Player Matchup

Janus
Janus
 
Janus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Ekun2117
Vamana
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,469 Elo+
Party 1
Ymir
Ymir
KuziX
Ymir
Level 43
God Stats
18W - 11L
1,630 SR
Queue Stats
22W - 18L
1,499 Elo+
Party 1
Anubis
Anubis
LEXSZUMI
Anubis
Level 29
God Stats
4W - 5L
1,494 SR
Queue Stats
6W - 6L
1,485 Elo+
Party 1
Thanatos
Thanatos
xSenseiNoobx
Thanatos
Level 46
God Stats
22W - 28L
1,513 SR
Queue Stats
54W - 86L
1,434 Elo+
Solo
Team Averages
Level 44
1,527 SR
1,477 Elo+

VS

Team Averages
Level 85
1,441 SR
1,440 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CalmForever
Kukulkan
Level 107
God Stats
8W - 11L
1,504 SR
Queue Stats
148W - 144L
1,449 Elo+
Solo
Jormungandr
Jormungandr
Giglamech
Jormungandr
Level 41
God Stats
1W - 1L
1,251 SR
Queue Stats
7W - 9L
1,272 Elo+
Solo
Ne Zha
Ne Zha
Kokx98
Ne Zha
Level 83
God Stats
4W - 6L
1,359 SR
Queue Stats
184W - 164L
1,522 Elo+
Solo
Maui
Maui
LeonardoMX
Maui
Level 48
God Stats
29W - 13L
1,592 SR
Queue Stats
67W - 56L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 3 / 0
6,711
479
6,865
8,477
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
Ekun2117
Vamana
8
0 / 5 / 0
5,900
421
4,212
9,861
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
KuziX
Ymir
8
0 / 5 / 0
5,961
426
3,506
13,426
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
LEXSZUMI
Anubis
12
1 / 3 / 0
7,237
517
2,737
7,894
2,862
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xSenseiNoobx
Thanatos
10
0 / 8 / 1
5,975
427
1,749
12,307
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
10 / 1 / 2
9,754
697
9,828
4,382
1,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
CalmForever
Kukulkan
14
3 / 0 / 4
8,366
598
6,079
3,652
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Giglamech
Jormungandr
15
6 / 0 / 3
9,606
686
9,623
10,179
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
Kokx98
Ne Zha
15
5 / 1 / 5
8,533
610
4,756
7,898
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 1 / 14
8,669
619
5,663
11,377
9,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
52
3
Kills
24
24
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
W
Izanami
 
Izanami
10
1
2
11
W
Kukulkan
CalmForever
Kukulkan
3
0
4
5
L
Vamana
Ekun2117
Vamana
0
5
0
0
W
Jormungandr
Giglamech
Jormungandr
6
0
3
7.5
W
Ne Zha
Kokx98
Ne Zha
5
1
5
7.5
L
Ymir
KuziX
Ymir
0
5
0
0
L
Anubis
LEXSZUMI
Anubis
1
3
0
0.33
W
0
1
14
7
L
Thanatos
xSenseiNoobx
Thanatos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,069
Damage
35,949
51,965
Taken
37,488
22,083
Mitigated
19,751
13,675
Healing
14,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,865
1,015
0
1,401
8,477
2,038
0
2,411
6,066
51,769
286
W
Izanami
 
Izanami
9,828
7,167
0
2,093
4,382
1,431
4,143
2,443
1,939
0
81,729
W
Kukulkan
CalmForever
Kukulkan
6,079
549
0
1,022
3,652
1,136
308
1,783
1,843
52,170
1,003
L
Vamana
Ekun2117
Vamana
4,212
1,376
0
1,753
9,861
4,295
0
6,656
3,205
0
21,584
W
Jormungandr
Giglamech
Jormungandr
9,623
2,598
0
5,570
10,179
4,759
312
1,505
8,314
61,429
2,741
W
Ne Zha
Kokx98
Ne Zha
4,756
1,185
0
1,375
7,898
3,031
0
1,114
6,784
0
71,748
L
Ymir
KuziX
Ymir
3,506
1,125
251
2,233
13,426
9,477
0
5,651
7,775
17,915
0
L
Anubis
LEXSZUMI
Anubis
2,737
45
0
2,581
7,894
2,862
14
4,384
3,510
49,443
1,880
W
5,663
1,156
0
4,274
11,377
9,394
259
6,421
4,919
19,605
1,596
L
Thanatos
xSenseiNoobx
Thanatos
1,749
303
0
5,456
12,307
3,411
0
2,072
10,235
0
39,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
44,928
328
Minions Killed
498
0
Camps Cleared
0
1,315,419
Distance Traveled
1,489,115
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,711
479
111
8
0
299,212
0
W
Izanami
9,754
697
133
10
0
263,715
3
W
Kukulkan
8,366
598
105
8
0
304,983
6
L
Vamana
5,900
421
41
3
0
251,941
0
W
Jormungandr
9,606
686
116
8
0
279,100
0
W
Ne Zha
8,533
610
110
8
0
347,958
0
L
Ymir
5,961
426
22
2
0
222,427
0
L
Anubis
7,237
517
87
6
0
232,722
0
W
Maui
8,669
619
34
2
0
293,359
1
L
Thanatos
5,975
427
67
5
0
309,117
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role