Player Matchup

Persephone
Persephone
 
Persephone
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DevilishlySly
Cthulhu
Level 174
God Stats
5W - 5L
1,508 SR
Queue Stats
80W - 89L
1,496 Elo+
Solo
Odin
Odin
I Pour Wock
Odin
Level 53
God Stats
1W - 1L
1,803 SR
Queue Stats
21W - 26L
1,409 Elo+
Party 2
Skadi
Skadi
Stepper385
Skadi
Level 109
God Stats
3W - 5L
1,327 SR
Queue Stats
87W - 75L
1,463 Elo+
Party 2
Chronos
Chronos
migue122
Chronos
Level 113
God Stats
10W - 12L
1,561 SR
Queue Stats
226W - 229L
1,521 Elo+
Solo
Team Averages
Level 137
1,540 SR
1,478 Elo+

VS

Team Averages
Level 143
1,513 SR
1,483 Elo+
Lancelot
Lancelot
JoblessCorgi
Lancelot
Level 172
God Stats
25W - 14L
1,654 SR
Queue Stats
109W - 68L
1,597 Elo+
Solo
Izanami
Izanami
Lumiimoth
Izanami
Level 127
God Stats
6W - 3L
1,526 SR
Queue Stats
35W - 36L
1,526 Elo+
Party 1
Maui
Maui
MrPanda935
Maui
Level 127
God Stats
3W - 1L
1,280 SR
Queue Stats
5W - 7L
1,390 Elo+
Party 1
Ah Puch
Ah Puch
SimperingMouse4
Ah Puch
Level 140
God Stats
8W - 1L
1,749 SR
Queue Stats
65W - 70L
1,489 Elo+
Solo
Cu Chulainn
Cu Chulainn
cuboidcartoon9
Cu Chulainn
Level 149
God Stats
2W - 4L
1,353 SR
Queue Stats
10W - 17L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 3 / 0
5,631
563
1,810
6,062
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
10
1 / 0 / 5
6,524
652
4,962
8,118
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
1 / 3 / 0
4,309
431
1,671
3,371
1,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
11
2 / 1 / 2
5,577
558
4,363
4,500
1,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
migue122
Chronos
12
6 / 1 / 3
7,174
717
5,465
4,613
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JoblessCorgi
Lancelot
12
4 / 1 / 1
6,338
634
5,521
6,810
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
Lumiimoth
Izanami
10
0 / 3 / 0
5,251
525
712
4,290
1,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,564
456
1,771
6,502
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 0 / 3
6,221
622
1,955
3,100
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
cuboidcartoon9
Cu Chulainn
11
3 / 2 / 1
6,313
631
6,028
8,356
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
8
8
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
0
0
L
Cthulhu
1
0
5
3.5
L
1
3
0
0.33
W
Lancelot
JoblessCorgi
Lancelot
4
1
1
4.5
W
Izanami
Lumiimoth
Izanami
0
3
0
0
W
0
4
0
0
W
1
0
3
2.5
L
Skadi
2
1
2
3
W
Cu Chulainn
cuboidcartoon9
Cu Chulainn
3
2
1
1.75
L
Chronos
migue122
Chronos
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,271
Damage
15,987
26,664
Taken
29,058
10,822
Mitigated
12,108
8,021
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,810
45
96
1,513
6,062
1,393
0
1,482
4,525
32,097
1,586
L
Cthulhu
4,962
234
147
2,371
8,118
4,915
0
615
7,503
33,857
1,176
L
1,671
824
0
624
3,371
1,776
0
0
3,371
826
7,397
W
Lancelot
JoblessCorgi
Lancelot
5,521
912
0
1,375
6,810
2,894
0
1,349
5,461
0
50,060
W
Izanami
Lumiimoth
Izanami
712
485
0
531
4,290
1,152
0
2,014
2,276
0
35,768
W
1,771
384
0
507
6,502
3,171
0
3,640
2,862
7,642
0
W
1,955
69
0
1,205
3,100
870
0
1,074
2,026
39,627
420
L
Skadi
4,363
1,891
0
1,644
4,500
1,264
0
927
3,573
0
35,326
W
Cu Chulainn
cuboidcartoon9
Cu Chulainn
6,028
1,216
0
1,312
8,356
4,021
0
3,550
4,631
0
41,291
L
Chronos
migue122
Chronos
5,465
2,531
117
1,509
4,613
1,474
709
690
3,923
39,630
8,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,215
Gold Earned
28,687
303
Minions Killed
323
0
Camps Cleared
0
925,674
Distance Traveled
959,144
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,631
563
71
7
0
176,371
0
L
Cthulhu
6,524
652
78
8
0
232,866
2
L
Odin
4,309
431
11
1
0
87,998
0
W
Lancelot
6,338
634
75
8
0
251,567
1
W
Izanami
5,251
525
71
7
0
187,799
0
W
Maui
4,564
456
12
1
0
167,247
0
W
Ah Puch
6,221
622
84
8
0
188,557
0
L
Skadi
5,577
558
68
7
0
227,344
0
W
Cu Chulainn
6,313
631
81
8
0
163,974
0
L
Chronos
7,174
717
75
8
0
201,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role