Player Matchup

Odin
Odin
DecayNZ
Odin
Level 173
God Stats
6W - 12L
1,546 SR
Queue Stats
38W - 56L
1,472 Elo+
Solo
Charon
Charon
Ghost760x
Charon
Level 83
God Stats
3W - 2L
1,250 SR
Queue Stats
11W - 17L
1,372 Elo+
Solo
Lancelot
Lancelot
Nyud
Lancelot
Level 38
God Stats
4W - 5L
1,515 SR
Queue Stats
90W - 121L
1,504 Elo+
Solo
Susano
Susano
PurplePurp001
Susano
Level 156
God Stats
4W - 3L
1,573 SR
Queue Stats
475W - 503L
1,466 Elo+
Solo
Ra
Ra
Running mucus
Ra
Level 106
God Stats
20W - 21L
1,513 SR
Queue Stats
43W - 49L
1,461 Elo+
Solo
Team Averages
Level 111
1,480 SR
1,455 Elo+

VS

Team Averages
Level 125
1,558 SR
1,516 Elo+
Hun Batz
Hun Batz
DavidPumpkins23
Hun Batz
Level 126
God Stats
11W - 12L
1,371 SR
Queue Stats
132W - 125L
1,452 Elo+
Solo
Vulcan
Vulcan
ICTARNISH
Vulcan
Level 100
God Stats
2W - 4L
1,559 SR
Queue Stats
23W - 38L
1,424 Elo+
Solo
Ares
Ares
KingKugu
Ares
Level 64
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
TheWeedWizard_
Horus
Level 155
God Stats
1W - 1L
1,624 SR
Queue Stats
172W - 133L
1,643 Elo+
Solo
Danzaburou
Danzaburou
xKCruelty21
Danzaburou
Level 181
God Stats
13W - 11L
1,512 SR
Queue Stats
121W - 134L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DecayNZ
Odin
12
3 / 0 / 6
7,098
1,420
5,581
5,157
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon
Ghost760x
Charon
12
0 / 2 / 6
6,628
1,326
2,258
5,926
4,076
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Nyud
Lancelot
11
2 / 2 / 6
6,778
1,356
5,876
5,152
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 2
6,986
1,397
5,590
5,117
1,667
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 1 / 5
6,266
1,253
3,877
3,518
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

374

VS

Team 2 Tickets

348

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 3 / 3
6,442
1,288
7,944
6,521
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
ICTARNISH
Vulcan
11
2 / 3 / 3
6,870
1,374
6,508
4,495
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
0 / 0 / 0
5,328
1,066
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 0 / 4
6,164
1,233
2,816
8,612
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
xKCruelty21
Danzaburou
11
1 / 3 / 4
6,503
1,301
4,673
6,238
2,337
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
9
Kills
5
5
Deaths
9
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
1
3
3
0.83
W
Odin
DecayNZ
Odin
3
0
6
6
W
Charon
Ghost760x
Charon
0
2
6
1.5
L
Vulcan
ICTARNISH
Vulcan
2
3
3
1.17
L
Ares
0
0
0
0
W
Lancelot
Nyud
Lancelot
2
2
6
2.5
W
4
0
2
5
W
0
1
5
2.5
L
1
0
4
3
L
Danzaburou
xKCruelty21
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,182
Damage
21,941
24,870
Taken
25,866
12,701
Mitigated
13,320
1,505
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
7,944
751
0
0
6,521
2,912
0
590
5,696
0
18,420
W
Odin
DecayNZ
Odin
5,581
757
0
546
5,157
4,111
0
1,672
3,409
0
14,111
W
Charon
Ghost760x
Charon
2,258
370
0
359
5,926
4,076
0
1,517
4,338
8,033
0
L
Vulcan
ICTARNISH
Vulcan
6,508
187
0
0
4,495
1,575
0
333
4,058
20,413
0
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
Nyud
Lancelot
5,876
854
0
300
5,152
1,834
0
1,216
3,870
0
8,886
W
5,590
748
0
0
5,117
1,667
0
1,256
3,821
0
12,604
W
3,877
274
276
24
3,518
1,013
0
847
2,561
18,770
0
L
2,816
525
550
1,606
8,612
6,496
0
3,242
5,028
0
5,311
L
Danzaburou
xKCruelty21
Danzaburou
4,673
1,333
76
923
6,238
2,337
0
1,707
4,341
0
14,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
31,307
96
Minions Killed
84
3
Camps Cleared
3
618,095
Distance Traveled
448,753
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,442
1,288
26
5
1
115,340
0
W
Odin
7,098
1,420
29
6
1
132,664
0
W
Charon
6,628
1,326
11
2
0
99,020
0
L
Vulcan
6,870
1,374
43
9
1
129,917
0
L
Ares
5,328
1,066
0
0
0
0
0
W
Lancelot
6,778
1,356
7
1
0
141,624
0
W
Susano
6,986
1,397
14
3
0
114,014
0
W
Ra
6,266
1,253
35
7
2
130,773
0
L
Horus
6,164
1,233
4
1
0
106,296
0
L
Danzaburou
6,503
1,301
11
2
1
97,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role