,695 SR
Queue Stats
22W - 13L
1,571 Elo+
Solo
Bellona
Bellona
Grincrant
Bellona
Level 60
God Stats
15W - 7L
1,598 SR
Queue Stats
286W - 273L
1,521 Elo+
Party 2
Janus
Janus
JaredTheGamer18
Janus
Level 107
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 9L
1,407 Elo+
Solo
Amaterasu
Amaterasu
Texap
Amaterasu
Level 144
God Stats
11W - 8L
1,722 SR
Queue Stats
496W - 456L
1,516 Elo+
Party 2
Yemoja
Yemoja
psychicdous
Yemoja
Level 87
God Stats
104W - 94L
1,563 SR
Queue Stats
208W - 196L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 6
5,542
554
6,305
8,293
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 0 / 4
6,518
652
5,883
5,505
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
10
3 / 0 / 0
5,233
523
2,173
5,168
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
xBlaatina
Chang'e
10
0 / 1 / 2
5,805
581
1,338
4,932
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ztuNzeeDMD
Sun Wukong
11
2 / 1 / 0
6,515
652
4,396
6,242
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,672
467
4,508
8,841
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
Grincrant
Bellona
10
1 / 2 / 0
5,688
569
2,009
7,886
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
1 / 1 / 0
5,500
550
2,960
3,063
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Texap
Amaterasu
11
1 / 0 / 0
5,754
575
3,503
7,392
3,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
8
1 / 5 / 1
5,059
506
2,115
8,210
5,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
4
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bellona
Grincrant
Bellona
1
2
0
0.5
W
3
2
6
3
L
1
1
0
1
W
5
0
4
7
W
Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
3
0
0
3
L
Amaterasu
Texap
Amaterasu
1
0
0
1
L
Yemoja
1
5
1
0.3
W
Chang'e
xBlaatina
Chang'e
0
1
2
1
W
Sun Wukong
ztuNzeeDMD
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,095
Damage
15,095
30,140
Taken
35,392
12,789
Mitigated
15,888
10,828
Healing
12,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,508
1,573
0
1,196
8,841
2,032
0
2,686
6,028
0
30,201
L
Bellona
Grincrant
Bellona
2,009
556
0
2,427
7,886
4,163
0
0
7,886
0
31,807
W
6,305
354
161
2,203
8,293
3,988
522
2,519
5,700
22,959
1,039
L
2,960
95
0
847
3,063
895
0
895
2,131
36,111
691
W
5,883
3,113
0
2,825
5,505
1,749
284
496
5,009
0
35,793
W
Tsukuyomi
THEPHARAOHCAM
Tsukuyomi
2,173
522
0
2,985
5,168
1,508
0
796
4,312
0
21,566
L
Amaterasu
Texap
Amaterasu
3,503
1,806
0
5,769
7,392
3,251
0
396
6,996
0
45,218
L
Yemoja
2,115
480
1,736
938
8,210
5,547
0
3,120
4,733
11,896
0
W
Chang'e
xBlaatina
Chang'e
1,338
0
240
1,860
4,932
1,262
70
942
3,828
35,227
0
W
Sun Wukong
ztuNzeeDMD
Sun Wukong
4,396
735
0
554
6,242
4,282
0
0
6,242
0
41,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
26,673
347
Minions Killed
311
0
Camps Cleared
0
991,467
Distance Traveled
958,193
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,672
467
54
5
0
179,808
4
L
Bellona
5,688
569
70
7
0
197,164
0
W
Cerberus
5,542
554
57
6
0
195,826
0
L
Janus
5,500
550
72
7
0
183,117
3
W
Nut
6,518
652
75
8
0
177,698
0
W
Tsukuyomi
5,233
523
42
4
0
204,020
0
L
Amaterasu
5,754
575
96
10
0
235,255
1
L
Yemoja
5,059
506
19
2
0
162,849
0
W
Chang'e
5,805
581
77
8
0
213,380
2
W
Sun Wukong
6,515
652
96
10
0
200,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role