Player Matchup

Skadi
Skadi
H8 Berzerker
Skadi
Level 106
God Stats
6W - 3L
1,731 SR
Queue Stats
465W - 494L
1,508 Elo+
Party 1
Ymir
Ymir
PandaJC9378
Ymir
Level 152
God Stats
33W - 23L
1,567 SR
Queue Stats
411W - 434L
1,518 Elo+
Party 1
Hades
Hades
ZashikiWarabe
Hades
Level 139
God Stats
3W - 1L
1,864 SR
Queue Stats
53W - 48L
1,506 Elo+
Solo
Team Averages
Level 132
1,720 SR
1,511 Elo+

VS

Team Averages
Level 146
1,567 SR
1,527 Elo+
Serqet
Serqet
CRISTO_1991
Serqet
Level 158
God Stats
6W - 4L
1,547 SR
Queue Stats
439W - 455L
1,446 Elo+
Solo
Geb
Geb
TheWeedWizard_
Geb
Level 155
God Stats
6W - 3L
1,657 SR
Queue Stats
170W - 131L
1,597 Elo+
Solo
Neith
Neith
Zahy7o
Neith
Level 126
God Stats
19W - 22L
1,497 SR
Queue Stats
283W - 290L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,471
747
5,949
6,927
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 1
6,842
684
2,819
10,215
7,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 2
7,455
746
3,537
6,914
3,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
3 / 2 / 6
8,553
855
4,322
6,899
6,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
1 / 2 / 8
7,871
787
6,614
6,862
5,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Zahy7o
Neith
16
6 / 0 / 3
9,204
920
10,985
5,928
1,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
10
10
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
2
6
3
L
2
3
2
1
L
1
4
1
0.38
W
1
2
8
2.5
W
Neith
Zahy7o
Neith
6
0
3
7.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,305
Damage
21,921
24,056
Taken
19,689
13,559
Mitigated
13,727
4,590
Healing
5,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
4,322
884
0
1,708
6,899
6,136
213
2,397
4,325
153
15,225
L
5,949
1,802
0
1,656
6,927
2,277
0
2,156
4,163
0
24,614
L
2,819
517
0
1,819
10,215
7,841
0
2,082
7,314
9,164
1,133
W
6,614
239
0
500
6,862
5,627
0
1,922
4,809
21,536
0
W
Neith
Zahy7o
Neith
10,985
4,301
0
2,978
5,928
1,964
679
1,380
4,517
0
39,024
L
3,537
511
215
900
6,914
3,441
0
1,603
5,039
15,638
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
25,628
95
Minions Killed
117
0
Camps Cleared
0
471,282
Distance Traveled
546,307
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,553
855
24
2
0
185,753
0
L
Skadi
7,471
747
35
4
0
163,556
0
L
Ymir
6,842
684
16
2
0
155,154
0
W
Geb
7,871
787
29
3
0
169,810
3
W
Neith
9,204
920
64
6
0
190,744
0
L
Hades
7,455
746
44
4
0
152,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role