Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CUNKEDBUNKER
Medusa
Level 85
God Stats
10W - 9L
1,601 SR
Queue Stats
140W - 162L
1,459 Elo+
Party 2
Bacchus
Bacchus
Crosxed
Bacchus
Level 91
God Stats
3W - 1L
1,882 SR
Queue Stats
62W - 71L
1,483 Elo+
Party 2
Thanatos
Thanatos
Danielsan253
Thanatos
Level 146
God Stats
8W - 5L
1,606 SR
Queue Stats
46W - 46L
1,482 Elo+
Solo
Ymir
Ymir
fardsmella
Ymir
Level 31
God Stats
36W - 23L
1,604 SR
Queue Stats
64W - 67L
1,514 Elo+
Party 2
Team Averages
Level 91
1,638 SR
1,488 Elo+

VS

Team Averages
Level 114
1,461 SR
1,529 Elo+
Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ironstark209
Heimdallr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
204W - 195L
1,505 Elo+
Solo
King Arthur
King Arthur
KakarotUchihaGG
King Arthur
Level 124
God Stats
4W - 6L
1,460 SR
Queue Stats
66W - 50L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
NEON_9445
Zhong Kui
Level 125
God Stats
1W - 3L
1,288 SR
Queue Stats
364W - 362L
1,560 Elo+
Solo
Hel
Hel
NovaCreation
Hel
Level 67
God Stats
7W - 5L
1,555 SR
Queue Stats
108W - 86L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 0 / 1
4,700
671
1,074
3,551
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
8
4 / 0 / 2
5,109
730
4,726
4,182
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Crosxed
Bacchus
9
2 / 0 / 0
5,277
754
2,989
3,561
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Danielsan253
Thanatos
7
2 / 0 / 0
4,448
635
1,352
4,954
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 0 / 4
5,114
731
1,472
5,269
3,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
0 / 1 / 0
3,906
558
1,497
3,202
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Ironstark209
Heimdallr
7
0 / 4 / 0
3,480
497
2,468
6,788
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
KakarotUchihaGG
King Arthur
6
0 / 3 / 0
3,539
506
1,584
5,385
2,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
NEON_9445
Zhong Kui
9
0 / 1 / 0
4,473
639
1,071
2,343
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 1 / 0
3,412
487
984
1,999
716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
10
Kills
0
0
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Nox
 
Nox
0
1
0
0
W
Medusa
4
0
2
5
W
Bacchus
Crosxed
Bacchus
2
0
0
2
W
Thanatos
Danielsan253
Thanatos
2
0
0
2
L
Heimdallr
Ironstark209
Heimdallr
0
4
0
0
L
King Arthur
KakarotUchihaGG
King Arthur
0
3
0
0
L
Zhong Kui
NEON_9445
Zhong Kui
0
1
0
0
L
0
1
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,613
Damage
7,604
21,517
Taken
19,717
9,075
Mitigated
6,688
9,440
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,074
268
0
679
3,551
943
0
1,490
1,895
0
32,752
L
Nox
 
Nox
1,497
387
0
1,697
3,202
864
0
102
3,100
21,505
0
W
Medusa
4,726
3,034
0
2,602
4,182
1,085
684
664
3,518
0
25,183
W
Bacchus
Crosxed
Bacchus
2,989
652
0
1,623
3,561
2,377
0
213
3,348
20,340
1,923
W
Thanatos
Danielsan253
Thanatos
1,352
446
0
3,180
4,954
1,547
0
549
4,365
0
21,824
L
Heimdallr
Ironstark209
Heimdallr
2,468
821
0
1,934
6,788
1,688
0
1,205
5,583
0
18,832
L
King Arthur
KakarotUchihaGG
King Arthur
1,584
377
0
303
5,385
2,048
0
2,544
2,526
0
12,130
L
Zhong Kui
NEON_9445
Zhong Kui
1,071
0
0
800
2,343
1,372
0
0
2,343
23,913
1,613
L
984
465
444
1,174
1,999
716
0
208
1,791
4,121
0
W
1,472
246
0
1,356
5,269
3,123
0
1,113
4,156
12,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
18,810
208
Minions Killed
168
0
Camps Cleared
0
729,766
Distance Traveled
621,199
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,700
671
58
8
0
125,804
0
L
Nox
3,906
558
43
6
0
144,113
0
W
Medusa
5,109
730
38
5
0
158,563
0
W
Bacchus
5,277
754
55
8
0
141,990
0
W
Thanatos
4,448
635
37
5
0
167,615
0
L
Heimdallr
3,480
497
18
3
0
131,693
0
L
King Arthur
3,539
506
28
4
0
125,036
0
L
Zhong Kui
4,473
639
72
10
0
148,064
0
L
Hel
3,412
487
7
1
0
72,293
2
W
Ymir
5,114
731
20
3
0
135,794
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role