Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Eternal_Grinaldi
Anubis
Level 159
God Stats
6W - 6L
1,556 SR
Queue Stats
316W - 306L
1,497 Elo+
Solo
Thoth
Thoth
Firehawk5506
Thoth
Level 108
God Stats
8W - 12L
1,313 SR
Queue Stats
77W - 84L
1,454 Elo+
Solo
Ares
Ares
SoggyNanners
Ares
Level 127
God Stats
7W - 17L
1,358 SR
Queue Stats
304W - 380L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
XyZ Cobra6480
Sun Wukong
Level 127
God Stats
2W - 1L
1,486 SR
Queue Stats
74W - 66L
1,508 Elo+
Solo
Team Averages
Level 134
1,443 SR
1,482 Elo+

VS

Team Averages
Level 127
1,513 SR
1,475 Elo+
Raijin
Raijin
EvilestSnow3
Raijin
Level 144
God Stats
7W - 7L
1,542 SR
Queue Stats
589W - 562L
1,538 Elo+
Solo
Cliodhna
Cliodhna
I_Is_Stoned
Cliodhna
Level 106
God Stats
4W - 6L
1,527 SR
Queue Stats
8W - 15L
1,386 Elo+
Solo
Sylvanus
Sylvanus
Kingsburg
Sylvanus
Level 147
God Stats
3W - 9L
1,347 SR
Queue Stats
446W - 470L
1,488 Elo+
Solo
Mulan
Mulan
mexwolf1
Mulan
Level 63
God Stats
5W - 4L
1,638 SR
Queue Stats
6W - 8L
1,467 Elo+
Solo
Anhur
Anhur
ztatic-
Anhur
Level 174
God Stats
2W - 1L
1,510 SR
Queue Stats
423W - 423L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 2
9,657
644
10,830
7,113
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

15
7 / 0 / 0
9,383
626
3,678
3,961
1,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 0 / 3
7,635
509
6,442
6,146
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 3
7,431
495
5,839
10,004
8,543
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
XyZ Cobra6480
Sun Wukong
15
3 / 2 / 7
8,241
549
6,795
12,354
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
0 / 2 / 1
6,572
438
6,381
8,917
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
I_Is_Stoned
Cliodhna
11
0 / 3 / 1
6,392
426
3,687
10,207
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
Kingsburg
Sylvanus
11
2 / 2 / 0
7,438
496
3,918
12,996
11,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mulan
mexwolf1
Mulan
10
0 / 6 / 0
6,026
402
1,320
10,102
4,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
ztatic-
Anhur
14
2 / 3 / 1
8,000
533
6,158
11,430
3,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
16
Kills
4
4
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
W
7
0
0
7
L
Raijin
0
2
1
0.25
W
1
0
3
2.5
L
Cliodhna
I_Is_Stoned
Cliodhna
0
3
1
0.17
L
Sylvanus
Kingsburg
Sylvanus
2
2
0
1
W
0
2
3
0.75
W
Sun Wukong
XyZ Cobra6480
Sun Wukong
3
2
7
3.25
L
Mulan
mexwolf1
Mulan
0
6
0
0
L
Anhur
ztatic-
Anhur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,584
Damage
21,464
39,578
Taken
53,652
19,911
Mitigated
24,803
14,775
Healing
18,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,830
2,918
0
4,326
7,113
1,847
0
493
6,620
0
75,788
W
3,678
97
0
2,526
3,961
1,547
0
578
3,383
55,132
2,395
L
Raijin
6,381
387
0
1,543
8,917
2,728
0
4,928
3,569
43,512
0
W
6,442
32
0
718
6,146
1,897
0
4,494
1,652
60,006
285
L
Cliodhna
I_Is_Stoned
Cliodhna
3,687
422
0
3,918
10,207
3,452
0
3,468
6,563
0
41,746
L
Sylvanus
Kingsburg
Sylvanus
3,918
1,301
2,014
4,806
12,996
11,332
0
3,507
9,339
31,312
2,996
W
5,839
1,051
0
1,644
10,004
8,543
0
3,129
6,875
24,968
0
W
Sun Wukong
XyZ Cobra6480
Sun Wukong
6,795
1,476
0
5,561
12,354
6,077
0
1,696
10,658
0
60,545
L
Mulan
mexwolf1
Mulan
1,320
138
0
650
10,102
4,167
0
2,559
7,543
0
29,577
L
Anhur
ztatic-
Anhur
6,158
3,533
0
5,237
11,430
3,124
637
492
10,938
0
55,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,347
Gold Earned
34,428
508
Minions Killed
391
0
Camps Cleared
0
1,498,442
Distance Traveled
1,345,998
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,657
644
140
9
0
314,270
4
W
Anubis
9,383
626
120
8
0
276,495
8
L
Raijin
6,572
438
84
6
0
273,890
4
W
Thoth
7,635
509
141
9
0
311,881
2
L
Cliodhna
6,392
426
84
6
0
336,729
0
L
Sylvanus
7,438
496
52
3
0
246,487
3
W
Ares
7,431
495
13
1
0
261,464
3
W
Sun Wukong
8,241
549
94
6
0
334,332
0
L
Mulan
6,026
402
64
4
0
207,579
6
L
Anhur
8,000
533
107
7
0
281,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role