Player Matchup

Loki
Loki
 
Loki
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
WhiteStorm0
Tiamat
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,618 Elo+
Solo
Khepri
Khepri
mysticgeen
Khepri
Level 63
God Stats
4W - 4L
1,351 SR
Queue Stats
67W - 80L
1,396 Elo+
Party 2
Kuzenbo
Kuzenbo
samster209
Kuzenbo
Level 81
God Stats
6W - 0L
1,974 SR
Queue Stats
79W - 87L
1,419 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xEXORDIUMx
Ah Muzen Cab
Level 89
God Stats
2W - 1L
1,341 SR
Queue Stats
27W - 23L
1,524 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,491 Elo+

VS

Team Averages
Level 108
1,614 SR
1,496 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ItsLainda
Janus
Level 69
God Stats
1W - 1L
1,721 SR
Queue Stats
39W - 40L
1,487 Elo+
Party 1
Bacchus
Bacchus
Majonezz_
Bacchus
Level 84
God Stats
1W - 1L
1,673 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Reiju-D-Robin
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,465 Elo+
Party 1
Izanami
Izanami
xlargun
Izanami
Level 131
God Stats
1W - 1L
1,676 SR
Queue Stats
49W - 38L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 2 / 3
8,135
814
5,764
6,754
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
12
2 / 2 / 3
7,288
729
4,237
6,319
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
mysticgeen
Khepri
12
1 / 1 / 5
7,027
703
3,228
9,133
6,896
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
samster209
Kuzenbo
15
2 / 1 / 4
7,493
749
6,333
7,919
9,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Muzen Cab
xEXORDIUMx
Ah Muzen Cab
14
0 / 1 / 8
7,328
733
10,983
4,888
2,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 0 / 4
7,709
771
10,109
6,897
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
ItsLainda
Janus
15
2 / 3 / 2
8,021
802
10,072
5,737
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Majonezz_
Bacchus
11
1 / 3 / 4
7,530
753
4,238
11,624
12,285
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
Reiju-D-Robin
Sun Wukong
13
1 / 1 / 5
7,262
726
4,938
7,028
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
xlargun
Izanami
15
1 / 2 / 2
7,779
778
4,395
6,111
2,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
9
Kills
7
7
Deaths
9
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
2
3
2.75
L
Arachne
 
Arachne
2
0
4
4
L
Janus
ItsLainda
Janus
2
3
2
1
L
Bacchus
Majonezz_
Bacchus
1
3
4
1
L
Sun Wukong
Reiju-D-Robin
Sun Wukong
1
1
5
3.5
W
Tiamat
2
2
3
1.75
W
Khepri
mysticgeen
Khepri
1
1
5
3.5
W
Kuzenbo
samster209
Kuzenbo
2
1
4
4
W
Ah Muzen Cab
xEXORDIUMx
Ah Muzen Cab
0
1
8
4
L
Izanami
xlargun
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,545
Damage
33,752
35,013
Taken
37,397
25,401
Mitigated
30,600
12,791
Healing
12,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,764
776
990
995
6,754
2,946
0
3,123
3,380
0
19,650
L
Arachne
 
Arachne
10,109
8,364
1,815
2,294
6,897
6,544
0
2,337
4,379
0
13,418
L
Janus
ItsLainda
Janus
10,072
41
423
1,061
5,737
2,128
150
1,567
3,969
22,220
0
L
Bacchus
Majonezz_
Bacchus
4,238
403
473
2,500
11,624
12,285
0
3,989
7,387
7,085
1,595
L
Sun Wukong
Reiju-D-Robin
Sun Wukong
4,938
436
832
629
7,028
7,262
221
2,412
4,491
0
13,725
W
Tiamat
4,237
727
807
1,834
6,319
3,630
0
2,603
3,465
13,527
0
W
Khepri
mysticgeen
Khepri
3,228
282
1,534
1,488
9,133
6,896
0
3,021
5,517
7,914
3,246
W
Kuzenbo
samster209
Kuzenbo
6,333
1,848
842
1,793
7,919
9,570
0
2,382
5,126
16,325
1,274
W
Ah Muzen Cab
xEXORDIUMx
Ah Muzen Cab
10,983
1,878
1,952
556
4,888
2,359
0
1,924
2,784
0
28,596
L
Izanami
xlargun
Izanami
4,395
2,650
1,513
1,355
6,111
2,381
0
2,170
3,757
0
24,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,271
Gold Earned
38,301
147
Minions Killed
142
0
Camps Cleared
0
990,977
Distance Traveled
919,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,135
814
37
4
0
212,242
0
L
Arachne
7,709
771
19
2
0
215,576
0
L
Janus
8,021
802
33
3
0
166,841
0
L
Bacchus
7,530
753
10
1
0
177,810
0
L
Sun Wukong
7,262
726
14
1
0
183,141
0
W
Tiamat
7,288
729
24
2
0
180,281
0
W
Khepri
7,027
703
29
3
0
197,220
0
W
Kuzenbo
7,493
749
24
2
0
196,452
0
W
Ah Muzen Cab
7,328
733
33
3
0
204,782
0
L
Izanami
7,779
778
66
7
0
175,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role