Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
HashCorp_
Agni
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,614 Elo+
Party 1
Loki
Loki
JustAGentt
Loki
Level 146
God Stats
8W - 11L
1,429 SR
Queue Stats
206W - 238L
1,481 Elo+
Solo
Artemis
Artemis
KIKYN CHIKYN
Artemis
Level 156
God Stats
3W - 6L
1,369 SR
Queue Stats
311W - 347L
1,456 Elo+
Solo
Hercules
Hercules
grizzledemz
Hercules
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 30L
1,614 Elo+
Party 1
Team Averages
Level 144
1,460 SR
1,533 Elo+

VS

Team Averages
Level 130
1,473 SR
1,459 Elo+
Tyr
Tyr
C0UGARBA1T
Tyr
Level 142
God Stats
9W - 5L
1,463 SR
Queue Stats
483W - 489L
1,484 Elo+
Solo
Heimdallr
Heimdallr
CrimsonBlaze894
Heimdallr
Level 108
God Stats
4W - 3L
1,503 SR
Queue Stats
270W - 269L
1,528 Elo+
Party 2
He Bo
He Bo
JerreyTheGreat
He Bo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,289 Elo+
Party 2
Geb
Geb
Kwinu_
Geb
Level 125
God Stats
1W - 1L
1,229 SR
Queue Stats
114W - 141L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
RMRxLibraKnight
Zhong Kui
Level 166
God Stats
4W - 3L
1,668 SR
Queue Stats
231W - 232L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 4 / 7
7,897
790
6,555
6,582
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
12
1 / 6 / 7
7,423
742
4,235
7,488
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 7
8,068
807
8,085
6,079
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
KIKYN CHIKYN
Artemis
14
4 / 3 / 4
7,961
796
10,421
6,502
2,402
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hercules
grizzledemz
Hercules
13
0 / 5 / 5
6,906
691
3,097
10,800
10,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
9,407
941
8,456
11,594
10,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
CrimsonBlaze894
Heimdallr
15
0 / 0 / 8
8,344
834
4,596
6,042
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
5 / 3 / 8
9,497
950
7,927
5,877
1,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
Kwinu_
Geb
14
2 / 3 / 8
9,060
906
3,478
11,972
9,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
RMRxLibraKnight
Zhong Kui
15
6 / 4 / 5
8,985
899
11,045
9,634
6,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
11
Kills
20
20
Deaths
11
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
7
1.38
W
7
1
9
11.5
W
Heimdallr
CrimsonBlaze894
Heimdallr
0
0
8
4
L
Agni
1
6
7
0.75
W
5
3
8
3
L
4
2
7
3.75
L
Artemis
KIKYN CHIKYN
Artemis
4
3
4
2
W
Geb
Kwinu_
Geb
2
3
8
2
W
Zhong Kui
RMRxLibraKnight
Zhong Kui
6
4
5
2.13
L
Hercules
grizzledemz
Hercules
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,393
Damage
35,502
37,451
Taken
45,119
20,149
Mitigated
31,715
9,049
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,555
540
663
570
6,582
2,437
0
4,592
1,990
20,310
0
W
8,456
186
1,166
2,529
11,594
10,582
0
1,794
9,800
0
19,447
W
Heimdallr
CrimsonBlaze894
Heimdallr
4,596
1,873
1,175
1,433
6,042
2,460
750
1,846
4,196
0
21,098
L
Agni
4,235
37
810
895
7,488
2,314
48
3,968
3,520
14,763
0
W
7,927
220
541
235
5,877
1,979
464
1,711
4,166
16,089
1,019
L
8,085
667
435
699
6,079
2,452
0
3,175
2,904
0
19,332
L
Artemis
KIKYN CHIKYN
Artemis
10,421
3,115
446
733
6,502
2,402
0
3,741
2,761
0
16,769
W
Geb
Kwinu_
Geb
3,478
89
2,556
2,041
11,972
9,730
33
3,094
8,878
9,232
0
W
Zhong Kui
RMRxLibraKnight
Zhong Kui
11,045
1,239
0
2,206
9,634
6,964
0
2,345
7,289
22,651
0
L
Hercules
grizzledemz
Hercules
3,097
65
535
3,263
10,800
10,544
0
6,840
3,960
0
4,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,255
Gold Earned
45,293
95
Minions Killed
128
0
Camps Cleared
0
988,532
Distance Traveled
979,553
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,897
790
31
3
0
175,765
0
W
Tyr
9,407
941
21
2
0
219,651
0
W
Heimdallr
8,344
834
30
3
0
209,820
0
L
Agni
7,423
742
34
3
0
179,334
0
W
He Bo
9,497
950
34
3
0
196,038
0
L
Loki
8,068
807
10
1
0
227,489
0
L
Artemis
7,961
796
13
1
0
168,995
0
W
Geb
9,060
906
10
1
0
189,982
5
W
Zhong Kui
8,985
899
33
3
0
164,062
0
L
Hercules
6,906
691
7
1
0
236,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role