Player Matchup

Artio
Artio
 
Artio
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Masayume_Chasin
Cthulhu
Level 128
God Stats
14W - 22L
1,462 SR
Queue Stats
418W - 437L
1,475 Elo+
Solo
Sobek
Sobek
PHYRO21
Sobek
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 112L
1,362 Elo+
Solo
Khepri
Khepri
WabiSabi9002
Khepri
Level 84
God Stats
4W - 3L
1,674 SR
Queue Stats
335W - 353L
1,483 Elo+
Solo
Jing Wei
Jing Wei
chilln00b
Jing Wei
Level 108
God Stats
1W - 7L
1,154 SR
Queue Stats
200W - 182L
1,584 Elo+
Solo
Team Averages
Level 108
1,458 SR
1,481 Elo+

VS

Team Averages
Level 137
1,404 SR
1,493 Elo+
Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
JOSEYVIOLETA
Ganesha
Level 157
God Stats
2W - 1L
1,341 SR
Queue Stats
80W - 96L
1,440 Elo+
Solo
Chernobog
Chernobog
Kayravdawg
Chernobog
Level 128
God Stats
2W - 3L
1,383 SR
Queue Stats
205W - 210L
1,506 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PettyDonutz22
Ah Muzen Cab
Level 125
God Stats
4W - 1L
1,540 SR
Queue Stats
157W - 140L
1,505 Elo+
Solo
Poseidon
Poseidon
YarpYarpx
Poseidon
Level 154
God Stats
3W - 7L
1,254 SR
Queue Stats
339W - 353L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 4 / 2
6,301
788
3,591
13,954
9,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
0 / 3 / 6
6,480
810
14,253
9,390
7,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
PHYRO21
Sobek
12
5 / 3 / 0
7,037
880
3,839
10,541
7,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
11
0 / 3 / 2
5,839
730
4,924
8,233
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
chilln00b
Jing Wei
13
0 / 3 / 1
6,377
797
5,915
6,912
2,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
2 / 2 / 12
7,450
931
7,148
11,939
8,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
JOSEYVIOLETA
Ganesha
13
0 / 1 / 13
7,525
941
3,878
7,227
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
Kayravdawg
Chernobog
13
2 / 2 / 7
7,171
896
8,282
6,146
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
PettyDonutz22
Ah Muzen Cab
15
6 / 1 / 8
8,255
1,032
15,440
8,984
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
YarpYarpx
Poseidon
14
6 / 0 / 7
7,954
994
9,438
5,652
2,475
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
6
Kills
16
16
Deaths
6
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
4
2
0.5
W
Artio
 
Artio
2
2
12
4
W
Ganesha
JOSEYVIOLETA
Ganesha
0
1
13
6.5
W
Chernobog
Kayravdawg
Chernobog
2
2
7
2.75
L
0
3
6
1
L
Sobek
PHYRO21
Sobek
5
3
0
1.67
W
Ah Muzen Cab
PettyDonutz22
Ah Muzen Cab
6
1
8
10
L
Khepri
0
3
2
0.33
W
Poseidon
YarpYarpx
Poseidon
6
0
7
9.5
L
Jing Wei
chilln00b
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,522
Damage
44,186
49,030
Taken
39,948
32,125
Mitigated
25,822
17,394
Healing
16,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,591
493
2,819
4,601
13,954
9,244
0
4,196
9,758
6,890
0
W
Artio
 
Artio
7,148
553
4,202
3,403
11,939
8,892
0
9,443
2,496
10,390
0
W
Ganesha
JOSEYVIOLETA
Ganesha
3,878
367
785
1,243
7,227
7,728
0
4,203
3,024
9,334
1,572
W
Chernobog
Kayravdawg
Chernobog
8,282
4,834
220
1,176
6,146
2,798
20
3,832
2,314
0
14,849
L
14,253
0
843
1,707
9,390
7,506
0
3,470
5,920
24,179
753
L
Sobek
PHYRO21
Sobek
3,839
204
791
2,776
10,541
7,577
0
4,476
6,065
5,526
0
W
Ah Muzen Cab
PettyDonutz22
Ah Muzen Cab
15,440
6,573
846
1,970
8,984
3,929
0
5,239
3,745
0
34,198
L
Khepri
4,924
48
1,084
2,121
8,233
5,126
0
4,985
3,248
9,005
0
W
Poseidon
YarpYarpx
Poseidon
9,438
1,945
1,109
1,279
5,652
2,475
0
3,137
2,515
15,337
17
L
Jing Wei
chilln00b
Jing Wei
5,915
3,754
0
652
6,912
2,672
0
2,974
3,938
0
15,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
38,355
78
Minions Killed
97
0
Camps Cleared
0
722,644
Distance Traveled
801,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,301
788
5
1
0
167,948
0
W
Artio
7,450
931
10
1
0
164,062
0
W
Ganesha
7,525
941
2
0
0
125,128
0
W
Chernobog
7,171
896
22
3
0
146,161
0
L
Cthulhu
6,480
810
21
3
0
144,103
0
L
Sobek
7,037
880
5
1
0
117,316
0
W
Ah Muzen Cab
8,255
1,032
45
6
0
181,860
0
L
Khepri
5,839
730
14
2
0
138,018
0
W
Poseidon
7,954
994
18
2
0
184,422
0
L
Jing Wei
6,377
797
33
4
0
155,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role