Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Kageeesh
Nut
Level 69
God Stats
2W - 2L
1,662 SR
Queue Stats
18W - 17L
1,414 Elo+
Solo
Nox
Nox
Landoriots
Nox
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,567 Elo+
Party 1
Gilgamesh
Gilgamesh
PickleManJr
Gilgamesh
Level 140
God Stats
2W - 2L
1,212 SR
Queue Stats
98W - 71L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
T1TANARMADA
Ne Zha
Level 86
God Stats
5W - 1L
1,792 SR
Queue Stats
47W - 33L
1,495 Elo+
Party 1
Team Averages
Level 100
1,533 SR
1,512 Elo+

VS

Team Averages
Level 105
1,582 SR
1,485 Elo+
Neith
Neith
DoNtMaKeMePuKe
Neith
Level 53
God Stats
2W - 5L
1,581 SR
Queue Stats
68W - 70L
1,425 Elo+
Solo
Hera
Hera
Dragonboii21
Hera
Level 153
God Stats
167W - 143L
1,518 SR
Queue Stats
315W - 337L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
IsaihTheHamster
Ao Kuang
Level 126
God Stats
12W - 5L
1,659 SR
Queue Stats
246W - 264L
1,508 Elo+
Party 2
Surtr
Surtr
MsFrizzleMe901
Surtr
Level 89
God Stats
2W - 2L
1,668 SR
Queue Stats
155W - 151L
1,506 Elo+
Solo
Lancelot
Lancelot
nosoysmrf
Lancelot
Level 105
God Stats
1W - 8L
1,484 SR
Queue Stats
404W - 367L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 4
5,158
573
3,471
8,871
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
6,071
675
3,308
3,838
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 3 / 0
4,622
514
1,434
4,615
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
PickleManJr
Gilgamesh
12
6 / 0 / 2
7,519
835
5,105
7,410
5,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
9
2 / 3 / 2
5,309
590
3,649
8,380
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,864
540
2,315
5,614
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
4 / 3 / 4
5,615
624
4,816
5,133
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
9
3 / 2 / 3
5,368
596
3,020
5,895
3,166
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,199
467
3,181
6,159
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
nosoysmrf
Lancelot
9
2 / 2 / 3
4,874
542
5,761
6,601
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
9
9
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
3
4
0.67
L
0
1
2
1
L
4
3
4
2
L
Ao Kuang
3
2
3
2.25
W
2
0
0
2
W
1
3
0
0.33
L
0
3
0
0
W
Gilgamesh
PickleManJr
Gilgamesh
6
0
2
7
W
Ne Zha
2
3
2
1
L
Lancelot
nosoysmrf
Lancelot
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,967
Damage
19,093
33,114
Taken
29,402
16,078
Mitigated
11,077
8,768
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,471
775
0
2,418
8,871
4,438
0
3,649
5,222
16,629
333
L
2,315
647
0
1,807
5,614
1,423
0
595
5,019
0
30,996
L
4,816
1,452
0
512
5,133
1,524
0
1,776
3,357
34,594
303
L
Ao Kuang
3,020
509
0
1,234
5,895
3,166
0
1,805
4,090
13,898
0
W
3,308
1,971
0
2,463
3,838
1,417
793
404
3,434
0
43,682
W
1,434
390
0
593
4,615
1,168
0
2,605
2,010
14,568
1,416
L
3,181
1,504
0
1,817
6,159
2,823
0
0
5,865
297
16,054
W
Gilgamesh
PickleManJr
Gilgamesh
5,105
1,975
0
2,094
7,410
5,761
216
214
6,881
0
48,080
W
Ne Zha
3,649
915
0
1,200
8,380
3,294
0
1,139
7,241
0
34,611
L
Lancelot
nosoysmrf
Lancelot
5,761
1,820
0
3,171
6,601
2,141
0
567
5,994
0
29,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,679
Gold Earned
24,920
284
Minions Killed
226
0
Camps Cleared
0
893,177
Distance Traveled
878,918
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,158
573
14
2
0
171,827
0
L
Neith
4,864
540
56
6
0
190,201
0
L
Hera
5,615
624
59
7
0
170,043
4
L
Ao Kuang
5,368
596
27
3
0
175,278
0
W
Nut
6,071
675
83
9
0
171,876
0
W
Nox
4,622
514
35
4
0
158,878
0
L
Surtr
4,199
467
33
4
0
131,223
0
W
Gilgamesh
7,519
835
95
11
0
187,466
3
W
Ne Zha
5,309
590
57
6
0
203,130
0
L
Lancelot
4,874
542
51
6
0
212,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role