Player Matchup

Atlas
Atlas
Adametius
Atlas
Level 44
God Stats
5W - 4L
1,663 SR
Queue Stats
28W - 46L
1,338 Elo+
Party 1
Sun Wukong
Sun Wukong
CRM-Easthatter
Sun Wukong
Level 76
God Stats
12W - 7L
1,569 SR
Queue Stats
139W - 143L
1,494 Elo+
Solo
Izanami
Izanami
SabrinaTheTWitch
Izanami
Level 34
God Stats
12W - 18L
1,472 SR
Queue Stats
28W - 45L
1,327 Elo+
Party 1
Neith
Neith
choral-chine2
Neith
Level 46
God Stats
49W - 52L
1,473 SR
Queue Stats
58W - 92L
1,366 Elo+
Solo
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 101
God Stats
85W - 57L
1,545 SR
Queue Stats
94W - 70L
1,531 Elo+
Solo
Team Averages
Level 60
1,544 SR
1,411 Elo+

VS

Team Averages
Level 86
1,548 SR
1,446 Elo+
Mulan
Mulan
BigPappaKam
Mulan
Level 87
God Stats
49W - 43L
1,507 SR
Queue Stats
55W - 64L
1,419 Elo+
Solo
Pele
Pele
Dmsgmn95
Pele
Level 106
God Stats
6W - 15L
1,346 SR
Queue Stats
441W - 443L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Drew_Danko
Nu Wa
Level 83
God Stats
10W - 6L
1,835 SR
Queue Stats
36W - 42L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 107
God Stats
335W - 313L
1,554 SR
Queue Stats
458W - 478L
1,496 Elo+
Solo
Ishtar
Ishtar
GuiLeFay
Ishtar
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 64L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Adametius
Atlas
7
0 / 1 / 1
4,998
555
1,943
8,110
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
CRM-Easthatter
Sun Wukong
10
3 / 0 / 0
6,632
737
4,312
5,948
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,730
526
4,556
5,661
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
0 / 1 / 2
4,643
516
2,911
4,867
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
ocsithur
Nu Wa
11
2 / 0 / 0
5,515
613
3,262
3,199
873
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,176
464
1,414
5,107
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pele
9
1 / 0 / 0
4,675
519
2,235
6,809
1,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
9
0 / 2 / 0
4,849
539
3,166
4,193
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Graiskye
Cthulhu
8
0 / 1 / 1
4,867
541
3,589
6,766
3,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
GuiLeFay
Ishtar
6
1 / 1 / 0
4,046
450
5,012
4,556
1,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
Adametius
Atlas
0
1
1
0.5
L
0
2
0
0
W
Sun Wukong
CRM-Easthatter
Sun Wukong
3
0
0
3
L
Pele
1
0
0
1
L
Nu Wa
0
2
0
0
L
Cthulhu
Graiskye
Cthulhu
0
1
1
0.5
L
Ishtar
GuiLeFay
Ishtar
1
1
0
1
W
1
0
0
1
W
0
1
2
1
W
Nu Wa
ocsithur
Nu Wa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,984
Damage
15,416
27,785
Taken
27,431
10,715
Mitigated
8,956
9,690
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Adametius
Atlas
1,943
703
0
2,945
8,110
3,863
0
1,568
6,542
11,666
0
L
1,414
277
0
1,036
5,107
1,860
0
100
5,007
0
14,588
W
Sun Wukong
CRM-Easthatter
Sun Wukong
4,312
758
0
1,309
5,948
3,214
492
469
5,479
0
41,627
L
Pele
2,235
608
0
3,370
6,809
1,801
0
313
6,496
0
25,446
L
Nu Wa
3,166
632
0
250
4,193
988
50
2,969
1,224
35,658
1,245
L
Cthulhu
Graiskye
Cthulhu
3,589
0
0
1,536
6,766
3,104
0
1,239
5,527
22,238
290
L
Ishtar
GuiLeFay
Ishtar
5,012
2,950
0
1,782
4,556
1,203
0
584
3,972
0
16,241
W
4,556
3,295
122
2,972
5,661
1,514
457
1,191
4,470
0
27,612
W
2,911
1,151
0
2,116
4,867
1,251
104
1,432
3,435
0
23,282
W
Nu Wa
ocsithur
Nu Wa
3,262
1,566
0
226
3,199
873
21
1,999
1,200
37,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,518
Gold Earned
22,613
231
Minions Killed
181
0
Camps Cleared
0
900,634
Distance Traveled
853,689
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
4,998
555
15
2
0
196,859
0
L
Mulan
4,176
464
28
3
0
99,263
0
W
Sun Wukong
6,632
737
74
8
0
172,282
0
L
Pele
4,675
519
49
5
0
229,282
2
L
Nu Wa
4,849
539
51
6
0
163,756
0
L
Cthulhu
4,867
541
30
3
0
214,070
8
L
Ishtar
4,046
450
23
3
0
147,318
0
W
Izanami
4,730
526
51
6
0
169,275
0
W
Neith
4,643
516
38
4
0
161,527
0
W
Nu Wa
5,515
613
53
6
0
200,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role