Player Matchup

Scylla
Scylla
Diamond III
 
Scylla
Diamond III
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
Packato
Pele
Bronze III
Level 125
God Stats
1W - 0L
1,248 SR
Queue Stats
11W - 9L
1,278 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Ranexa
Sun Wukong
Gold IV
Level 155
God Stats
11W - 12L
1,519 SR
Queue Stats
52W - 58L
1,538 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,453 SR
1,463 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,517 SR
1,547 MMR
Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Nakattu
Cthulhu
Diamond III
Level 89
God Stats
9W - 5L
1,713 SR
Queue Stats
295W - 285L
2,166 MMR
Party 1
Thoth
Thoth
Gold V
WalnutPlum12569
Thoth
Gold V
Level 175
God Stats
0W - 2L
1,302 SR
Queue Stats
447W - 458L
1,364 MMR
Solo
Ravana
Ravana
Silver I
salufc
Ravana
Silver I
Level 125
God Stats
1W - 2L
1,572 SR
Queue Stats
97W - 119L
1,204 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
5 / 0 / 2
4,691
938
2,947
1,208
328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
6
1 / 0 / 0
3,650
730
1,479
3,394
2,345
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
 
Cupid
6
0 / 1 / 1
3,404
681
3,079
2,933
827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Packato
Pele
7
1 / 0 / 3
3,814
763
595
3,263
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
Ranexa
Sun Wukong
7
1 / 0 / 0
4,252
850
1,389
2,594
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
MercuryAwilixThorAthenaSusano

VS

Bans
Ix ChelRaijinNu WaGebAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 1 / 0
3,508
702
2,548
3,666
952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
5
0 / 3 / 0
2,958
592
2,147
4,825
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Nakattu
Cthulhu
6
0 / 0 / 1
3,475
695
1,797
3,731
1,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 4 / 0
3,095
619
874
3,200
731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ravana
salufc
Ravana
2
0 / 0 / 0
2,667
533
124
988
196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
2
6
W
Bacchus
 
Bacchus
1
0
0
1
W
Cupid
 
Cupid
0
1
1
0.5
L
Hou Yi
 
Hou Yi
1
1
0
1
L
Ao Kuang
 
Ao Kuang
0
3
0
0
L
Cthulhu
Nakattu
Cthulhu
0
0
1
0.5
W
Pele
Packato
Pele
1
0
3
2.5
W
Sun Wukong
Ranexa
Sun Wukong
1
0
0
1
L
0
4
0
0
L
Ravana
salufc
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,489
Damage
7,490
13,392
Taken
16,410
5,184
Mitigated
4,570
6,303
Healing
6,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,947
1,001
0
497
1,208
328
0
769
439
21,368
0
W
Bacchus
 
Bacchus
1,479
178
0
828
3,394
2,345
0
1,109
2,285
7,793
937
W
Cupid
 
Cupid
3,079
1,711
362
1,638
2,933
827
0
906
2,027
0
18,340
L
Hou Yi
 
Hou Yi
2,548
1,690
0
946
3,666
952
0
894
2,772
0
17,337
L
Ao Kuang
 
Ao Kuang
2,147
739
0
2,152
4,825
1,113
0
1,002
3,699
11,891
774
L
Cthulhu
Nakattu
Cthulhu
1,797
523
639
1,834
3,731
1,578
0
357
3,374
13,185
0
W
Pele
Packato
Pele
595
364
0
2,122
3,263
749
0
949
2,314
0
15,068
W
Sun Wukong
Ranexa
Sun Wukong
1,389
544
0
856
2,594
935
0
1,185
1,409
0
24,148
L
874
77
0
470
3,200
731
0
1,726
1,344
12,454
0
L
Ravana
salufc
Ravana
124
0
0
405
988
196
0
0
988
0
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,811
Gold Earned
15,703
181
Minions Killed
115
0
Camps Cleared
0
569,426
Distance Traveled
468,582
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,691
938
43
9
0
113,931
1
W
Bacchus
3,650
730
9
2
0
119,437
2
W
Cupid
3,404
681
37
7
0
107,724
0
L
Hou Yi
3,508
702
43
9
0
114,427
0
L
Ao Kuang
2,958
592
23
5
0
111,727
0
L
Cthulhu
3,475
695
18
4
0
106,675
3
W
Pele
3,814
763
38
8
0
112,751
1
W
Sun Wukong
4,252
850
54
11
0
115,583
0
L
Thoth
3,095
619
22
4
0
110,282
0
L
Ravana
2,667
533
9
2
0
25,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role