Player Matchup

Achilles
Achilles
 
Achilles
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
MrMendoka
Thanatos
Level 14
God Stats
1W - 1L
1,186 SR
Queue Stats
5W - 8L
1,341 Elo+
Party 1
King Arthur
King Arthur
Prudency
King Arthur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Solo
Ymir
Ymir
S0MBR4BR
Ymir
Level 159
God Stats
2W - 1L
1,722 SR
Queue Stats
277W - 275L
1,527 Elo+
Solo
Ra
Ra
SrUnderground
Ra
Level 225
God Stats
13W - 11L
1,563 SR
Queue Stats
202W - 199L
1,548 Elo+
Solo
Team Averages
Level 119
1,494 SR
1,457 Elo+

VS

Team Averages
Level 137
1,559 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Fokinha500
Artemis
Level 177
God Stats
2W - 2L
1,625 SR
Queue Stats
240W - 213L
1,467 Elo+
Party 2
Guan Yu
Guan Yu
LucariosDrak
Guan Yu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,507 Elo+
Party 2
Chronos
Chronos
Löker
Chronos
Level 79
God Stats
39W - 33L
1,513 SR
Queue Stats
162W - 180L
1,531 Elo+
Solo
Fenrir
Fenrir
Thunderr6
Fenrir
Level 144
God Stats
2W - 1L
1,659 SR
Queue Stats
304W - 316L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
0 / 0 / 0
3,501
700
924
3,087
1,147
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
MrMendoka
Thanatos
5
0 / 2 / 0
3,190
638
0
2,815
708
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

King Arthur
Prudency
King Arthur
6
0 / 2 / 0
3,696
739
1,237
4,445
1,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
7
1 / 0 / 1
4,009
802
537
1,917
860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 1 / 1
4,415
883
1,421
1,990
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
7
2 / 0 / 0
3,939
788
2,364
3,004
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Fokinha500
Artemis
6
2 / 0 / 1
3,490
698
2,936
3,212
712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Guan Yu
LucariosDrak
Guan Yu
7
1 / 1 / 2
3,682
736
2,415
4,330
1,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Löker
Chronos
2
0 / 1 / 0
2,677
535
167
771
178
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Fenrir
Thunderr6
Fenrir
1
0 / 0 / 0
2,483
497
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
0
0
0
L
Kumbhakarna
 
Kumbhakarna
2
0
0
2
L
Artemis
Fokinha500
Artemis
2
0
1
2.5
L
Guan Yu
LucariosDrak
Guan Yu
1
1
2
2
L
Chronos
Löker
Chronos
0
1
0
0
W
Thanatos
MrMendoka
Thanatos
0
2
0
0
W
King Arthur
Prudency
King Arthur
0
2
0
0
W
Ymir
1
0
1
1.5
W
1
1
1
1.5
L
Fenrir
Thunderr6
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,119
Damage
7,882
14,254
Taken
11,317
4,614
Mitigated
4,116
4,306
Healing
3,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
924
289
0
429
3,087
1,147
0
0
3,087
0
9,556
L
Kumbhakarna
 
Kumbhakarna
2,364
386
0
1,050
3,004
1,490
0
0
3,004
13,956
847
L
Artemis
Fokinha500
Artemis
2,936
1,872
0
1,449
3,212
712
0
437
2,723
0
13,994
L
Guan Yu
LucariosDrak
Guan Yu
2,415
421
108
912
4,330
1,736
0
986
3,344
0
17,413
L
Chronos
Löker
Chronos
167
0
0
135
771
178
0
423
348
2,909
81
W
Thanatos
MrMendoka
Thanatos
0
0
0
1,391
2,815
708
0
0
2,815
0
9,121
W
King Arthur
Prudency
King Arthur
1,237
137
0
1,246
4,445
1,394
0
2,115
2,139
0
18,103
W
Ymir
537
147
0
120
1,917
860
0
0
1,917
23,627
0
W
1,421
238
288
832
1,990
505
236
167
1,823
23,891
448
L
Fenrir
Thunderr6
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,811
Gold Earned
16,271
166
Minions Killed
92
0
Camps Cleared
0
537,060
Distance Traveled
344,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,501
700
20
4
0
112,725
0
L
Kumbhakarna
3,939
788
33
7
0
101,266
0
L
Artemis
3,490
698
18
4
0
95,786
0
L
Guan Yu
3,682
736
33
7
0
118,053
0
L
Chronos
2,677
535
8
2
0
29,297
0
W
Thanatos
3,190
638
24
5
0
104,995
0
W
King Arthur
3,696
739
26
5
0
99,486
0
W
Ymir
4,009
802
45
9
0
121,817
0
W
Ra
4,415
883
51
10
0
98,037
0
L
Fenrir
2,483
497
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role