Player Matchup

Scylla
Scylla
 
Scylla
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
B0z3nkoks
King Arthur
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 127L
1,450 Elo+
Solo
Ah Puch
Ah Puch
Karotten_Brot
Ah Puch
Level 129
God Stats
8W - 4L
1,703 SR
Queue Stats
401W - 408L
1,426 Elo+
Party 1
Ra
Ra
Shinbi-Bae
Ra
Level 148
God Stats
7W - 1L
1,649 SR
Queue Stats
406W - 418L
1,424 Elo+
Party 1
Izanami
Izanami
Winato
Izanami
Level 47
God Stats
1W - 0L
1,202 SR
Queue Stats
8W - 7L
1,534 Elo+
Party 2
Team Averages
Level 118
1,511 SR
1,467 Elo+

VS

Team Averages
Level 85
1,439 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
GareMonkey
Sol
Level 120
God Stats
0W - 2L
1,193 SR
Queue Stats
32W - 39L
1,446 Elo+
Party 3
Thor
Thor
Nuverno
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,589 Elo+
Solo
Horus
Horus
oLEGENDAo
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 9
9,873
898
15,357
10,171
4,168
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
B0z3nkoks
King Arthur
14
1 / 4 / 15
8,525
775
5,618
15,258
13,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
16
6 / 0 / 11
9,666
879
12,760
6,678
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 7
10,148
923
8,446
6,976
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Winato
Izanami
15
1 / 1 / 15
8,934
812
7,512
8,475
3,411
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 4 / 2
7,520
684
5,813
11,577
6,693
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mace

Mace

+10
Physical Power

Jormungandr
 
Jormungandr
13
0 / 6 / 0
6,535
594
6,286
11,622
10,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 3
7,025
639
9,785
8,435
3,881
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thor
Nuverno
Thor
13
1 / 7 / 4
6,953
632
6,429
10,874
4,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
oLEGENDAo
Horus
13
2 / 3 / 5
7,917
720
3,432
10,731
11,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
22
Kills
8
8
Deaths
22
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
9
4.25
L
Hercules
 
Hercules
4
4
2
1.25
L
Jormungandr
 
Jormungandr
0
6
0
0
W
King Arthur
B0z3nkoks
King Arthur
1
4
15
2.13
L
1
2
3
1.25
W
Ah Puch
6
0
11
11.5
L
Thor
Nuverno
Thor
1
7
4
0.43
W
10
1
7
13.5
W
Izanami
Winato
Izanami
1
1
15
8.5
L
Horus
oLEGENDAo
Horus
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,693
Damage
31,745
47,558
Taken
53,239
27,039
Mitigated
37,653
25,719
Healing
14,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,357
1,510
998
1,777
10,171
4,168
1,613
4,259
5,559
34,774
639
L
Hercules
 
Hercules
5,813
804
725
4,489
11,577
6,693
0
7,669
3,835
0
10,146
L
Jormungandr
 
Jormungandr
6,286
494
75
686
11,622
10,670
0
8,841
2,626
12,646
495
W
King Arthur
B0z3nkoks
King Arthur
5,618
810
741
1,786
15,258
13,921
0
3,738
11,401
0
9,766
L
9,785
1,109
580
4,219
8,435
3,881
0
6,025
2,266
22,600
258
W
Ah Puch
12,760
83
1,261
1,539
6,678
2,669
776
1,528
5,090
27,221
0
L
Thor
Nuverno
Thor
6,429
259
0
0
10,874
4,984
0
7,261
3,552
0
15,397
W
8,446
442
11,794
4,045
6,976
2,870
125
3,299
3,501
17,147
0
W
Izanami
Winato
Izanami
7,512
3,625
254
1,524
8,475
3,411
1,183
2,222
6,104
0
17,482
L
Horus
oLEGENDAo
Horus
3,432
1,643
1,600
2,490
10,731
11,425
0
5,986
4,623
267
6,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,146
Gold Earned
35,950
142
Minions Killed
86
0
Camps Cleared
0
1,073,431
Distance Traveled
1,011,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,873
898
52
5
0
191,889
0
L
Hercules
7,520
684
10
1
0
244,799
0
L
Jormungandr
6,535
594
22
2
0
172,468
0
W
King Arthur
8,525
775
10
1
0
202,967
0
L
Sol
7,025
639
20
2
0
231,655
0
W
Ah Puch
9,666
879
31
3
0
237,892
0
L
Thor
6,953
632
23
2
0
168,820
0
W
Ra
10,148
923
19
2
0
231,486
0
W
Izanami
8,934
812
30
3
0
209,197
0
L
Horus
7,917
720
11
1
0
193,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role