Player Matchup

Anubis
Anubis
 
Anubis
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Tutumpak
Mulan
Level 152
God Stats
63W - 48L
1,614 SR
Queue Stats
512W - 468L
1,585 Elo+
Solo
Arachne
Arachne
leon135246
Arachne
Level 139
God Stats
3W - 1L
1,734 SR
Queue Stats
33W - 35L
1,480 Elo+
Party 1
Charybdis
Charybdis
miki6p
Charybdis
Level 17
God Stats
9W - 5L
1,659 SR
Queue Stats
17W - 20L
1,507 Elo+
Party 1
Bacchus
Bacchus
wujokwiatek80
Bacchus
Level 128
God Stats
2W - 1L
1,287 SR
Queue Stats
38W - 35L
1,513 Elo+
Party 1
Team Averages
Level 120
1,559 SR
1,517 Elo+

VS

Team Averages
Level 149
1,555 SR
1,573 Elo+
He Bo
He Bo
GosHcaN
He Bo
Level 287
God Stats
3W - 2L
1,597 SR
Queue Stats
165W - 180L
1,604 Elo+
Solo
Ymir
Ymir
Sk1boss
Ymir
Level 152
God Stats
2W - 5L
1,434 SR
Queue Stats
242W - 235L
1,458 Elo+
Solo
Anhur
Anhur
jayclar
Anhur
Level 139
God Stats
12W - 12L
1,553 SR
Queue Stats
251W - 240L
1,528 Elo+
Solo
Hercules
Hercules
jesusfantastic
Hercules
Level 48
God Stats
1W - 1L
1,514 SR
Queue Stats
48W - 46L
1,619 Elo+
Party 2
Janus
Janus
jesushdz
Janus
Level 121
God Stats
2W - 3L
1,677 SR
Queue Stats
87W - 77L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 0 / 2
6,889
689
3,631
5,456
2,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mulan
Tutumpak
Mulan
11
2 / 0 / 1
6,248
625
4,708
6,962
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
leon135246
Arachne
11
5 / 1 / 1
6,084
608
3,429
6,336
2,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
miki6p
Charybdis
10
3 / 2 / 3
5,832
583
4,927
5,281
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
10
2 / 0 / 5
5,940
594
3,471
5,448
4,323
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GosHcaN
He Bo
11
0 / 2 / 1
5,417
542
2,395
5,237
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
Sk1boss
Ymir
8
1 / 4 / 1
4,927
493
4,695
8,989
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
jayclar
Anhur
9
1 / 3 / 1
4,885
489
2,674
5,450
1,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
9
0 / 3 / 0
4,983
498
2,654
7,521
5,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
jesushdz
Janus
9
0 / 2 / 1
4,988
499
2,459
4,161
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
2
3
Deaths
14
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
2
3
L
He Bo
GosHcaN
He Bo
0
2
1
0.25
L
Ymir
Sk1boss
Ymir
1
4
1
0.38
W
Mulan
Tutumpak
Mulan
2
0
1
2.5
L
Anhur
jayclar
Anhur
1
3
1
0.5
L
Hercules
0
3
0
0
L
Janus
jesushdz
Janus
0
2
1
0.25
W
Arachne
leon135246
Arachne
5
1
1
5.5
W
Charybdis
miki6p
Charybdis
3
2
3
2.25
W
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,166
Damage
14,877
29,483
Taken
31,358
14,108
Mitigated
12,645
12,584
Healing
8,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,631
253
170
3,489
5,456
2,361
0
2,785
2,469
63,699
1,828
L
He Bo
GosHcaN
He Bo
2,395
217
0
3,216
5,237
1,167
0
660
4,577
48,468
568
L
Ymir
Sk1boss
Ymir
4,695
549
0
1,978
8,989
3,840
0
3,102
5,887
22,720
0
W
Mulan
Tutumpak
Mulan
4,708
680
0
2,465
6,962
3,763
0
239
6,360
0
33,081
L
Anhur
jayclar
Anhur
2,674
1,347
0
1,382
5,450
1,413
0
1,350
4,100
0
24,616
L
Hercules
2,654
605
0
1,924
7,521
5,511
0
0
7,521
0
27,108
L
Janus
jesushdz
Janus
2,459
115
0
398
4,161
714
0
1,696
2,465
26,812
478
W
Arachne
leon135246
Arachne
3,429
2,265
0
2,542
6,336
2,129
25
2,485
3,740
0
29,796
W
Charybdis
miki6p
Charybdis
4,927
2,424
0
2,324
5,281
1,532
853
1,810
3,471
0
42,225
W
Bacchus
3,471
134
0
1,594
5,448
4,323
0
1,854
3,594
10,786
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,993
Gold Earned
25,200
343
Minions Killed
311
0
Camps Cleared
0
1,000,384
Distance Traveled
963,182
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,889
689
116
12
0
197,617
2
L
He Bo
5,417
542
97
10
0
233,643
0
L
Ymir
4,927
493
40
4
0
175,937
1
W
Mulan
6,248
625
66
7
0
192,466
0
L
Anhur
4,885
489
51
5
0
170,296
0
L
Hercules
4,983
498
56
6
0
193,745
0
L
Janus
4,988
499
67
7
0
189,561
1
W
Arachne
6,084
608
64
6
0
228,046
0
W
Charybdis
5,832
583
79
8
0
181,020
0
W
Bacchus
5,940
594
18
2
0
201,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role